From YPPedia
Puzzle Pirates is under constant development. Major releases have historically come about once a month, but have been gradually increasing. Most releases are given a code name and a summary announcement from one of the Ringers.
Following is a list of release notes for each release since the game's launch.
2008-05-06
New Ocean: Malachite
| From the Release Notes:
|
- New Ocean: Malachite
- Bugfixes:
- Fix problem where island overview maps could become confused between different oceans.
- Fix layout problem on pirate pages for pirates owning many marketplaces.
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2008-04-30
Scraping off the Barnacles
| From the Release Notes:
|
- Performance:
- Fixed two problems on client that would cause memory footprint and processor usage to increase significantly over time.
- Fixed some problems on server that would cause periodic lag.
- Bugfixes:
- No longer show navy crew pages.
- Fix problem where items on Opal (and less likely other oceans) would sometimes age at an irregular rate, especially around reboots.
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2008-04-23
Deploy the Bug Zapper.
| From the Release Notes:
|
- Bugfixes:
- Fix carpentry puzzle hanging during Sea Monster/Blockade/Flotilla situations.
- Drinking appearance altering potions now works again.
- Treasure Haul now properly awards PoE for treasure hauled.
- Properly deactivate "Clear Charted" button on charting panel when it's not available.
- Fix various checkbox text that was being truncated.
- No longer show the rank & title options on the crew panel to those who cannot use them.
- Fix chat shortcuts not persisting across logins.
- Fix problem where bilge sounds continue after leaving bilge puzzle.
- No longer kick players out of the crow's nest & swordfight/rumble when they enter a fight from that location.
- Fix problem with java 1.4 users not being able to login.
- Fix held trophies not showing up in portraits.
- Fix navy pay sometimes not being awarded.
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2008-04-22
Pay no attention to the release behind the curtains.
| From the Release Notes:
|
- Transition to new release system. This should not result in any visible changes.
- Scuttling now causes Brigand Kings to attack the NEXT available weekend - this is one week sooner than previously.
- Bugfixes:
- Fix bug that restricted screen recentering to once during a pirate's walk.
- Fix bug that caused the screen to scroll the wrong direction when walking from the edge of the screen.
|
2008-03-11
Real Pirates Wear Lavender
| From the Release Notes:
|
- New vessel type: Xebec
- New colors of cloth & clothing: rose, mint, lavender
- New furniture: Fancy sink
- New limited edition portrait background: Damayi's Lucky Pirate
- New limited edition portrait background: Benzene265's Window
- New egg-competition winners - egg furniture items available in palace shoppe or through various events.
- Allow bands and gemstone rings to be displayed in portraits
- There is a new tab on yer pirate page showing all yer booty.
- Easy-screenshot feature - use Ctrl-P or /print (from chat) to take a screenshot and save to your desktop.
- Quick-chat allows the use of the function keys to quickly chat commonly used phrases. Yarrr!
- Use battle-nav icon when viewing bot battle-nav skill.
- Upon startup, if the configured client size is larger than the screen's actual size, attempt to drop to a saner resolution.
- Give rag tops/bottoms distinct names.
- Sort assignable crew titles alphabetically.
- Sort color options when painting a scene alphabetically.
- Underline names of hearties in scene view.
- View recentering is now faster and has a shorter delay after your pirate moves.
- Adjust boxing background to clarify the bottom row of the playing area.
- In Atlantis, monsters will no longer spawn directly next to player ships or safe zones unless they can find no other available location.
- Bugfixes:
- Fix bug where boxing included the ability to defend (rumble is unchanged).
- Fix bug that tied up attempted wagers against someone on the same computer until reboot.
- Various internal cleanup and bugfixes.
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2008-02-05
Is That A Starfish On Your Face, Or Are You Just Happy To See Me?
| From the Release Notes:
|
- Reports from those plundering Atlantean ruins indicate that new types of riches have been discovered.
- Rumors are that some particularly seasoned adventurers have recovered living creatures from the depths.
- Some poor souls who have lost their vessels in Atlantean waters have found starfish clinging to them when they washed ashore.
- Apothecaries can now brew a new potion to remove these stowaways from pirates who dislike them.
- Tailors have learned to craft new clothing: Chainmail
- New limited edition portrait background: Captainada's Valentine Arch
- Returning seasonal portrait backgrounds: Valentine's Day Heart, Valentine's Day Swan
- Seasonal Valentine's Day trinkets are available in the Palace Shoppe.
- New items available in portraits: Trophies ye've won may be displayed, as can a new item for those experienced in treasure haul.
- New one-handed option for rumble: Boxing.
- Minor adjustment to the blackjack's sprinkle pattern.
- Pirate info has been reorganized, removing the info button, and combining its content with yer own pirate page.
- Removed clothing purchase requirement from the mission to get yer free portrait painted.
- Adjust seeding in double-elimination tournaments to avoid repeat matches until as late as possible.
- Add buttons to the palace tab to conveniently access the shoppe & portrait room.
- Sort color options alphabetically when ordering products.
- Carpentry sessions now require fewer pieces placed before they count towards your ratings.
- Brigand Kings now set news when they win an island.
- Pirates playing from the same computer can no longer play wagered nor rated games against each other.
- Various bug fixes:
- Fix bug that didn't show the first-time-greeter dialog when dutied on by a greeter pillage.
- Fix bug that didn't keep PVP records if an involved ship had no crew.
- Fix bug involving multiple royals scuttling a Brigand King at the same time.
- Fix bug causing sailing to not give a new board after clearing one.
- Fix bug causing the palace shoppe interface to jump to the first page after purchasing an item.
- Fix bug that would cause the client to close immediately upon startup on some Linux systems.
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2007-12-12
A Frigid Wind Blows
| From the Release Notes:
|
- A new Brigand King arrives from the frigid north: Brynhild Skullsplitter
- New enamel colors available for manufacture and use in mugs and furniture. Swords can NOT use these new colors.
- Seasonal items available in the palace shoppe: Candy canes, Santa hats.
- Seasonal furniture now available for manufacture by furnishers: Festive fir, Holiday wreath, Frosty fir.
- Bows & ornaments can now be custom colored this year.
- Revamped notice board:
- New Pirate News page
- Events & Island Events consolidated into a single tab
- Returning seasonal portrait background: Under the Mistletoe
- New limited edition portrait background: Nordenx's Longships
- Disable memorization of league points during greeter pillages and swabbie ship transport.
- Disable foraging on during greeter pillages and swabbie ship transport.
- Make Brigand Kings follow regular sea lanes when looking for nearby islands to blockade.
- Brigand Kings now manage shops and palaces they own.
- Allow on-duty greeters to toggle greeter chat with the '/gmute' command.
- When vessel deeds change hand, they now record the new deed-holder to the vessel logs.
- Warn shop owners who set their wages above their charged labor rates.
- Make league points more visible so they can be seen below the selected course.
- Make portrait previews less grainy.
- Add a chat tab to puzzles in addition to having chat in the location-specific tab (e.g. while puzzling on a vessel)
- Vessels now remember islands they've been within a league of, and return to there if abandoned, rather than their original port.
- Display a summary of winnings at the end of a pillage.
- In distilling, allow players to continue a CC12 for as long as they can maintain the perfect streak.
- New menu option in the Yohoho Tools Scene Editor to output a full-scale rendering of a scene.
- Bugfixes:
- Fix internal maintenance task that would sometimes lag the ocean.
- Fix issues with scene changes (exhibited many symptoms: repeated access denied messages while trying to board ships, winding up in strange scenes, etc.)
- Fix issues with sounds causing lag for some people while puzzling.
- Fix graphical glitches with the bet panel in poker in higher resolution windows.
- Fix carpentry station count on merchant galleons.
- Fix for issues with duty puzzles failing to restart.
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2007-11-06
Norse by Norse-West
| From the Release Notes:
|
- Vikings!
- New ship: Longship
- New furniture: Carven chair, carven bench, carven table
- New clothing: Viking helmet, overlord helmet, valkyrie helmet
- Allow ship-wide orders like "More/fewer pirates to treasure haul/sail/bilge" through the duty icons on the dutier list.
- Enable Mac OS keybindings on the full screen chat panel.
- Allow a vessel's proposed course to be displayed at the same time as the existing course.
- New limited-edition portrait - Pinky77's Green Night.
- Bugfixes
- Fix booched zombie trophy names.
- Fix position of enemy count in rumble.
- Fix issues with carpentry maneuver box moving.
- Don't allow bid tickets filled or commodity orders delivered to vessels configured for greeter pillaging or swabbie ship transport.
- Fix missing graphics on top puzzler lists when viewed in a web browser.
- Don't let participation in event blockades keep flags from being able to change their relationships.
- In flotillas, don't deploy supply ships while in retreat mode.
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2007-10-24
Zombie Obedience Lessons
| From the Release Notes:
|
- Let zombie hands be held in portraits.
- Only have zombies/skellies send tells that humans outnumber them once, rather than every time an extra person joins.
- Fix bug with zombie mission not registering as completed.
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2007-10-16
Piratey Potpourri
| From the Release Notes:
|
- No longer protect ratings in blockades, flotillas and seamonster encounters from dropping.
- Count all navy missions towards the prerequisite for the palace drinking challenge.
- Don't remove the treasure chest divvy panel after a delay; wait for it to be explicitly closed.
- Add "Expand All" button to treasure chest divvy panel.
- Don't allow players to chart to sea monsters if vessel locks would prevent them from entering.
- Allow players with the Antediluvian Conch trophy to still hold the conch in portraits.
- Don't steal focus for the Ahoy panel announcing sunken treasure.
- Increase maximum hearties per pirate to 250.
- List the station type when announcing someone abandoning a duty station.
- Changes to Skelly frays:
- More pirates can sign up for the skelly fray than there are skellies. When the fray starts, if there are extra pirates, the skellies will randomly pick a subset of the players, and refund wagers to the rest.
- Skellies force a short break between the end of a fray they win and when pirates can vote to start a new fray.
- Skellies no longer spawn immediately after a reboot, but rather at some random point after that.
- Minor improvement to the appearance of eyepatches.
- Improve graphic performance under Mac OS.
- Support Mac OS shortcuts for copy, paste, etc.
- Flotillas now remain for 15 minutes after being defeated.
- Make the islands Brigand Kings blockade more predictable based on their flotilla location.
- Brigand King fleets now leave the board during blockade round breaks.
- Include the defender in flags shown on the initiate blockade dialog, and show the power of any Brigand Kings involved in the blockade.
- Add dividers in the tailor interface to better differentiate between genders.
- Adjust vessel job posting algorithm to be more consistent and reasonable.
- Show better information about a vessel's current status on /vwho when in multi-ship battles.
- Returning Halloween portrait background: Jack-'o-Lantern.
- New Halloween portrait background: Ye Dread Dead.
- New furniture for manufacture: small pumpkin, large pumpkin
- Bug fixes:
- Fix bug with sea monsters sometimes not leaving behind treasure.
- Fix bug with Commmand-Q behavior under Mac OS.
- Fix bug causing duplicate news to sometimes be shown.
- Fix bug that sometimes caused an old duty report to appear, only to be updated a moment later.
- Fix bugs with Dragoons not being properly removed from vessels.
- Fix bug where some people didn't show up on the duty station list.
- Fix bug causing incorrect online status reports for hearties.
- Fix bug that could prevent players from entering certain buildings.
- Fix bugs caused by server reboots between blockade rounds.
- Fix bug causing some hung poker tables.
- Fix bug causing strange behavior with multi-ship ramming.
- Fix bug where sea monsters were always drawn as surfacing to players entering the skirmish.
- Fix issues with carpentry appearance at certain screen sizes.
- Fix bug with displaying fist/hook patterns on the challenge negotiation panel.
- Fix bug with manuever indicator moving around the carpentry board.
- Fix bug where actions on scene items were sometimes drawn incorrectly.
- Fix bug where the arrange furniture screen could be such that some items were inaccessable off the top of the screen.
- Fix bug causing some players to get erroneous "Access Denied" errors when accessing certain info pages, crew/flag management controls, etc.
- Fix bug occasionally causing vessels leaving sea monster encounters to become stuck in limbo.
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2007-09-19
Of Bugs and Monsters
| From the Release Notes:
|
- Gift badges are now available - you can purchase these at the palace shoppe and trade them until they are unwrapped. While wrapped, they do not provide any privileges.
- Condense treasure haul results (eights and chests hauled) onto duty report.
- Condense treasure chest contents onto Ahoy panel rather than through chat messages.
- At breaks in blockades/flotillas/sea monsters, divide half the eights treasure hauled since the last break amongst the pirates aboard.
- Dragoons aboard a ship leaving Atlantis will wait around and assault that ship if it returns. The longer a ship waits before returning, the fewer Dragoons will have the patience to wait to assault it.
- Minor rearrangement of Dragoon battle panel.
- Show exactly how many days are left before Sea Monster Maps dust.
- Orders to players will now show in an Ahoy panel to prevent their getting lost in chat.
- On Mac OS, correctly handle quit events and Command-Q by logging out.
- No longer announce to vessel chat when treasure haulers leave their station.
- Replaced sound for Citadel rising.
- Dragoons will now appear slightly less frequently.
- Fix bug where players were unable to watch dragoon frays.
- Fix bug where treasure haul ahoy would disappear over time.
- Fix bug with some shipwrecks remaining on battle board after having been completely hauled.
- Fix bug where players without a bravery badge could chart to a sea monster spot, then get stuck off the boat. They can no longer chart to the location.
- Fix bug where multiple Atlantis score panels would sometimes appear on the Vessel tab.
- Fix bug where the Island tab would sometimes show in place on Shoppe or House.
- Fix bug where some players were sometimes added twice to a battle against the Atlantean Citadel.
- Fix bug where Dragoons would sometimes follow the ship outside of Atlantis.
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2007-09-11
Project Gorgonyx: Ahoy Spam Assassin
| From the Release Notes:
|
- Keep dragoon status ahoy from stealing focus after it initially opens.
- Include the station a volunteer is currently working in the dragoon ahoy.
- Lower the damage from Triketos and Gorgonyx ramming.
- Link share of treasure won from monsters to time spent in the battle as in flotillas and brigand king blockades.
- Add activity type for dragoon fighters to the dutier list.
- Prevent the blockade listing from scrolling down to a random point in the list on creation.
- Add a sound for the Atlantean citadel rising from the deep.
- Use vessel chat in rumbles with barbarians at sea.
- Use game chat for dragoon frays.
- List the correct color in the description of Atlantean helmets.
- Reattach women's elbows in portraits with aprons.
- Allow multiple people to haul treasure at a single booty chest/hold access point.
- Fix bug with the length of shuns given by blackspots.
- Fix bug that was causing mass disconnects (primarily on Viridian and Sage)
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2007-09-06
Soft-Shell Archelon
| From the Release Notes:
|
- New portrait-holdable items for experience in Treasure Drop, Shipwrightery, and Blacksmithing.
- Increase the likelihood of receiving Treasure Boxes from Atlantean Citadels.
- When you enter a puzzle, any ahoy tabs you had visible will now come with you.
- Improved graphics and scoring for clearing a chest in treasure haul.
- Reduced Archelon toughness.
- Adjusted treasure creation parameters - more pieces of eight will be sunk with the monsters as well as the initial wrecks in the lair and the wrecks will take longer to be completely hauled.
- Reduced booty stolen by brigands and barbarians from the booty to 40% from 50%.
- Increased the minimum pieces of eight prize a treasure chest can award.
- Enable pillaging of treasure maps from brigands and barbarians.
- Bug fixes:
- Fix bug with submerging citadel animation.
- Fix bug with swordfighting board summary appearance for horizontal strikes.
- Fix bug where players leaving a ship or disconnecting were sometimes not properly removed from a dragoon fight.
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2007-09-05
The Exorcism of Bellator
| From the Release Notes:
|
- Fix problems causing ghost and disconnected dragoons on ships and related dragoon bugs.
- Fix bug with players who have left vessels still being pulled into dragoon frays.
- Un-blackout remaining atlantean art (sword fighting background, sea monster ship wrecks)
- Give bravery badge unique artwork.
- Only allow purchase of one bravery badge at a time.
- Show blockade job offers for 0 eights and allow people onboard for said offer.
- Don't let dragoons challenge people who are in an active fray.
- Allow treasure chests to contain clothes in non-starter colors.
- Increase the chances of better treasure chests.
- Increase the value of shipwrecks left behind by defeated sea monsters.
- Fix bug with pillaging tutorial art.
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2007-09-04
Sea Monsters: Atlantis
| From the Release Notes:
|
- Atlantis Rises from the Depths! Antediluvian Conchs may be turned into maps to Atlantean Outposts.
- These treacherous waters are infested with sea monsters and Atlantean dragoons. Those of strong heart may brave the dangers in search of riches.
- When paying brigand bounties (in flotillas and BK blockades), add some extra money to the ship's hold.
- Split blockade listings on the notice board into three groups: active, pending, and completed.
- Improve graphic performance in skirmishes.
- Improve performance on macs.
- Disallow images in crew/flag news.
- Remove crews' home islands from job postings.
- Each turn, if treasure has been hauled, announce the quantity to the vessel.
- No longer allow blackspots to automatically ban players who have never bought doubloons or subscribed.
- Show lock status of vessel on the "Where are my vessels?" view.
- Add a tooltip to the duty station listings on a vessel showing how many pirates are on that type of station, and the total number available on the ship.
- Change booty auto divide to 50-50 instead of 75-25.
- Show a tutorial to first time pillagers encouraging them to stay around to earn more money.
- Treasure Haulers now contribute a small amount to each duty while hauling.
- Increase brigand/barbarian payouts slightly.
- Refer a friend page now shows information about recent referrals.
- Spawn merchant brigs before baghlahs.
- New Portrait Background: Journey to Atlantis
- New Limited Edition Portrait Background: Nordenx's God Games
- Bug fixes:
- Fix bug with rescheduling blockades not always taking effect.
- Fix bug with treasure haul sometimes failing to bring up money.
- Fix bug with booty sometimes being divvied when a vessel was sunk.
- Fix bug with using the /gift command without a pirate name.
- Fix animation of the trick flying to the player in spades and hearts.
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2007-07-17
Hammer Time!
| From the Release Notes:
|
- New Crafting Puzzle: Blacksmithing
- Big thanks to the Knighfish team and everyone involved in the GCPP for their hard work leading up to this.
- New Limited Edition Portrait Background: Azmoda1's Sunset in Paradise
- Changes to trade interface: Show more items at a time and print a chat message showing what each side traded.
- Make distilling games count towards your rating if you've already moved several pieces.
- Bugfixes:
- On doubloon oceans, properly require Captain or Senior Officer badge for various captain/senior officer tasks.
- Fix portrait graphics for captain's jacket.
- On Linux, attempt to fall back to a working browser if the configured one fails.
- Disallow scuttling Brigand Kings if your island is about to be blockaded.
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2007-06-26
Pumping the Bilge and Patching the Seams
| From the Release Notes:
|
- Add a dismiss button to the scuttle panel.
- Allow Royalty to scuttle Brigand Kings and provoke an attack, even if they've been recently blockaded by Brigand Kings.
- Bug Fixes:
- Fix issues with duty puzzles becoming stuck after finishing a board.
- Fix issue where sometimes card games wouldn't start.
- Fix problems with some pirates falling off the puzzle ratings lists.
- No longer present the scuttle button to royals aboard a ship belonging to another flag.
- Fix German Barbarian King background.
- Fix bug where ships could sometimes reenter a flotilla before their ship is finished being sent to port.
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2007-06-18
One More Thing
2007-06-15
Bugfixes from the West
| From the Release Notes:
|
- Log eights paid for swabbie ship transport
- Ships being transported by swabbies now remember as they pass islands so that a reboot will not send them back to the beginning.
- Non-battle-ready ships may enter non-sinking flotillas under non-owning officers command.
- Bugfixes
- Fixed issue where pets would sometimes stop following pirates.
- Fixed issue where pirates in certain crews were unable to login.
- Fixed issue where swabbie-transported ships would sometimes stop mid-ocean.
- Removed erroneous 2 units of iron in canopy bed recipe
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2007-06-14
Treasures from the East
| From the Release Notes:
|
- New Limited Edition Pet: White Elephants
- New Furniture: Exotic Carpet, Exotic Canopy Bed, Drum, Striped Pillow, Patterned Pillow, Pile of Pillows, Large Pile of Pillows.
- New Trinkets in the Palace Shoppe: Exotic Card, Exotic Coffee, Bangled Bracelet
- New Clothing: Veil (for lasses), Curled Boots (for lads)
- Increase bounty and treasure haul pay in flotillas.
- Some flotillas are now non-sinking; sinking flotillas pay out higher bounties than non-sinking ones
- Admiral Finius, Azarbad the Great, Gretchen Goldfang, and Vargas the Mad have non-sinking flotillas
- Barnabas the Pale and The Widow Queen have sinking flotillas
- New Voyage Types:
- Flotilla Attack: Show your intentions to attack a flotilla, reduce spawns while en route with good duty navigation (like trade voyages)
- Swabbie Ship Transport: For a fee, swabbies will transport your empty ship safely from one island to another
- New Limited Edition Portrait Background: Aryet's Stone Urns with Flowers
- Retire Valentine's Day portrait backgrounds
- Pirates now pin their hair up under wigs and diving helms so it doesn't poke out in an unsightly manner
- Bug fixes:
- Disallow ships on greeter pillages entering flotillas
- Never rate the boarding sword fight/rumbles at sea, even if each side has only one player
- Fix booch blocking governors from adjusting the time of Brigand King blockades
- Fix problem with entering names for sending tells under Java 1.6
- Ensure Brigand King blockades are declared at least a week in advance
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2007-05-29
Brigand Brain Transplant
| From the Release Notes:
|
- Fix performance issues with flotillas.
- Fix issue with reclaiming furniture that contains items (such as sword racks, trinket display cases, etc.)
- Fix orientation of Above-deck Dhow carpentry station.
- Not technically part of the release but changed just after - increased rate at which pieces of eight are hauled from sunken ships via Treasure Haul.
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2007-05-25
Whole Wheat Flotilla
2007-05-24
When Brigand Kings Attack
| From the Release Notes:
|
- A new Brigand King, Azarbad the Great, has been sighted sailing the seas
- Based on observations of his fleet, two new ship types are available for manufacture: Dhows and Baghlahs
- Brigand Kings now gather their might into Flotillas on the seas
- Brigand Kings have turned their attention to islands, and will blockade and contest for islands
- Royalty of island holding flags can provoke blockades by defeating a King and scuttling his vessel
- Attacks against a King's Flotilla can reduce his force, eventually driving him away
- During Brigand King blockades and Flotilla attacks, bounties are paid:
- Pieces of eight are awarded for scoring points by influencing buoys
- Pieces of eight are awarded for damaging and sinking brigand vessels
- Brigand vessels leave treasure behind when sunk
- A new puzzle, Treasure Haul, for recovering pieces of eight from sunken vessels
- New Tournament Styles: Double Elimination, and Single Elimination with a 3rd Place Playoff
- Prizes can be awarded for 2nd, 3rd, and 4th place as appropriate
- Changes to brigand ship behavior in battle
- Changes to ship locking, there are now three states:
- Personal Use: Only the deed-holder has officer privileges
- Crew Use: All officers in the crew have officer privileges, but may not enter sinking blockades or flotillas
- Battle Ready: All officers in the crew may sail into sinking blockades and flotillas
- Miscellaneous tweaks and bugfixes:
- Hold sizes for cutters have been increased
- Merchant Brigs and Merchant Galleons require less effort to manage the bilge
- Hiring Jobbers & Auto-targetting buttons now on a single line in the vessel tab
- Sort results from /vwho
- Improve old salts' estimation of ships with valuable goods aboard
- Fix problem where sometimes /who would fail in certain archipelagos
- Remove greenie broadcasts, add automated replacement of it
- Brigand Kings can only be found on Pillaging voyages
- Slight change to display of Shanghai points on crew pages
- Brigands and Barbarians are now marked as such by an icon on their might ring
- Greeter-pillage per-league pay now paid to greenies from the system rather than from the hold
- Fixed problem where interface to reclaim furniture and pets wouldn't list homes or stalls of the same type on multiple islands
- Fixed problem where greeter pillage ships were auto-tagetting inappropriately difficult vessels
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2007-03-23
Box, Bots, and Booty
| From the Release Notes:
|
- Add a checkbox so officers can toggle auto-targeting of ships.
- Fix bug where sometimes it was impossible to give orders from the vessel tab, use items in the booty tab, etc.
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2007-03-21
Second Star to the Left
| From the Release Notes:
|
- New Voyage Configuration options from the ship's helm:
- Pillaging: The default mode. Allows specification of the type and difficulty of ships you wish to fight.
- Blockading: Signs the ship up to accept jobbers from its flag's blockade job posting.
- Trading: Allows ship to set an amount to pay per league sailed based on puzzle performance.
- Greeter Pillaging: Greeters can run pillages to help introduce new players to the game.
- Better performance at duty navigation improves the chances of finding the types of brigands and barbarians you're looking for.
- Ships matching your voyage's desired settings will be automatically targeted.
- Consolidate all jobbing applicants into a single panel, rather than panels for each applicant.
- After winning a battle, 75% of the Pieces of Eight won are immediately divided among the pirates aboard. The crew's restock cut of that 75% will be automatically placed in the ship's hold, or into an officer's pocket if no Fleet Officers are aboard.
- Display a summary of the total value in the booty chest after winning a battle.
- New monthly portrait background winner: Deadstarr's Secret Cove.
- New trinkets for sale in the palace shoppe: Various pins, medals, and baked goods.
- Improved estimated time-to-completion for orders shortly after reboots.
- It is now easier to repair the most severe damage, and drain the most severe bilge when out of battle.
- New pirate creation process; new players can create a pirate without needing an account. When they leave, they will be encouraged to save the pirate and create an account.
- When a ship is "sunk" in a non-sinking blockade, all pirates aboard are now ejected to land.
- Bug Fixes:
- Fixed inconsistent ordering of pirates in portraits.
- Fixed incorrectly colored hooks in portraits.
- Fixed bug where loaded cannonballs were sometimes lost in a reboot.
- Fixed bug where islands would not initially report commodities they spawn after a reboot.
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2007-02-01
Once More, With Feeling
2007-01-31
Oaken Token of Not Broken
2007-01-26
Roaches Check In, But They Don't Check Out
| From the Release Notes:
|
- Bug fixes:
- Known remaining issues:
- There is still an extremely rare corner case where your rating descriptor may drop due to other pirates performing better than you, even though your level stays the same.
- Duty puzzles in maneuver-enabled blockades are at risk of sync issues, where the client believes it is doing well, but the server disagrees. This also results in boards not resetting after completing star levels.
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2007-01-25
Who Are You And What Have You Done With My Duty Puzzles?
| From the Release Notes:
|
- New Bonus Maneuvers for Blockade Navigation
- Duty puzzle ratings can no longer drop while in a blockade.
- Snow furniture has finally thawed. Huzzah, spring has arrived!
- Return of the Valentine's Day trinkets and portrait backgrounds.
- New Valentine's Day trinkets in the palace Shoppe.
- New monthly portrait background winner: Monet12's Old Photo.
- Fix lifespans for fezes and male diving helmets.
- Male diving helmets now last as long as female ones.
- Fezes dust sooner. All existing fezes have been given a complimentary cleaning and are as good as new.
- Miscellaneous bug fixes and tweaks.
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2006-12-22
A Stitch in Time...
| From the Release Notes:
|
- Translation fixes
- Various preventative bugfixes
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2006-12-20
Here we Come a-Bugfixing...
| From the Release Notes:
|
- Many translation improvements for German language mode.
- Distinguished translation changed from "Hervorragend" to "Respektabel"
- Added unique Fleet Officer rank icon.
- Slight change to the end-of-mission timing for "Play with Swords!" mission.
- Skeleton tables can now have things placed on them.
- Can now activate Incredible/Ultimate/#1 trophies on non-established oceans and will do so on Opal.
- Foreign-language oceans will now appear in their own list on the ocean choice screen.
- Bug fixes:
- Fireplaces and tropical potted plants should now appear in their proper colors.
- Fixed problem where the radial menu for other pirates would include duplicate items after switching language modes in the client.
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2006-12-14
Ho Ho Ho, Merry Bugfix
| From the Release Notes:
|
- New furniture - Potted tropical plants, and fireplaces are now available for manufacture
- New items in the palace shoppe - Ye can now buy candy canes as well as santa hats (in both classic red, or fancy colors) in the palace shop
- New items to be held in portraits - Ye can now show off yer fruitcakes, wrapped presents, and candy canes
- New limited edition portrait background - Nordenx's Pipe Organ
- Returning winter portrait background - Under the Mistletoe
- Bug fixes:
- Fixed problems where client would get confused and mix languages
- Clearly indicate foreign-language oceans when choosing oceans
- Fixed various German translations and art
- Recovered missing sail bonus messages
- Removed boochy ratings code from blockades - Ratings will drop again, as that change was broken and needs a lot more testing
- Turned off #1 trophies on Opal - stats are still too volatile to award these, and existing ones have been removed
|
2006-12-08
Opal
| From the Release Notes:
|
- Added German translations - Oceans have a default language, but you can switch your preferred language for the client on a per-ocean basis from the Options menus. Note that these translations are a work-in-progress and some things (help documents) are still in English and others take up more space that the interface currently handles.
- Added Opal ocean - a German language ocean.
- Remove the "Remember password" button for security reasons
- Your duty puzzle ratings will no longer drop due to your work in a blockade.
- Bug fixes:
- Fixed problem where Join Event button was appearing for some who couldn't use it.
- Miscellaneous small interface tweaks and fixes.
|
2006-11-07
Get yer Duty Reports here
| From the Release Notes:
|
- Added brief pause at beginning of battle to allow dutiers to see their performance during the last league.
- Duty reports more accessible:
- Show the most recent duty report during a puzzle when paused.
- Show the most recent duty report when NOT in a puzzle (in crow's nest, sea battle, wandering the ship) when you press "ESC" or "PAUSE".
- Crew member list on crew pages now in three columns.
- Treasure drop tables & challenges may now be unrated.
- Blockade job offers may now be removed between rounds.
- Raised maximum pieces of eight job offer per blockade segment.
- Changed skelly furniture recipes - reduced white enamel, added chalcocite.
- Reduce old salts chat-spamming the inns.
- Pets may no longer be placed in crows' nests.
- Time between skelly spawns randomized.
- Jobbing pirates returned to crew pages.
- Bug fixes:
- Fixed problem where pets were becoming stuck in scenes.
- Fixed problem with crew page and dormant cabin people.
- Fixed problem with showing top hearties on hearty list.
- Fixed problem where free portrait mission sometimes whisked the user to the palace hall instead of a room with a portrait easel.
|
2006-10-25
Halloween 2006
| From the Release Notes:
|
- Halloween Masks - Masks are available for purchase from the Palace Shoppe, and yer name be hidden when ye wear one!
- Black Cats - Limited Edition black cats are now for sale in the Palace Shoppe! Get them while ye can!
- New Furniture - New Halloween-themed furniture is available for manufacturing!
- New limited edition portrait background - Deadstarr's Playing in the Cane!
- New Halloween portrait background - Blood Seas!
- Bug fixes for event blockade scheduling.
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2006-10-19
Bugfixes
| From the Release Notes:
|
- Bugfixes:
- Crew/flag portraits work properly now - unfortunately this fix loses the currently set ones, so if you were one of the lucky bunch it worked for, you'll have to configure it again.
- Getting traded a portrait while on the free portrait mission no longer booches the mission.
- Dormant cabin people are no longer shown on the crew page.
- Flag creation works again.
- Construction sites show properly on info pages.
- Notification of petitions works again.
- Pages are no longer booched for non-existent flags/crews.
- Max hearties really raised to 150 this time.
- Fix for blockade pay issues/never-ending blockades.
- Added link to galleries even if you don't have a personal portrait.
- Show founded dates for flagless crews.
- Portrait captions no longer default to "null".
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2006-10-17
Event Blockades and Trophies
| From the Release Notes:
|
- Event Blockades - Governors of islands can now start special event blockades with a multitude of options.
- Blockade Pay - A new system is in place so monarchs can set up normal jobbing offers for blockades and automate payment to jobbers.
- Trophies - Pirates are now awarded for a variety of exceptional (and sometimes not-so-exceptional) achievements! Note: Trophies will not be awarded for past accomplishments.
- New Info Pages - The pirate, crew, and flag pages have been given a face lift.
- Portrait Mission - If ye have bought clothes, check the mission board for a chance to get yer portrait painted for free.
- Shared Hearties - Ye can now display yer hearties on yer pirate page. Ye have the option of showing all, none, or yer best mates. If ye have a hearty ye want to be keeping secret, mark them as such, and neither of you will show up on either mate's page. If either person marks the relationship as secret, neither will show up on either's page. All existing relationships have been flagged as secret, any new ones default to non-secret. (The limit has also been raised to 150 hearties!)
- Named Familiars - Those little critters on yer shoulders can now be named, which displays them on yer pirate page. Be careful, though: only the first naming is free.
- Greeters - Changes have been made to the greeter recruitment process. See the YPPedia page about greeters for more details.
- Bugfixes:
- Fixed the carpentry bug! The bug where a sparkly hammer was giving booched duty reports has been squashed! There's still a glitch where carpentry occasionally get stuck at "Nice Work", and we're looking into that one.
- Fixed problem where rooms would get stuck thinking someone was furnishing them.
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2006-08-15
Bugfixes and such
| From the Release Notes:
|
- Added radial menu option "View Tags" to view the owner of a pet.
- When buildings are destroyed/upgraded/downgraded - return the pets inside to their owners.
- When ships are sunk - return pets on board to their owners.
- Skellies can no longer steal EQUIPPED pets.
- Clarified text of the "Allow pets"/"Disallow pets" options for buildings and vessels.
- Bugfixes:
- Fixed problem with some pets claiming they were too old to wrap.
- Fix problem where non-officer deed-holders were unable to set pet privileges for the ship or place pets in the scene.
- Prevent lag from causing equipped pets to get into a state where they stick around partially shutdown.
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2006-08-10
Lions and Tigers and Elephants, oh my!
| From the Release Notes:
|
- Pets - Now available from the palace shoppe
- Performing the "Get loot for yer home!" mission will give you a free rat - those who have already performed the mission should be given a free rat retroactively.
- Palace shoppe has been reorganized into tabs.
- New portrait background for 2 pirates - Clear Skies.
- New limited edition portrait backgrounds - Nordenx's series.
|
2006-07-19
Bugectomy
| From the Release Notes:
|
- Small reorganization of the Ye Panel
- Unwrapped presents now treated as though they were on a rack while wrapped.
- Bugfixes:
- Fix problem where some users were being given erroneous cannot-connect errors when in reality, the program was just trying to use an incorrect port.
- Fix problem where referred players placed in crews are not fully made cabin people and thus register as jobbers.
- Fix a missing piece of brigand king art.
|
2006-07-06
Squash them bugs
| From the Release Notes:
|
- Access to missions is now available from the radial menu.
- Added new initial screen to help new pirates get into the game without overwhelming them - new pirates get 3 missions (bilge, sword, and furniture) or can just jump straight to the docks if they prefer.
- Adjusted barbarian difficulty.
- Bugfixes:
- Fixed rumble client to allow shafts to come in just after (but still not just before) a drop. This was how it was always intended.
- Fixed problem where carpentry would report low scores when the user had been doing just fine.
- Fixed problem with restarting duty puzzles after league points.
- Fixed problem where certain users of Windows networking sharing were unable to log into the oceans.
- Fixed problem with dragging grapple icons on sea battle controls causing server to ignore skirmish moves.
- Fixed animation of ship on a turning ram and ship ramming involving wind.
- Fixed colorization of midriff blouse and sash for portraits.
|
2006-06-21
Those Pesky Summer Bugs
| From the Release Notes:
|
- Bugfixes:
- Fixed missing pirate names with faces.
- Fixed large ships not being able to shoot twice out a side.
- Fixed problem with sending email welcome message to new account holders.
|
2006-06-20
Summer Fashions
| From the Release Notes:
|
- A large number of new clothing items, available at the Tailor.
- Rearranged battle-navigation controls to be more consistent between in-puzzle and navigating-only modes.
- Referring a friend will now net you a pieces of eight reward.
- New limited-edition portrait - Usil2's Dusk Sky.
- New harpsichord furniture.
- Sounds in rumble when your teammate or opponent is eliminated.
- Increased max number of hearties to 100.
- Reclaiming furniture can now reclaim items with others' items on top of them. Those items are returned to their owners.
- Minor blows in rumble (aka: Sprinkles) will not be applied while your board is shaking.
- Bugfixes:
- Fixed barbarian skill assignment bug.
- Fixed carpentry duty puzzle out-of-sync problem. (where duty reports didn't match your real performance)
- Fixed bug where furniture vanished from a scene without being removed (as shown in the building logs). This furniture should return to the owner's booty the next time that scene is updated by arranging other furniture.
- Fixed problem where commodities were not properly removed from abandoned ships.
- Fixed missing private table message.
- Fixed problem where refer-a-friend didn't properly place referred players in the referring officer's crew.
- Fixed bug with rumble shaft patterns sometimes not wrapping properly.
- Fixed problems that could occur when a pirate was moved while in a parlor game.
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2006-05-11
You need Booty to make Booty
2006-05-02
The Fix for Fixes that Fixed Fixing
2006-04-26
First-Aid for Hunting Accidents
| From the Release Notes:
|
- Added a 'Create new account' button to the account section of the website
- Bugfixes:
- Fixes to defending while in Rumble Team matches
- Fixed the Refer a Friend button
- Fixed some problems with poker not dealing out the correct number of cards
- Fixed Rumble tournament configurations to allow setting a specific Bludgeon to use
- Fixed problems with the Globe and Globe Table changing color when placed. You may need to remove them from the scene and then re-add them for the colors to be corrected.
- Fixed problems with ordered NPPs not actually taking a duty station
- Fixed problems with the Brigand Kings still showing up incorrectly
- Fixed problems with starting puzzles in the single player game
|
2006-04-20
Let the Hunt Begin
| From the Release Notes:
|
- New Doubloon Ocean called Hunter
- If you are planked from a vessel or building you will no longer automatically dismiss your puzzle (unless it was a duty puzzle).
- New furniture (Tub, Globe, Globe Table, Bar Segments, Wooden Bench, Potted Plants)
- Tweaks to brigand generation, should reduce ping-pong effect
- Bludgeons are now available for portraits
- Government deeds are once again tradeable, a warning message will appear in the trade window if one is being traded
- NPP Jobbers that are ordered to a duty puzzle, or are fired, will now automatically dismiss any challenge puzzles
- Bugfixes:
- Fixed the skull in the birds-eye view not being centered properly
- Fixed navy duty missions incorrectly putting pirates on brigand hunting vessels
- Fixed some duty puzzle related bugs that occur at league points
- Fixed a bug where the wrong pirate would get rated for Battle Nav
- Fixed Bilging and Swordfighting in single player mode
- Fixed ultra-high rated players being unable to spawn Brigand Kings
- Fixed bugs with giving out Brigand King trinkets on doubloon servers
- Fixed problem with missions not completing properly after all requirements are met
- Fixed drinking related scoring with the chalice and stein
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2006-04-06
Will the Real Brigand Kings Please Stand Up
| From the Release Notes:
|
- Improved visibility of rumble targetting indicators.
- Added some additional cheat detection for swordfighting.
- NPP Rumble AI is now easier for lower levels and considerably harder for higher levels
- Bugfixes:
- Fixed bug where non-brigand-king ships would sometimes show up as being in the brigand king flag.
- Fixed some broken brigand king sayings.
- Fixed various minor rumble issues.
- Fixed issue where wrapped items were sometimes unable to be placed on a rack after unwrapping.
- Fixed problem laying out large fonts on configure house panel.
- Fixed problem laying out large fonts on mission panel.
- Fixed problem with old salts claiming brigand kings have been searching for fruits that don't exist on an ocean.
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2006-03-31
Bludgeoning some Bugs
| From the Release Notes:
|
- The Palace Shoppe will now always display Badges above any other items
- Bugfixes:
- Fixed the amount of experience given out for Battle Nav (it should be easier to gain experience now)
- Fixed ships incorrectly showing up as Brigand Kings
- Fixed Rumble tournaments that don't have the info displaying properly
- Fixed problems with Rumble not loading properly in some tournaments
- Fixed problems with might levels being too high
|
2006-03-30
Rumblin' Kings
| From the Release Notes:
|
- Rumble! - new multiplayer challenge game - Send jabs and blows to knock out yer opponent
- Bludgeons - Available from the shipyard, these can be used in rumbling to attack yer opponent
- Brigand Kings - Attack the most difficult brigands, and ye may find one of the Brigand Kings. Beat them and ye'll be rewarded with a prize commemorating yer glorious victory.
- Sea Battle rating is being retired. Anyone with high ratings or experience will receive a commemorative trinket
- New Battle Navigation rating, rates yer performance while navigating in one on one battles
- Might rings are now calculated based on yer duty and fighting ratings
- Drinking mugs have been rebalanced
- Gift wrap - wrap presents to give to yer hearties.
- Eggs as furniture - hide them around yer house, or have yer portrait taken with them.
- Greeting cards available from the Palace Shoppe
- New Managers and Roommates are now given the option to decline those positions.
- Fancy beds can now be bought in a variety of colors
- Improved OM-petition mechanism
- Government deeds are no longer tradeable
- Poker minimum rebuy enforced
- Officer chat color changed
- Changed color for league points for charts in pocket
- Flag news posted when crew joins/leaves flag
- Give gift subscription time using the /gift command
- Bugfixes:
- Fixed a problem where bilge wouldn't report performance properly to the rest of the ship
- Fixed poker ratings to be more stable
- Fixed problem with furniture arrangement showing an all-black room
- Building/vessel records no longer auto-scroll to bottom
|
2006-02-02
Poker yer Eyes Out
| From the Release Notes:
|
- The snow has melted.
- Poker is now available as a game in the inn and in yer home with the Poker Table furniture.
- New Limited Edition Portrait background - Sky's Winter Aurora.
- New Holiday Limited Edition Portrait background - Valentine's Day Swan.
- Rings and Valentine's Day gifts are now available in the Palace Shoppe.
- Building and Vessel logs can now be highlighted for copying and pasting.
- Made flag chat types look more distinct: now every chat has a unique color/shape combination.
- More sparkles have been added to sailing.
- Chat now shows system messages about pieces of eight with graphical icon.
- Bugfixes:
- Cabin people will get proper booty division on doubloon servers.
- When merging crews with jobbing pirates from either crew in the merge, the client should now show the proper crew and rank after the merge.
- Joining a new crew if you were the last member of your old crew will no longer leave you crewless.
- Setting home island will now work in the port interface.
- Server should always restart properly after a reboot.
- Badges can no longer accidentally be bought twice.
- Tournament participants on intro missions do not delay the tournament due to help screens.
- Duty Puzzles should always give credit for work performed.
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2005-12-09
Snow and Bug fixes
| From the Release Notes:
|
- Pirates and snow. You gotta love it!
- Added a limited-edition holiday portrait background: "Under the mistletoe"
- Non-subscribers will have their names turn yellow if they've played long enough.
- Display a confirm dialog prior to setting a place as your 'home'.
- Send an info message to a player when their rank is downgraded during booty division for not having the right badge.
- Bugfixes:
- In swordfighting, fixed display of new target after your targetted opponent was knocked out.
- If you were alive at the end of a swordfight, your miniboard was shown as others see it. Fixed to show you the board as you see it, because that will cause us less bug reports.
- Non-roommates will no longer see management controls and invitation requests.
- Fixed a few TD bugs that have been cropping up especially in turbo or with holes: laggy players would not see the correct round, scores, etc.
- Skelly missions will again correctly detect when the mission is completed.
- Fixed certain bungalows to have the rooms in the right place (homes already in bungalows will not be fixed).
- Fixed a longstanding mutelist bug that caused people you've unmuted to still be muted.
- Fixed a bug that caused duplicate matey messages for some people.
- Added some fixes that should help with problems of dismissing the wrong puzzle. This would happen when you were watching a game and your tourney game is about to start, and you click "dismiss", and it booches your tourney game.
- Fixed a bug that caused a sword you no longer have to be shown when configuring a sword tourney.
- When painting on a ship or in a shop and buying some or all of the paint on-the-fly, the money to buy the paint must be in the coffers. This is different from painting your house, where you must be holding the money. Altered the error message to indicate this.
|
2005-11-30
New Sword board summaries
| From the Release Notes:
|
- When a player is eliminated in a swordfight, their mini board view will be updated with a full-color version. When the swordfight is over, all remaining players will be exposed at full-color as well. Non-player pirates and skellies will never be full-color.
- When a swordfight ends, you will no longer be autokicked out of the game, except when sea battling.
- Relaxed home restrictions: any building at which you are owner, manager, or roommate can be made your home. Anyone can home at an inn, and the island can be set as home too, like the old days.
- Added some holiday pieces of furniture. They must be explicitely enabled by a furnisher to sell them.
- Fixed the sorting of the time remaining on the pending order table.
- Fixed a bug caused full ships to not be able to post jobs when swabbies were on board.
|
2005-11-24
Extra Stuffing
| From the Release Notes:
|
- Fixed an authentication bug that left some people unable to log in.
- Fixed Treasure Drop to not create 6 or 10 slot games for people who had previously played on ice.
- Tournament announcements will again include the type of game.
- Rings (a kind of trinket) can have inscriptions.
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2005-11-23
Turkey Turbo
| From the Release Notes:
|
- Primary homes: Ye can set a house that you are owner or roommate of as your primary home. The home will appear on your island map with a special green label. Whisking home will take you into the house. New pirates will be given their free shack automatically. Existing pirates will be assigned the best home on their home island. If an island is colonized but has no houses on it, ye may set the island as your home.
- Treasure Drop has two new options: Turbo and Holes. Turbo makes the animations go really fast and only gives 5 seconds per turn. Holes are randomly placed on the board and coins that fall into a hole will pop out of another random hole.
- Furniture can now always be reclaimed, even if you do not have access to the place where the furniture is. On the furniture report, there are "Reclaim" buttons that will return all the furniture at that location to your booty.
- Automated tourneys may be configured by OceanMasters.
- All tournaments are now "immediate play".
- Skellies now confirm with the user the total value of the wager- displaying which item they'll take from you. They will no longer take items that they consider low-value.
- There is a new limited-edition monthly portrait background.
- Made the pending order panels sort nicely.
- Captains may change their own titles.
- Building management buttons will immediately be available when someone is made a roommate or manager.
- In order to be ordered to navigate, you need to be a subscriber or hold the pirate badge.
- In order to get the navy navigation missions, you need to be a subscriber or hold the pirate badge.
- Non-subscribers can no longer open stalls.
- On doubloon oceans:
- You must have a captain's badge to create a crew.
- Your booty division rank is now determined by the minimum of your actual rank and your highest crew badge.
- Bugfixes:
- Skelly missions will be listed even if you're not a subscriber (or don't have the parlor badge).
- After the "Where are my vessels?" report is viewed on the docks, the button will again be enabled.
- "No tourneys" will not be reported when the list of tournaments is being downloaded.
- Fixed a bug that prevented the duty report from showing up sometimes.
- Your game configuration settings are now saved to your preferences after you configure a game. When you next configure a challenge, tourney, or parlor game you will find that the configuration options are initialized to what you last set them to.
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2005-11-03
A few post-Halloween bits
| From the Release Notes:
|
- Swords and mugs are de-equipped upon logon if ye do not have the ability to equip them.
- On doubloon servers, ye may now be promoted even if ye do not hold the right kind of badge. Of course, ye will not actually be able to enjoy the privileges of that rank...
- Pending order and product quote tables are sortable by clicking the column header.
- Fixed bugs with duty reports not showing up and the puzzle booching if an animation was going and the officer on duty set sail rapidly.
- Tourney entry fees can no longer be larger than what the creator can afford.
- Tournaments are defaultly configured to start all matches as soon as possible.
- Fixed, for real, hopefully, striped clothing turning into rags.
- Governed islands and owned shops are displayed on pirate info pages.
- Buttons and pulldowns and such are no longer focusable, which will greatly fix strange UI blunders. Let us know if this irks you.
- Added a /pay command to easily send pieces of eight to any online pirate.
- Fixed the bug that caused roommates to sometimes not be able to enter a house.
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2005-10-20
A New Look
| From the Release Notes:
|
- Yohoho is now free to play, forever, but there are some new restrictions on what free players can do. Notably, parlor and crafting puzzles are restricted except for 'free days'.
- There is now a form of the noticeboard shown whenever you log in. From this new page you can take missions, jump straight to the inn, or go to your house if you're on your home island.
- There are new "introductory" missions that take the place of the old intro. The missions can be taken more than once to practice.
- There are two new hairstyles: pigtails for girls and dreads for boys.
- There are some new articles of clothing: jerkin and musketeer hat for the gents, and a muffin hat and buccaneer jacket for the ladies.
- Male pants can now be ordered with a vertical stripe on the side.
- There are 7 new potions.
- A new display case piece of furniture has been added to display trinkets.
- All the new products will initially be disabled at all shops. Managers will need to go in and enable them in order for them to be sold.
- The scroll position of a list of stalls is now random, to remove an advantage for A-names.
- Crews may now propose to merge with another crew.
- From now on, when clothes dust they will turn into rags that are of the same color, except that rags dusting will always turn into one of white, blue, tan, or red.
- Racks may now be viewed by anyone.
- Starter islands will now require shacks.
- Shack and furnisher bazaars now require the correct amount of construction labor to complete.
- House chat has been added as the default chat mode when in a house.
- Yellow arrows will now be clickable even if a pirate is standing in front of them!
- The noticeboard is now the first icon on the island map.
- When a tournament match starts, if either player has watching turned off, the game will be private and unwatchable in any way, even from the radial menus.
- Private parlor tables will also be actually private now.
- There's a new limited-edition portrait background.
- Bugfixes:
- Fixed the workaround for Microsoft Internet Sharing so that it should behave better for people affected by that bug.
- When removing racks or chests from your house/shop, a warning will be issued to explain what's happened to the items or PoE in them.
- Hearts and Spades will continue to show the user's name and score (but not the face) when a player leaves the game.
- Brawls of more than 2 people were never rated, but this was not displayed properly in brawl configuration. Now the table interface will make it clear that all brawls are never rated.
- When ye purchase a house you will automatically enter it.
- If you reconnect while standing in a chat circle you won't be deaf to it anymore.
- Chat message length restriction will be checked after mogrifications have been applied.
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2005-09-01
Performance Enhancements
| From the Release Notes:
|
|
No new major features, just bugfixes.
- Swordfighting tournaments now report "Random sword of this type" correctly.
- You will be notified how much money you received from direct and indirect labor while you are online.
- Doubloon exchange buy offers can now be placed at any price, instead of at 90% of the most recent trade price.
- Furniture will no longer become "stuck" and unremovable when it's placed behind other objects.
- Shoppes can no longer be sold commodities over their maximum inventory due to processing delays.
- Pirates can no longer have portraits made while they are wearing clothes they are trying on from the rack.
- A lag issue with being charged for painting a room without the room actually becoming painted was fixed.
- Townhouse attics should now be accessible. Note: existing cottages and estates are unfortunately not fixed yet, apologies for this inconvenience
- Fixed exploit where defenders could cause their attackers to be blackshipped automatically in PvP.
- Attackers can now disengage from the chase so long as they disengage before their vessel intercepts the defending vessel.
- Bizarre "jumping" between opponents when using the [, ], a, and s keys to scroll through targets in swordfighting has been fixed, Smoooooth!
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2005-08-18
Finishing Furniture Fixes
| From the Release Notes:
|
- Wardrobes, sword racks, and mug shelves now prevent aging, as long as the items are kept on them.
- Fixed some bugs that would lock out furniture placing.
- The furniture summary has been optimized to place less strain on the server.
- The "Row House" is now called a "Townhouse", the "Walk-up" is now called "Rowhouse"*.
- All tutorials are available for review in a tab in puzzles that have them.
- 'Building Records' is now the last button in the panel. Also, a different message will now be displayed while the logs are being downloaded.
- A few other serverside optimizations that should hopefully improve performance.
- The single-player game (for box-buyers) should really and truly be fixed up now.
- * A typo in the release notes spelling this as "Rowhouse", should actually be "Row House"
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2005-08-10
Housing and Furniture
| From the Release Notes:
|
- Housing and furniture shops have been added to the game.
- Your first shack is free, after that you may purchase additional housing. There are 10 different levels of housing.
- For a limited introductory time, 'shacks' and furniture bazaars require only one hour of labor to complete. This should help governors get things up and running as quickly as possible.
- S
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