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User:Ceci1980/Sandbox

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For intra-archipelago routes, the star will be the color of the archipelago.  For inter-archipelago charts, the star will be the color of the originating archipelago; the secondary color will be that of the destination archipelago.
For intra-archipelago routes, the star will be the color of the archipelago. For inter-archipelago charts, the star will be the color of the originating archipelago; the secondary color will be that of the destination archipelago.

A chart is an item that describes a route between two adjacent islands or between an island and a Sea Monster lair. It can be held in a pirate's inventory or on the navigation table of a ship.

Contents

Island Charts

Island charts may be bought at shipyards or shipyard stalls from the current island to any neighbouring island in the same archipelago. The price of these charts is believed to be relative to the measurable distance of the route [1]. Charts between uncolonized islands, or between archipelagos must be pillaged from brigands, or bought privately from other players.

In order for a ship to sail, a course must first be charted. This course goes from the current island or league point to the final island destination. For the course to be valid, the league points used must either be on a chart on the table, in the pirates inventory, or memorized by the pirate doing the charting.

Decay Notes

Inter-archipelago charts have a decay rate of 90 days. Intra-archipelago charts have a decay rate of 45 days. When charts have expended around half their lifespan, the chart icon changes to a more tattered version, this can be used to judge how soon a chart will turn old.

Sea Monster charts

A Sea Monster chart.
A Sea Monster chart.

Sea Monster charts are the only way that a crew can gain access to a Sea Monster lair. These charts can be won in pillaging battles or, more rarely, in combat with skellies.

Sea Monster charts have a decay rate of 8 days.

To use the map to chart, it must be placed on the chart table of a ship to which the map owner has access. Since all Sea Monster encounters are sinking the ship must be set to battle ready if the officer charting isn't holding the deed to the ship. The vessel may then chart a course to the Sea Monster lair shown on the chart. While the vessel is charted to a Sea Monster lair or is at the lair, the chart may not be removed from the vessel. If your vessel is sunk at a Sea Monster encounter, then the chart is lost along with the ship.

While a course is charted to a Sea Monster lair, the vessel can have its voyage configured for "Sea Monster Hunting". This causes any jobs posted to the notice board to reflect the intent of the voyage.

League points in Sea Monster charts can't be memorized.

Historical Notes

  • Originally, charts had to be purchased from a NPP. They became available to purchase at shipyards when the shipyards were introduced with Alpha release 2003-06-05.
  • When bazaars were introduced, charts couldn't be purchased from shipyard stalls. This was made possible with release 2005-02-11.
  • Sea monster charts were introduced in release 2007-09-04

See Also

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