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Pirate hall

From YPPedia

Icon Pirate hall.png Pirate hall (modest)
Rooms 3
Roommates (n/a)
Cost (PoE) 10,000
Doubloon fee 10
Icon Pirate hall.png Pirate hall (fine)
Rooms 5
Roommates (n/a)
Cost (PoE) 40,000
Doubloon fee 40
Icon Pirate hall.png Pirate hall (stately)
Rooms 11
Roommates (n/a)
Cost (PoE) 200,000
Doubloon fee 200
Icon Pirate hall.png Pirate hall (grandiose)
Rooms 27
Roommates (n/a)
Cost (PoE) 800,000
Doubloon fee 800

A pirate hall is a special type of house for crews and flags. Pirate halls come in four sizes - in order of increasing size: modest, fine, stately and grandiose. All four sizes are contained within the same building. Only the captain of a crew or the monarch of a flag may purchase a pirate hall. A pirate who is both captain and monarch may purchase both types - one for the crew and one for the flag - but may only purchase one of the four sizes for each on a given island. A pirate hall purchased for a flag is named "<Flagname>'s <size> Flag Hall" while one purchased for a crew is named "<Crewname>'s <size> Crew Hall", but both types have identical internal layouts. As with housing of other types, no ongoing property tax needs to be paid for upkeep. Pirate halls, like houses, cannot be upgraded or downgraded to another size property.

Pirate halls do not have roommates in the usual sense. Instead, all crew or flag members may enter the hall at will. Jobbers do not have free entry, but anyone can knock to request access, so long as there is a pirate inside able to grant it. The captain and senior officers have roommate access rights in a crew hall -- including inviting pirates, accepting knocks at the door, changing the room news, painting rooms or arranging the furniture -- while the monarch and royalty may do the same in a flag hall.

Though they must be purchased by a captain or monarch, they do not belong to the pirate, but rather to the crew or flag -- the house tab of the sunshine widget lists the crew or flag as the building owner. If the captaincy of a crew or the monarchy of a flag changes, the pirate hall remains untouched. On the other hand, if a crew or flag disbands or merges with another, the pirate hall will disappear. All furniture inside will be returned to the respective owners, but all PoE in the coffers will simply vanish.

Contents

Construction

  • Iron: 800 units
  • Stone: 20,000 units
  • Tan cloth: 200 units
  • Wood: 900 units
  • 1800 hours of basic labor
  • 700 hours of skilled labor
  • 600 hours expert labor
  • Size requirement: 5x6

Rooms and furnishings

Exterior

Left-facing Outside

Exterior Lobby  
Exterior (click for larger view)
Lobby (click for larger view)
 
  • Room cannot be painted.
  • No floor plan available.
  • Walls: unknown
  • Trim: unknown
  • No floor plan available.

 


Right-facing Outside

Exterior Lobby  
Exterior (click for larger view)
Lobby (click for larger view)
 
  • Room cannot be painted.
  • No floor plan available.
  • Walls: unknown
  • Trim: unknown
  • No floor plan available.

 

Interior

For screenshots of the interiors and information about furnishings, see the individual articles:

 

Icon boarding house.png Houses
Shack | Cabin | Bungalow | Cottage | Row house

Townhouse | Manor | Villa | Mansion | Estate

Pirate hall (modest, fine, stately, grandiose)
See also: Furniture


See also

External/other links

 

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