The configure voyage menu is accessed via a button located on the radial menu of a ship, and is available to officers of crews. This menu allows an officer to change the type of voyage that the ship will have. There are eight types of voyages: pillage, trade, blockade, greeter, swabbie transport, flotilla, Sea Monsters and evade. When a ship is set to a particular type of voyage, an icon appears on the vessel tab displaying the type of voyage that ship is currently on. These types of voyages can only be changed at an island either while in port or at the league point - the exception is Evading, which may be set at any time, but may only be unset at an island.
- See also: Pillage
An officer may specify the type of pillage the ship undertakes. By sliding the two arrows, the officer can decide how difficult a pillage he or she wants to take. If auto-targeting is enabled, the ship will automatically target any enemy whose might ring has a color in the range set by the officer, although an officer can also target a ship manually as well. If auto-targeting is disabled, an officer must manually target ships to attack them. However, brigand and barbarian ships can still engage the player vessel.
The officer can also specify whether to target only brigands or barbarians, or enemies of either type. Better performance by a player at the navigation puzzle will improve the chances of finding the types of enemies that the ship is set to look for.
The ship can also be set to automatically target player vessels, or to only attack them manually.
If two player vessels engage in a PvP and both ships are set to target barbarians only, or one ship targets barbarians and performs better at navigation, after grappling they will engage in a rumble rather then a swordfight.
The navigation puzzle helps to spawn the types of ships that the voyage is configured to hunt. It is also notable that when attempting to engage a player ship, one may receive a message saying "She's outmaneuvered us!" This message will appear if, on the ship under attack, there is a pirate aboard who is outperforming the attacking ship on the navigation puzzle. This means that pirates can avoid being attacked by doing well on the navigation puzzle.
- See also: Trading
When set to trade, the officer has specified that the ship is moving cargo, and will probably not pursue enemies in battle. The officer can then set an average amount of PoE that each jobber will earn per league point. The amount that a player will actually earn is based on his or her performance during that league, compared with the rest of the crew. A player who performs better than average will earn more PoE than a player who performs below average.
In order to pay players, there must be enough PoE in the hold to pay jobbers.
Better performance at the navigation puzzle will reduce brigand spawn while en route. This was hinted in the Release_2007-06-14.
Evading functions in essentially the same way as the trade setting, but no PoE is offered to jobbers. It may be set at any time while sailing between league points - unless the ship is configured to swabbie transport. The evade mode may only be unset at an island.
- Main article: Blockade
A ship may be set to participate in a blockade. A ship may only be set to blockade if it is at an island where the flag is currently seeking blockade jobbers. Jobbers on board are then paid through the blockade job offer of the flag that the ship belongs to. Blockade job offers are set by the royalty of the flag.
This setting is for training missions, to be run by a greeter. This setting helps new players learn how to play the game. In order to set the ship to greeter pillage, the hold of the ship must be empty and the ship must hold 15 or fewer pirates maximum (I.E. a longship or smaller.) Cannonballs and rum are magically supplied during this pillage. If there is no one on guns at the beginning of a sea battle then the guns will be automatically loaded at the start of that sea battle. During a greeter pillage, it is not possible to attack other player vessels, nor be attacked by them.
When holding a greeter pillage, greeters should be prepared to be patient with the large number of green players aboard, and preferably have multiple greeters on-hand to deal with questions as they pop up. A greeter pillage is meant to be an introduction to the world of piracy, thus players should only run these voyages if they are able to exhibit patience and are willing to take time to explain things to the new players.
Players should not use greeter pillages (or the greeter status, for that matter) to recruit people for a crew or flag. Specifically, this means that there should be no active recruiting on training pillages. However, if a pirate is approached by a greenie while on a training pillage and they ask to join the crew without any prompting whatsoever, then that pirate has the option of signing them up.
During a greeter pillage, less loot is won from enemies. New pirates are paid an average of 10 PoE per league in addition to their share of the booty. Only new players (with green names) earn a split of the booty after battle according to the 50% booty division. Older players only receive booty at the final division of the booty at port.
Expedition maps are not available, and cannot be used, during greeter pillages.
Pirates cannot memorize league points when the ship is in greeter pillage mode.
Only players who are greeters can run greeter pillages. All players on board who are eligible to be a greeter are automatically placed on duty, and a greeter cannot go off duty while on a greeter pillage. Eligible greeters who job onto a greeter pillage are placed on duty as soon as they accept the offer to job.
New players who apply to the pillage are automatically jobbed on board without a jobbing request coming up in Ahoy! tab for the officers on board the vessel. All other jobbers will appear in the Ahoy! tab as normal.
Swabbie ship transport
|Ship||Swabbie Staffing||Cost Per League|
|Merchant Brig||12||60 PoE|
|War Brig||14||70 PoE|
|Merchant Galleon||19||95 PoE|
|War Frigate||33||165 PoE|
|Grand Frigate||46||230 PoE|
A ship may be set for transport by swabbies. Swabbies will safely and automatically transport vessels along the charted route for a fee. The price for swabbie ship transporting is 5 PoE per swabbie on board per league point travelled. Each ship has a set number of swabbies that will staff it during swabbie ship transport and will charge as though it were fully staffed, even if some swabbies are fired. When a player is on board they displace one swabbie, which will board if the player leaves the ship. In order to set the ship to swabbie ship transport, the hold of the ship must be empty. Once the hold is empty and a course has been charted, click the sail button. If there is not sufficient PoE in the hold to pay the swabbies, the officer who has clicked the sail button will receive a message stating how much is required for their efforts. This money is charged and removed from the hold at the beginning of each series of leagues between islands, but is refunded if the vessel returns and ports at the island before reaching the first league point. Once the ship is sailing, the officer may leave the ship. They will be replaced by a swabbie and the ship will be automatically transported to its destination. It is not possible to clear the charted route, or re-chart when swabbies are transporting. However, if the ship's course takes it by an island, one may port the ship during the brief stop at the island's league point. PoE charged for the remaining unsailed leagues is refunded to the ship coffers. NB: Officers can only set their own vessels to swabbie transport. The rank of Fleet Officer or above is required to swabbie other unlocked crew vessels.
During the course of the trip, the ship can not be engaged by brigands or by players, will not engage brigands or players, and makes only a brief two second stop at each league point before carrying on. The ship will automatically port when it reaches the destination island thus not requiring the player to be logged in when the journey is over. This makes the swabbie transport an extremely fast and straightforward way to move a ship from point A to point B without needing an active player on board or even online.
Another use of the Swabbie Ship Transport (SST) is to repair damage and pump bilge water on ships. Swabbies on SSTs are good at their duty. If the Commanding Officer would not like to sail from Point A to Point B but utilise the repair/bilging efforts of Swabbies, he/she can chart a short-distance voyage to Point B and repeatedly turn about back and forth till the damage and bilge are 0, before porting at Point A.
Pirates cannot memorise league points when the ship is in Swabbie Ship Transport mode. Furthermore, once the vessel has set sail, the mode cannot be changed at all (even to evading) until the ship has ported.
Swabbie full bilge blues
The swabbies will automatically assign themselves posts. However, they tend to avoid the bilge station entirely. This leads to the bilge filling up mid-voyage. Assigning a swabbie to bilge duty before leaving the ship will prevent this problem and drastically cut down the time swabbies need to complete the voyage.
Swabbie ship transport was introduced in Release 2007-06-14. Release 2009-03-18 changed the number of swabbies assigned to the ship when choosing swabbie transport - a side effect of related brigand strength changes. Two days later the cost per swabbie per league was dropped to 5 PoE from its previous 10 PoE.
- Main article: Flotilla
A ship may be set to participate in a flotilla. Notice boards will signify ships that are hiring for flotillas attacks. Better performance at the navigation puzzle will reduce brigand spawn while en route.
Any job postings for flotilla attacks appear under the heading "Flotilla Attack" on the Voyages tab of the notice board.
This voyage mode can only be used for trips to Atlantis, Haunted Seas and the Cursed Isles. A ship may be set to Sea Monster mode only after being charted to a Sea Monster location with the corresponding map. Better performance at the navigation puzzle will reduce brigand spawn while en route.
Any job offers posted after this appear under the "Sea Monster" heading on the Voyages tab of the Notice Board.
Greeters were initially permitted to take out any size ship on a greeter pillage. This was restricted to ships with a single mast in release 2009-03-18, and later changed to ships with a capacity of 15 or less, to include the fanchuan.
- Spanish article: Configurar travesía