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User:Addyrielle/Sandbox2

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Contents

What is a stall all about?

A bazaar is a building with many stalls of the same type. Stalls are just like ordinary shoppes in terms of function, but are smaller. There are seven varieties of stalls: distillery, weavery, tailor, apothecary, iron monger, shipwright and furnisher. Stalls also come in three sizes: small, medium and large. The size and type of stall determines the amount of rent (PoE) that will be charged per week, the amount of stock that can be stored in the stall, the amount of labor that can be produced and used at the stall. The size of the stall also determines the number of managers that the stall can have. Small stalls have an owner but no managers. A medium stall may have a manager. A deluxe stall may have up to two managers.

Image:A - All bazaars have an entry room from which you can place orders, rent a stall, or visit other pirates' stalls. A typical iron monger bazaar is shown above, complete with Order products, Learn about Employment, Enter stalls and Run yer own stall buttons.

Who can open a stall?

Anyone can open their own stall in a bazaar provided that they have the specified amount of PoE, which is determined by the type of stall, the population of the island, and the island's tax rate. On subscription oceans, a pirate must be a subscriber to open a stall, and on doubloon oceans, an additional 10 doubloons are required to open a stall.

A pirate can open only one stall in each bazaar, but there are no other limits to how many stalls one can open. For example, you can open two stalls of the same type, provided they are in different bazaars (eg. on different islands). Similarly, you can open different types of stalls on the same island, as they are different bazaars.

Stalls do not have deeds and cannot be transferred from one player to another. The fee to open a stall is an intentional barrier to entry, and raising that fee with a plan to recuperate the investment is regarded as the first test of a successful stall-keeper.

How do you open a stall?

Purchasing a stall

Prospective stall owners should be advised that prices for opening a stall (as well as weekly rent prices) vary from island to island, depending on factors including the islands' tax rate. You can view the weekly rent prices for each stall size by going to the bazaar of your choice, clicking "Run yer own stall", and using the drop-down menu for different size stalls. As well as considering the price that you will be paying, it is also advisable to think about the location of the island - more populated and busier islands may give you more business than quieter, more deserted islands.

It is recommended that you have 5-10 times the weekly rent in funds available in PoE so that you can stock your stall.

Once you have chosen a location for your stall, the size of stall that you would like to open, and are satisfied with the opening cost and weekly rent, you can click to purchase!

Image:B - The Run yer own stall interface.

=So now you own your own stall! What next?

Enter your stall by clicking on "Enter stalls", and then "Enter my stall". Click on "Manage the shoppe". You will see 7 buttons come up. This is called the radial menu. Most of the management of your stall will be done from the options in the this radial menu, and this menu can only be seen by the owner and manager/s of your stall.

The Manage the Shop menu.
The Manage the Shop menu.
Management help

This links to an in-game version of the excellent official shoppe management documents. An ambitious owner should read these first.

Manage Inventory

There are three tabs in the "Manage Inventory screen". The first is called "Inventory", and is identical to the tab of the same name in the "Inspect the Hold" screen on a ship's hold. Here, you can view everything that is currently held in your shoppe or stall. You can also use this screen to transfer items from your stall to another stall at which you are manager, or to a ship in port whose hold you can access. This is useful, as shopkeepers often keep extra supplies on a locked ship in port.

The second tab is called "Buy/Sell Commodities". This tab is identical to the Trade Commodities tab in the "Inspect the Hold" screen on a ship. Here, you can buy and sell commodities, or compare your buy and sell prices to the buy and sell prices of others. Only the commodities relevant to your stall type will show automatically. You can use the selectors at the top of the screen to choose to see different categories of commodities, including ones that your stall doesn't use.

The third tab on the Manage Inventory screen is called "Market Bidding". This screen is identical to the Market Bidding tab on the "Inspect the Hold" screen on a ship. In this screen, bid tickets can be purchased, delivered, and stored. Bid tickets purchased at other islands can also be left in this interface, which is useful for giving a ticket to a manager, but you cannot deliver such tickets through the interface. Bids delivered through this interface will go to into the stall inventory.

In the market bidding screen, the price of each item is that of the current high bid, and the volume is the number of units remaining to be filled at that bid before lower bids start filling. All tickets at the high bid will fill simultaneously, with a portion of each spawn distributed to each unfilled ticket at the high price.

Bid tickets last forever and don't take up room in a shop or stall's inventory, so having filled bid tickets is like free storage that doesn't count toward your maximum storage.

Order For This Shoppe

This screen is similar to the "Order Products" screen in any shoppe or stall, only it lets you order things for your stall using the stall's coffers. There are several different tabs at the top of the screen for different types of shoppes/stalls, for example; Tailor, Apothecary, Distillery, Iron Monger, and Weavery.

Shoppe Recipes

Allows you to click on an item that is made at your shoppe or stall, and view the number and type of commodities that are required to produce it. This can be helpful when you are setting up a stall and are deciding how much of each commodity you will need to stock.

Manage prices
Click for a larger view.
Click for a larger view.
Click for a larger view.
Click for a larger view.

This is the most important shoppe management screen. Understanding the columns on this screen is the key to running a smooth shoppe or stall.

The first thing you might notice is the three tabs at the top of the interface. These are all important, but you will work with the first two the most. Looking at the Commodities screen, you should notice seven columns:

  1. Commodity: Very simply, the name and an image of every commodity your shoppe/stall can use.
  2. On hand: The number of units of the commodity you currently have in the inventory.
  3. Buy price: This box must be checked for you to post a buy price on a commodity. The buy price amount can be viewed by yourself, your competitors, and ships in port via their respective trade commodities screens.
  4. Sell price: This box must be checked for you to sell any commodities of that type via the dockside sales interface. The sell price amount can be viewed by yourself, your competitors, and ships in port via their respective trade commodities screens.
  5. Use/Cost: This is the price you charge for using a commodity in a recipe. This cost should be higher than the buy price in order to make a profit. This box must be checked for you to produce anything that uses that commodity.
  6. Min Stock: This is the minimum stock of a commodity you wish to keep in your inventory. This price modifies the "Will sell" column of the trade commodities screen. If your stock level reaches this minimum, dockside sales are stopped. Even if you are below your minimum, though, the commodity may still be used if someone orders an item that uses it in the recipe. Therefore, if you truly don't want to sell something, you must move it out of your stall.
  7. Max Stock: This is the maximum stock of a commodity you wish to keep in your inventory. This price modifies the "Will buy" column of the trade commodities screen. If your stock level reaches this maximum, dockside buying is stopped. You can, however, deliver items to your stall (via transfer from a ship or delivering bid tickets) in excess of your maximum.

Under the "Products" tab, you can choose to enable or disable production of certain products, as well as set an extra increase or decrease in a final product price. To set an additional mark-up, in excess of the price calculated from the use/cost totals, simply type the amount you wish to increase the price by in the box by that item. If you wish to decrease the price, just use a negative sign before the amount of the reduction (e.g. "-100" would reduce the order cost of an item by 100 poe).

Under the "Tax Rates" tab, you can view the current tax rates on commodities. Commodity taxation is described in the prices section below. This information is also visible for all six oceans when not in-game: Midnight, Cobalt, Viridian, Sage, Hunter, Malachite and Ice.


You can also decorate your stall with furniture! Stall owners can add their own furniture to, or remove props from, their stall. This is done using the Arrange furniture panel. Stalls can also be painted (except for shipwrightery stalls) provided that you have a paintbrush, and enough PoE in the stall's coffers to pay for the paint you wish to use.

Rent

Stalls require a weekly tax to be paid as rent. This amount can be paid in advance by clicking on a button in the "Shoppe" tab, where the due date and amount of the next payment are displayed. If the tax is not paid by the due date, it will be automatically withdrawn from the coffers. If the coffers do not have enough to cover the fee, the stall is closed and cannot do business until the tax is paid. This is indicated by the stall being "dark" inside. If there are unstarted orders in the queue, they are all canceled and all of the PoE that was in escrow for them is refunded to the purchaser (the 15% restocking fee does not apply). If the tax is not paid by two weeks after the due date, the stall will be closed permanently and all commodities and PoE in its coffers confiscated as payment. Any clothes on the rack for deluxe tailor stalls will be lost as well, though any furniture added to the stall will be returned to the item's owner when the stall shuts down.

Upgrading and Downgrading

Stalls can be upgraded or downgraded at any time from the main bazaar. This will result in one week's worth of rent at the new level being deducted from the coffers and the tax day set to the current day of the week. If the taxes have already been prepaid, the rent difference between the current level and the new level will be paid if upgrading (if downgrading, there will be no refund). In both cases, the standard number of props for a stall of that kind are gained, but any paint jobs previously applied are retained. Note: On subscription oceans, a pirate must be subscribed to change the size of a stall they own.

Note Regarding Managers:

If a stall is downgraded and has more managers than the new size allows, the managers who do not fit remain on the list, but are essentially invisible. They will not be able to manage unless the stall is returned to a size that has enough manager slots. However, managers removed by this will be immediately restored (since they were never actually removed) in that event, so it is advisable to check managers after upgrading a stall that was previously downgraded, to avoid theft.








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