Legendary class sloop
|Legendary class sloop|
|Move tokens per turn||4|
|Cannon shots per move||1 per side|
|Max Damage: (SF) / (Sink)|
|Small cannon balls||6 / 10|
|Medium cannon balls||4 / 6.66|
|Large cannon balls||3 / 5|
|Porting Bribe Cost|
|Cost per bribe||50 PoE|
|Swabbie Ship Transport|
|Cost per league||25 PoE|
Legendary class ships have one of the following adjectives when delivered: Carven, Fabled, Fabricated, Figural, Folkloric, Mythological, Sculpted, Storied, or Waxen.
Rooms and furnishings
A Legendary class sloop has ten scenes: the cabin, the crow's nest, the main deck, the main hold (Gothic antechamber), the main hold (Gothic), the main hold (Greek antechamber), the main hold (Greek), the main hold (sea antechamber), the main hold (sea), and the treasure room. Unlike most limited edition ships, the under-deck carpentry station is not found in the first scene you encounter after going below deck; rather, it's in the Main hold (sea).
A Legendary class sloop's scenes can be broken into four levels. They are, from top to bottom; the deck level (including the main deck, cabin, and crow's nest), the sea level (including the sea and sea antechamber main holds), the Gothic level (including the Gothic and Gothic antechamber main holds), and the Greek level (including the treasure room, and the Greek and Greek antechmaber main holds). The scenes on the deck level come pre-painted with black railings, maroon sideboards, a white hull, and brown trim. The scenes on the sea level come pre-painted with navy railings and grey sideboards. Both scenes on the Gothic level come prepainted with black trim, but the Gothic main hold has black railings and ice blue walls, while the antechamber comes with maroon railings and red walls. The Greek level main hold scenes come pre-painted with maroon walls, maroon trim, and black railing, while the treasure room comes pre-painted with gold walls and white trim. The total paint required to recolor a Legendary class sloop is 268 units.
|Legendary class sloop|
Main Hold (Gothic Antechamber)
Main Hold (Gothic)
Main Hold (Greek Antechamber)
Main Hold (Greek)
Main Hold (Sea Antechamber)
Main Hold (Sea)
Four of the scenes on a Legendary class sloop come with statues of various items. Each has a mouseover text of "Read" that, when clicked on, opens up an in-game dialog with information about the statue. That information is detailed here. Many of the statues are about beasts that can be found in-game in various forms. When appropriate, the description below links to those forms.
There are five statues in the cabin. Clockwise, starting at the door, they are:
- Acting as an allegory of spiritual purity, this magical beast of myth and legend was said to be able to heal the sick and cure poison with its spiraled horn. In this modern era, we now know the creature to be a thing of pure fancy, and that the horns kept by pirating families are actually misidentified narwhal tusks. Despite this, a strong belief in this elegant beast persists across the seas, and some pirates actually claim to have had one as a pet!
- Figure provided by Horne Island Fabricators
- A robust beastie, the elusive Yeti is rumoured to hail from the remote craggy peaks and to haunt the windswept icy regions of the archipelagos. Although fearsome to behold, it is said that the Yeti is actually friendly and shy. Despite being an obvious fiction, sightings of this giant, shaggy figure and its enormous footprints have increased in recent years, no doubt due to the generally higher quality of rum that is now more readily available across the ocean.
- Sculpted by First Mate Harry Snobeist
- Wee denizens of the deep wood and hill, the legendary Gnome makes his home beneath the ground and avoids the mortal folk who go tromping about in his vicinity. Despite his shy nature, pirates have been known to seek him out to forge fine blades and ship fittings, for he is said to be skilled in many earthy crafts. An honest and straight-forward fellow, he is also known for his wisdom in all matters of the natural world, and is thought to be kindly and a friend to the beasts o' the field.
- Sculpture produced by Wax Wonders; Adam Littlestone, Proprietor
- Many is the tale of the otherworldly Fairy race, said to have existed long before the coming of seafaring folk. 'Twas in the twilight forests and meadows of a midsummer eve that one might encounter these tiny beauties, flitting from flower to flower beneath the moonlight, or so it was said. Despite their diminutive aspect, legend has it that the Fairy Court held powerful magics and mystical powers beyond the ken of mortal men.
- Waxen cast by Bos'n Fay Folke, Sidhe Isle Designs
- This diminutive sprite has a hunger for gold equal to that of any pirate, and guards it just as jealously. Despite his jolly appearance, many who have tried to pillage his hoard are said to have met with a harrowing fate! But there are those among the freebooters of the Bardic Seas who claim to have plied this being with fine rum or entertained him with lively music, and teh Leprechaun gifted them in return with boots of the most excellent quality!
- Sculptor: Cap'n Brogue o' the cutter "Wilde Ceilidh"
Main hold (sea) inscriptions
There are three statues in the Main hold (sea). Clockwise, starting at the door, they are:
- Sea Serpent
- A sleek monster that slithers through the seas, the Sea Serpent has sent chills down the spine of many a hearty sea dog. Though scientific minds insist that sightings are actually misidentified whales and the like, it is nonetheless largely agreed that only the foolhardy dare sail through the waters where it is rumoured to dwell. When spied from the crow's nest, all hands set about steering the ship as far away as possible, hoping against all hope the beast does not follow, for there are accounts of it attacking vessels, plucking buccaneers from the decks and gobbling them up like ripe berries!
- Serpent Fascimile designed and produced by Drake O'Waters Crafters, Inc.
- The most titanic and awe-inspiring mythical horror of the seven seas, the Kraken is unrivaled in destruction. Like a gargantuan, aberrant octopus, tales tell that the Kraken can envelope whole ships in its mighty tentacles, rending them to pieces and sending them to the briny deep. The creature also can produce waves that swamp nearby craft and can emit a dark, viscous ink as a form of defense. Stories have it that the beast will usually make its lair in a treacherous reef when not making mayhem in the open ocean. However, despite the extreme danger of an encounter with the Kraken, the lure of treasure is too much for some pirates to ignore! According to dockside yarns, loot hungry pirates are said to seek the monster out, braving the many dangers in order to harvest the ink, which can supposedly be synthesized into black dye, and many other treasures. In recent years the number of seafarers claiming to have braved the beast and lived to tell the tale has grown dramatically. Whatever is causing this increase in sightings remains a mystery.
- Wax figure constructed by Octavius Quoyle and Sons, Fabricators.
- Giant Crab
- This colossal crustacean is spoken of in tales fro pirates who've dared the furthest reaches of the ocean, and the wild, far-flung isles that dot such remote waters. Heavily armoured and equipped with mighty claws powerful enough to crush a dinghy into splinters, the Giant Crab has been said to appear suddenly from the shallows, ambushing small craft and pursuing sailors down the shore. This is one sea-critter the hungry pirate will not easily get into the pot!
- Replica by Decapod Beast Shoppe, Claw Island
Main hold (Gothic) inscriptions
There are four statues in the Main hold (Gothic). Clockwise, starting at the door, they are:
- Vampire Lore
- A shapeshifter, the Vampire can take on many forms, from a cloud of vapour to a horde of ship's rats. Chief among these forms is said to be that of a large bat of malevolent aspect. Despite its many powers, numerous folk techniques exist to dispatch the creature. It can be warded off by the use of garlic or hawthorne wood, wild roses and certain other herbs and plants. The thing can be destroyed by driving an ash wood stake through its heart, or by the use of fire. It is said that these measures are best accomplished by the light of day when the creature is resting in its hideout.
- Bat effigy designed and cast by Cap'n Darkeship, Crimson Smile Studios
- Like the Spectre, the Vampire is a dead thing, but this creature is more corporeal and is said to sail the seas by night, or fly through the air on leathern wings. This undead horror is believed to feed upon the living, subsisting upon the very life blood of pirating folk. Immortal, the Vampire can only be destroyed by the purifying rays of the sun, or by extermination using any number of occult techniques. Even so, tales have it that the creatures can re-manifest if the correct measures are not taken against it.
- Mannequin fabricated by Crimson Smile Studios, Sanguine Isle
- Representative of the inner beast in men, the folkloric Werewolf is a literal manifestation of mankind's more feral side. According to legend, men and women of the islands will, upon the night of the full moon or some other mystical period, take on the physical characteristics and powers of the wolf and rampage across the sea. Woe betide any soul who crosses the path of this monster, for he or she will most undoubtedly suffer by tooth and nail! Though the legend of lycanthropy is very old, belief in the Werewolf has increased in recent years with accounts peaking on a monthly basis.
- Monster casting provided by Luna Studios, Sheepclad Island
- Spirits of the dead still bound to the mortal plane, the Spectre is said to haunt the places it frequented in life, menacing the living and causing general distress. Desolate islands where there were shipwrecks of yore, the graveyard, or some of the more ancient inns count among its favoured locales. Further, sailor's yarns speak of entire phantom ships crewed by the shades of the departed plying the straits and narrows upon a moonless night. If tales are to be believed, preeminent over all other apparitions is "Barnabas the Pale" (his facsimile standing before ye). Belief in Barnabas seems to be almost universal across the ocean, despite the fictional nature of all ghost stories.
- Wax figure designed by Silas Dreddbeard, survivor of the Haunted Seas
Main hold (Greek) inscriptions
There are four statues in the Main hold (Greek). Clockwise, starting at the door, they are:
- Terror of the labyrinth, this man-bull was said to lurk among the twisting pathways and fall upon the sorry souls lost within, goring them with his mighty horns and devouring them. Asterion by name, his was a brutal existence, snorting with rage and foam upon his jaws. Despite the Minotaur's malice and insatiable hunger, the creature was said to also be lonely, for he too was a prisoner. He was known to look wistfully over the walls of his prison to the sea beyond and wander the maze, bellowing in his melancholy gloom.
- Statue courtesy of Knossos Waxworks
- According to myth, this writing, many-headed water-beast would emerge from its marshy lair to terrorize nearby coastal villages. With its poisonous breath and many snapping jaws, it would decimate the local population, dragging scores of ancient seafaring folk to a watery demise. Even wounding the beast could spell doom, for its blood was poison and, if a head were to struck off, two was said to grow in its place!
- Wax figure produced through the cooperation of the heads of several waxworks including: Lernaean Sulpture Studio, Hissing Strait Monsterworks and the Iolaus Harbor Sculptor's Guild
- Monstrous mythic maidens of such terrifying visage that to see them directly meant being turned to stone, the Gorgons were the terror of their island home. Serpent-tressed and full of wrath, the Gorgon sisters awaited any foolish mortal who sought to slay them. Many stouthearted would-be heroes met their end by being entombed forever in a skin of stone or torn asunder by the powerful hands and vicious teeth of these creatures.
- Representation by Wonders of Wax, Anguis Archipelago
- A ferocious giant with a single eye in the middle of his forehead, the Cyclops would strike fear into the hearts of ancient mariners who had to take shelter on the remotes islands said to be haunted by these behemoths. Known to keep a herd of sheep as nourishment, the brute would dine upon sailors if he happened upon them, and could crush the hardiest of seafareres with one blow of his immense club!
- Cyclops likeness molded under the supervision of Deadeye the Pirate, sculptor extraordinaire
|See also:||Shipyard | Shipwrightery | Pillaging|
|Limited edition ship | Ships requiring designs for construction|