Difference between revisions of "Rogue OM Squad/New Player Help"

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|Ghadhean, ROMSVI
 
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|One who has been accepted as an innocent but is in actuality a Rogue. Alternate form of "wolf in the bunnyfield". ''see also Betrayer, Lyaka Move, Bunny''
 
|One who has been accepted as an innocent but is in actuality a Rogue. Alternate form of "wolf in the bunnyfield". ''see also Betrayer, Lyaka Move, Bunny''
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|One who is frequently away for RL activities (real or supposed) and assigning a proxy.
 
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Revision as of 04:38, 24 May 2008

This is a cooperative work. Many of the tips presented are adapted from a post made by Jolyma in ROMS VI. Many of the charts [GENERALLY COULD BENEFIT FROM LINKS TO ORIGINAL USES/DISCOVERIES] were originally compiled by Lyaka.

1.

Do not take anything personally. The idea of the game is to catch the bad guys, and people will jump on any oddity or inconsistency they believe they see. Defending yourself is ok, but be warned. If you are seen as too aggressive, you will be called on the 'the pirate doth protest too much' suspicion. A tip: Pretend you are Mr. Spock and read everything aloud as unemotionally as you can.

2.

This is roleplaying, even in its most basic form with no hidden roles other than the rogues. Keep that in mind as you read and it helps to keep things in perspective.

3.

Always remember, we all believe that what happens in ROMS, stays here. We can snark at each other all we want, wave our hands around, call each other out, create drama, and bluff and lie, but it stays in the thread. Once it's over, we're all friends, and many of us have felt like we have become quite close to a lot of players we would not have ever met otherwise. We include new players in this feeling of family.

4.

Old-timer players have dissected and analyzed patterns in posting styles, and typical rogue tells. If someone points out a 'classic' rogue tell, don't take it to heart, whether you are a rogue or an innocent. It doesn't mean that anyone thinks you are stupid for doing something so obvious, but just that they are trying to sort out who is the bad guys, and past mistakes are all we have to go on sometimes.

5.

When posting, try to avoid chatspeak. We have players from all over the world, so try to be courteous and write like you are turning in a term paper. Role playing speech (Elmynster is the best example of this in ROMS V and V.V) seems to be acceptable to the majority of players, within moderation. If people can't understand you (especially those with English as a second language), they will skip or skim your posts and anything useful you have to say will be lost.

5.5

Post your thoughts. If we don't know what you are thinking, we can't use that information to catch the bad guys. Don't be too shy to give an FoS on someone you think needs one. If you don't want to Fos right out of the gate, then at least mention you want them on your watchlist and WHY. It usually takes a little from everyone, put together, to catch a rogue. The more you post, the more the rogues have to post, and the more chance they skip up. Don't be afraid to ask questions if you don't understand something either. Some may think it's a ploy to make them believe you are innocent, but there is no record of anyone being voted for JUST for asking.

Common Rogue Tells & Stereotypes

[TODO - see grouping posts by RedOgre, Shaimus, Aenor circa ROMSIII, IV]

Activity and Inactivity

Have fun, but also remember that this takes a certain amount of dedication to the game. If you sign up, remember that you are telling everyone that you will keep up with the game, and post on a regular basis. A rule of thumb is that if you don't have at least half an hour a day to read the thread, then you may want to reconsider playing. Some players try to set aside a block of time dedicated to reading the thread each day, then check in other times as they can.

The Systems of Voting

There are two scenarios in which a lynch can arise:

  • The straight lynch, or 50% rule.
  • The 75% rule. This rule was added from ROMS IV onwards.

If no lynch takes place by the deadline, the town forfeits the opportunity to lynch, and the ban period will begin.

50% rule

If, at any point, a player has received more votes than half of the number of remaining players (the 50% quota), that player is immediately lynched.

Examples: If there are 21 players, the 50% quota is 11, as 10 is less than 50% of 21. If there are 14 players left, the 50% quota is 8, and not 7, because 7 is not more than 50% of 14.

75% rule

If, at any point, 75% or more of the votes have been cast, and one player is leading by two or more votes (often called being the clear leader) that person is immediately lynched.

Example: If there are 8 people left, the 50% quota is 5, and the 75% quota is 6.

Notes

An abstain vote will count towards both quotas, but clearly does not count directly towards another person. Quotas are dynamic during a round; on the rare occasion that a player is removed (through being removed by role, or being removed for inactivity with nobody to replace them) during a round, the numbers may immediately, where applicable, change to reflect this fact.

It is possible for a scenario to occur where any vote or abstain will result in a lynch. It is important to realise to ramifications of your vote, especially if the number of votes cast is close to the 75% quota.

Example: There are 19 players remaining. This means the 50% quota is 10 and the 75% quota is 15.

  • Pirate A has received 7 votes.
  • Pirate B has received 4 votes
  • Pirate C has received 1 vote.
  • Pirate D has received 1 vote.
  • One pirate has voted abstain.

The total number of votes cast is 14. Any additional votes will result in the 75% rule coming into effect. Even if this player abstained or voted for Pirate B, Pirate A would have a clear lead, and be immediately lynched.

It is also possible for all pirates to have voted and no lynch occur, if multiple pirates are close in voting throughout.

Basic Terms: The Finger System and the ROMS Zoo

The Finger System

Acronym Meaning Which finger? Entymology Explanation
FoS Finger of Suspicion Pointer Finger Comet1604, Attack of the Rogue OM Squad (ROMSI) The first finger to come into play, it was introduced at the start of ROMSI and probably predates ROMS in its origination
FoI Finger of Innocence Pinky Finger Shaimus, Return of the Rogue OM Squad (ROMSII) The catch-phrase for a new wave of play, in which Shaimus exhorted players not just to look for reasons to lynch, but for reasons to trust other players. see also Bunnies.
FoH Finger of Harm/Hurt Middle Finger Lyaka, ROMSIII A label for behavior that is percieved as being hurtful to the game but not necessarily evidence of being a Rogue OM. The behavior may be detrimental to the fun, against the rules, or otherwise annoying to the player populace as a whole, regardless of team or role.
FoX Finger of ____ Ring Finger General Use The Finger Of ____ has reached meme levels. Since most players are familiar with the basic pattern, players will sum up their argument by expressing the main point as a finger of ____. Examples include "Finger of Inactivity", "Finger of I Am Going To Hurt You", "Finger of WTF?".

The ROMS Zoo

Animal Entymology Explanation
Bunny ROMSV Wild Mango (Circle of Rainbows and Bunnies and Trust and Absolutely-For-Sure Innocents) A Bunny is a Confirmed Innocent (CI), usually a member of a group of such CIs (or "bunny group"). Their status is usually the result of detection by a PWS-esque role, or having proven to hold a clue. The term dates from ROMSV Wild Mango, in which a plethora of roles led to the group of Bunnies being larger than ever seen before or to date, and the identities of most of the bunnies becoming known to the main thread. In the heated discussion that followed over whether or not the CI group had a traitor in their midst (see special roles), they were referred to as the Circle of Rainbows and Bunnies and Trust and Absolutely-For-Sure Innocents. Shortly thereafter avatars to that effect began to be used by members of the Bunny group and the term stuck. see also hassenfeffer. see also bunny avatar (image)].
Parrot ROMSV.V One who repeats the arguments of others, usually somewhat disguised or remixed in an attempt to make them seem newer. Carries an implication of FoS or FoH, as Rogues frequently parrot Innocents to avoid detection, and Innocents who are parrots are considered to be deadweight to the town.
Sheep (or Sheeping) Abiona, ROMSIII Also called bandwagoners; found more commonly in games that predate the 75% voting rule. The group of people who vote for someone for the sake of securing the lynch and do not actually have independent reasoning for casting that vote. Immortalized in the quote "Sheep: it's what's for dinner" in ROMSIII.
Puppy ROMSIV games One who blindly follows along with a specific other individual, accepting all of their arguments and mimicking their votes. Distinct from a parrot in that a parrot will copy some things from many while a puppy copies everything from one.
Monkey/Wikimonkey Unknown One who edits the wiki. Originally seen as a sign of innocent devotion to the game, then as a Helpful Rogue tell. The current consensus is that wikimonkeying is irrelevant to one's status.
Wolf Ghadhean, ROMSVI One who has been accepted as an innocent but is in actuality a Rogue. Alternate form of "wolf in the bunnyfield". see also Betrayer, Lyaka Move, Bunny
Bumblebee Abiona, ROMS6.75 One who is frequently away for RL activities (real or supposed) and assigning a proxy.

Other terms and nicknames

Argemone Booch: To confuse the terms "ban" and "lynch", using one where the other is intended. First and most frequently performed by Argemone (ROMSVI Coconut). The theory is that Rogues are always focused on who to ban, whereas Innocents are focused on who to lynch. The misuse of the term is therefore an indicator of the player's true mental focus.

Ban: What the rogues do each round to eliminate someone, usually an innocent

Fluff: Posts that are not directly related to game or game play. Often misused when a player posts frequently, with smaller amounts to contribute in each post.

A player sporting this avatar couldn't possibly be a rogue. Nuh-uh.

Hasenfeffer: A type of sour rabbit stew. Used to refer to Bunnies who are combative or bombastic towards non-Bunnies. First use

GreatBob's interpretation of the Jedi Mind Trick

Jedi Mind Trick: A common Rogue "tell" in which the Rogue attempts to generate an aura of innocence either by stating that they are innocent, or by asking questions that only the Rogues know the answers to (i.e., "These are not the Rogues you're looking for"). Also referred to as the "Don't look at me, no Rogues here" or the "I must be innocent because I don't know something the Rogues do know" tell, but these were determined to be too long and clunky in ROMS VI. Later in the thread GreatBob provided an associated captioned image. see Common Rogue Tells First use

Kinocha move: To post sketchy or unsupported arguments or votes, promising to explain or flesh them out later and never actually doing so. A Rogue tell. First use; see Common Rogue Tells

Lyaka Move: To be a wolf in the bunnyfold. To infiltrate a CI group under the guise of an innocent while being, in actuality, a Rogue. The term originates from ROMSVI, courtesy of Ghadhean, in reference to ROMSV Wild Mango. see also Betrayer, Wolf, Bunny First use; Ghadhean's correction

Lyaka Novella: A very long post consisting of multiple arguments. Frequently very complex and percieved as meaty. Sometimes used as a Rogue tactic (see Lyaka in ROMSV Wild Mango) to throw so much information at the town that players miss underlying logical inconsistencies. First use

Lynch/Keelhaul/Vote: The declaration of desire for (or actuality of) a particular player to be removed from the game by their peers.

Meat: A term coined to describe 'content', where a player posts meaningful, serious discussion.

Mod: Short for moderator.

Mod-ban: Being removed from the game by the decree of the moderator, mostly under the terms of a special role or an inactivity clause.

Padding: Filling up posts by quoting others, or citing the YPPedia, without adding opinion or analysis to it. This term is often misinterpreted as quoting or citing to a large degree.

Prosperity move: Acting over-defensively and hypersensitively enough to be considered rogue. An extreme defense against the slightest accusation, often unwarranted by the actual level of FOS. The over-the-top reaction is offensive, derisive, retaliatory, and may contain personal attacks in lieu of actually responding to the accusation. If unchecked, the situation may turn hostile. see also Common Rogue Tells Explanation of use

Roles: Some games assign secret roles to players; which are in conjunction with their status as townie or rogue. Roles may give a secret bonus, a selfless advantage, or even be a constant menace. See below for a comprehensive list of roles.

Straight Lynch: A lynch done under the 50% rule, where more than half of the town has cast votes toward a single player. The only type of vote available during ROMSI, II and III.

Watch List: People who you think are behaving oddly, but you don't have a strong enough suspicion to FoS them

Special Roles

Full Name Nickname Games Used Explanation
Password Stealer/Detective PWS, Type I Diviner (ROMSV Wild Mango) ROMSII, ROMSV Wild Mango, ROMSVI A player with the special ability to detect Innocent or Rogue status. As played in ROMS, it's usuable once per round. Some special roles may block the PWS power. see also Betrayer, see also Overlord
Clueholder ROMSII, ROMSV Wild Mango A player who has been given a clue from the Moderator. As played in ROMS, the clueholder is always Innocent. In ROMSV Wild Mango, the clue was always true. However, in ROMSII, one of the three clues was false, and the fact of its falsehood was one of the three clues.
RogueOMKilla ROMSII, ROMSV Vanilla (under a different name) A dummy account, used to reincarnate a dead player after the first round. The first of the lynched or banned players to contact the mod won the rights to continue playing under this alternate account, theoretically anonymous.
Lost Treasure ROMSV Wild Mango The bearer of Lost Treasure used to have a clue... but then they lost it! Only if they are lynched can the treasure (a clue) be returned to the town. This role conforms to the Clueholder standard of the holder being a guaranteed Innocent.
Designated Officer DO ROMSV Wild Mango The Designated Officers formed a chain of Innocents who each knew one other person down the line. Pirate A knows Pirate B is Innocent, while Pirate B knows Pirate C is Innocent, et cetera. Pirate B has no way of knowing about Pirate A other than accepting their word at face value. The chain did not 'wrap' in Wild Mango.
Role Diviner ROMSV Wild Mango (as type II Diviner) A player who is able to detect the role of another player, but not their status as Innocent or Rogue. As played in ROMS, it's usable once per round.
Blind Drunk ROMSV Wild Mango The Blind Drunk has a special role, but they don't know what it is. Sometimes the Blind Drunk has to complete a quest to recieve their role. In ROMSV Wild Mango, the Blind Drunk's power was to become the Restless Dead if lynched. see Restless Dead.
Restless Dead ROMSV Wild Mango The Restless Dead is a zombie who may post in the forums as if they are still alive, but is not permitted to cast a vote and does not count towards the round's vote total. Once per round, during the banning period, they could name a living pirate (via PM to the mods) who would then be mod-banned with status revealed. In order to remove the Restless Dead from the game, they must be the victim of a straight lynch (a lynch with more than 50% of the town voting for the Restless Dead). see straight lynch.
Vehemently Innocent ROMSV Wild Mango The person with this role is Innocent- vehemently so. They must use the word Innocent twice in every single post and refuse to explain why other than repeatedly proclaiming their innocence. If they succeed, they get a small bonus. If they fail, they are mod-banned.
Powder Keg ROMSV Wild Mango The Powder Keg is explosive. If lynched, the explosion kills the person who cast the final vote. If banned, the explosion kills a random Rogue. see Terrorist. see Governor's Son.
Doctor ROMSVI The Doctor can protect one player from banning every night. As played in ROMS, this power must be delcared every round to the Mods. The Doctor may protect themself.
Red Shirt Ensign Ricky ROMSV Wild Mango The Red Shirt can throw themselves in front of Captain Kirk any player to protect them from banning for the space of one round. As played in ROMSV Wild Mango, the power could only survive three 'rescues'. (A rescue occured when the Rogues' target matched the protectee of the Red Shirt.) After the first rescue, a reference to red shirts must be included in the survival scene as written by the surviving player. After the second rescue, the holder of the role must write a survival scene. After the third rescue, the Red Shirt is banned in the place of their protectee. Additionally, the player cannot protect themself.
Aztec Gold Goldholders ROMSV Wild Mango The Aztec Gold were eight pieces of eight given to eight random players at the start of ROMSV Wild Mango. They could be passed from player to player with a simple mod PM and did not have to be passed to original goldholders. Legend had it that if all eight were collected on a single player, a mysterious power would be revealed. This power was to be the ability to revive as a one-time action after a lynch or a ban. see *THUMP*.
*THUMP*/*thump* ROMSV Wild Mango *thump* was posted in the thread by the moderator after each time all of the posessors of the Aztec Gold have posted. *THUMP* was posted if it directly followed a post by a holder of Aztec Gold.
Fated Pair ROMSVI Wild Mango A role held by two players, one of whom is Innocent, and the other of whom is a Rogue. The Pair only win if they are the only two remaining alive, regardless of their teams. If one of the two is killed, regardless of method, the other one is also killed.
Medium ROMSVI Wild Mango The Medium had the power to speak with the dead. Once per round, they could pose a question to a dead player. The dead player's answer did not have to be factual.
Vote Crazy ROMSVI Wild Mango The player must cast a vote in every post they make. They are not permitted to explain why, other than saying "Because they're my top FOS", or they will be mod-banned. At the end of round five, and every fifth round thereafter, if the conditions have been complied with, they could ask one yes/no question of the mod that would be truthfully answered.
Governor's Son ROMSV Wild Mango Once per game, the Governor's Son could call in the marines to kill a player of their choice. This kill counted as a lynch, revealing the player's status.
Overlord ROMSV Wild Mango A Rogue with the special power to read as Innocent if divined by the PWS/Type I Diviner. The role is visible to the Roles Diviner/Type II Diviner and the player reads as a Rogue if lynched. The Overlord must taunt the crew once per round to maintain their smokescreen. see Betrayer.
Betrayer ROMSVI A Rogue with the special power to read as Innocent if lynched or divined by the PWS. see Overlord.
Terrorist ROMSVI By announcing their identity in the thread, the Terrorist may trigger an explosive device killing them and any one player they choose. The status of the dead player is not revealed (as with bans). The Terrorist is Rogue, so a successful explosion confirms the role and the status for the Terrorist. Because the Terrorist is a Rogue, they are immune from banning. However, the Terrorist operates solo; they do not start the game with the knowledge of the identity of the other Rogues, and the other Rogues do not know the identity of the Terrorist. see Powder Keg. see Governor's Son.
Super Sekrit P4wer (SSP) ROMSII Given to the Rogues in ROMSII. The power allowed them to subvert an Innocent to their side if they first banned one of their own.

Player Nicknames

The default in ROMS is for players to go by their forum names instead of their pirate names. Forum names are rarely chosen with an eye towards readability. Over time, names of veteran players have become shortened or replaced with nicknames. Below is a guide to the most common of these.

Player Name Nickname Alternate
7hranduil 7h
Abe27342 Abe#
Abiona Abi
Amanda555555 Amandafives
Argemone Arge
BehindCurtai TMBC
CandyK Mum
Celiatr Celia Flutie
Daleenmarine Daleen DM
GreatBob GB
Hazarath Haz
Hohumdiddly Hohum
Jolyma Joly
Kinocha Kine
Lyaka Lya
mari_ Cala Calamarie
MeegerMary MM
Mousebait MB
Piplicus_BNO Pip
Prosperity Pros
RaNazUra RaNa
RedOgre RO
Saintdane SD
Satin11 Satin
SeastarX Seas
Swordholder SH
Taelac Tae
Talisker Leif
Thefirstdude TFD
TuucciZ DDB Friar Tuucc
Vireyda V
WingsOWisdom WoW

The Dead Thread

The Dead Thread (DT) is a place for dead (lynched, banned, inactive, or watching) players to gather and talk about the game in progress. Information is often revealed in the DT in advance of its being known to the thread. For this reason, the primary rule governing the DT is the rule of silence, expressed as "What's said in the Dead Thread stays in the Dead Thread".


History of the Dead Thread

The Dead Thread was first created during Return of the Rogue OM Squad (ROMSII) by Lyaka immediately following her ban. Frustrated by her inability to keep playing she suggested creating a place for dead players to talk. Several dead players posted expressing interest, including suggestions for implementation. Thus, the Dead Thread was born, hosted by Lyaka as a Google Document.

The Dead Thread was enough of a success during ROMSII to be revived in ROMSIII. Lyaka set it up once again immediately following her ban in Round II. Slow at first due to the lack of eligible players, it took off by the game's midpoint. The ROMSIII DT was still hosted as a Google Document, but it became apparent partway through the game that that was no longer functional. The number of participants and posts had grown too large for the Google Documents system to handle.

Flutie (Celiatr) offered her forum expertise to help setting up a more permanent home for the Dead Thread. In partnership, Flutie and Lyaka set up the Dead Thread subforums, which have hosted the Dead Threads for every game since.


Modern Dead Thread

Access to the DT is controlled via Usergroups while the game is still active. People wishing to enter apply for access. They must then be approved by one of the administrators (Lyaka or Flutie) or the Usergroup's moderator (the current moderator of the active ROMS game). Traditionally, inactive players and play-at-home players are permitted access. As a result of the ROMSV.V Meltdown, it became the custom for moderators to confer with each other before admitting such a player.

The subforums also include previous Dead Threads from ROMSIV to the present (locked but open for reading), a Suggestions Box, a place for Announcements and Polls, and a Moderator Discussion subforum (visible to current Moderators and Administrators only).


The Island o' Limes

An alternate name for the Dead Thread, it came to be called this after a recurring theme in Return of the Rogue OM Squad was limes. Starting with Drakes, who depicted dead players sitting on an island eating limes, players worked references to limes into nearly every ban scene written for ROMSII, often in the form of lime-flavored drinks being the Rogues' poison of choice. This post, compiled by MeegerMary, contains links to nearly every death scene written during ROMSII. The links are in order and showcase the lime theme progressing throughout the game.

Players on the Island o' Limes frequently consume imaginary alcohol, often tinted with lime, which can no longer hurt them.

ROMSIV, the first game to run as two parallel groups, called its two games ROMSIV Lime and ROMSIV Coconut. This is a direct reference to the lime theme (which has persisted through modern games, although less ubiquitously) and Argemone's death scene from ROMSII, specifically the lines

   "Hey Arge!" Said Drake, "they put the lime in the coconut, ey?"
   "And I drank them both up," Argemone muttered.


The Dead Thread Transcriptions

The old Dead Threads from the Google Documents days are being transcribed to the wiki for easier reading and preservation.

Return of the Rogue OM Squad Dead Thread

ROMS III Dead Thread

Intermissions/The Pip Move

Occasionally, people get confused, and for a brief moment, think that the Rogue OM Squad is a fun game to take moderately seriously, rather than AN UTMOST IMPERATIVE MATTER OF LIFE OR DEATH. Adopting such a whimsical view of the game can make the discussion take unexpected turns, diverting attention from the heated, but important argument about which wood burns with the most intoxicating fumes, to the trivial matter of catching rogues. Quite why anyone thinks catching rogues is the point of ROMS, nobody knows. Some scholars argue that this tradition started in ROMS III, when it was discovered that beech was the best wood to use at the time. Others argue that it took four games for the town to realise that their death was a bad thing. Either way, a certain pirate by the name of Piplicus took it upon himself to rectify the diversion when necessary.

If the conversation was straying away from trolling, he would post images of the moderator killing kittens, to incense the community. This strategy worked until the start of ROMS V, when he was sent an angry letter by an OceanMaster (who is to remain unnamed), telling him that he had gotten everything the round way round. After a bribe of 690,000 PoE, the OceanMaster kindly agreed to remove all past 'intermissions', so Piplicus could start afresh.

Now, when the conversation is becoming too hostile, or if he's feeling particularly artsy and bored, he will post an Intermission to lighten the atmosphere. Such intermissions receive mixed reviews, ranging from masochistic dispassion, to infatuation with desire to share gametes.


ROMS V - Wild Mango


Intermission #1 - OOTB - Let me entertain you

Intermission #2 - OOTB - Sex Bomb (Spawned the FOIAGTHY)

OOTB: An acronym for Out of the Blue, an a capella group from Oxford University.


ROMSVI


Intermission #1 - The Monty Hall Paradox, ROMS Version

Intermission #2 - A Day in the Life

Intermission #3 - Piano Sonic the Hedgehog

Intermission #4 - Family of Rogues

Intermission #5 & #5.5 - "Survival" Scenes


ROMS 6.5 - Wild Humour Edition


Intermission #1 - Stop Press

Intermission #2 - Can you call yourself an American?

Intermission #3 - What you should have seen coming

A Final Reminder...

Once again, HAVE FUN. Even with the paranoia, suspicions, lies and false trails, it's the fun that brings us back time after time.


Rogue OMs The Rogue OM Squad Pirates
Moderator Game Forum thread YPPedia page
Aenor Attack of the Rogue OM Squad
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Aenor Return of the Rogue OM Squad
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Shaimus Rogue OM Squad III
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Shaimus Rogue OM Squad IV Coconut
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Rogue OM Squad IV Lime
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Shaimus Rogue OM Squad V Vanilla
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Rogue OM Squad V Wild Mango
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Sashamorning Rogue OM Squad V.V
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Hazarath, Lyaka Rogue OM Squad VI
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BehindCurtain, Jolyma Rogue OM Squad 6.5: Wild Humor
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The_Joker_ Rogue OM Squad 6.875: Pussycat
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Hazarath, Piplicus_BNO Rogue OM Squad VII: Neapolitan
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Jolyma Rogue OM Squad VIII
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daleenmarine Rogue OM Squad 8.25
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starrarose Rogue OM Squad 8.75
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AhoyLindsay Rogue OM Squad IX
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Furare, wrecker15 Rogue OM Squad 9.25: Mob Madness
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Aethera21 Rogue OM Squad X: Vanilla Vacation
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Searmin, Furare Rogue OM Squad X.2 Mojito
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Rogue OM Squad X.2 Mai Tai
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Furare, Talisker Rogue OM Squad 10.5: Bansticks in the Big Top
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Lizzie Rogue OM Squad XI: Electric Lemonade
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taelac Rogue OM Squad 11.5: Snowball Fight
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Furare, wrecker15 Rogue OM Squad 11.75: Fantasy Fever
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Vantastic, Greenslope Rogue OM Squad 12: Ogres gone Roguer!
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Aethera21 Rogue OM Squad XIII: Gorilla Villas (Vanilla!)
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Talisker, Furare Rogue OM Squad 13.33: ROMS of Cthulhu
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wrecker15 Rogue OM Squad 13.77: Drawn by Fate
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Furare, DementedDuck Rogue OM Squad XIV: Prison Break-High Security
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Rogue OM Squad XIV: Prison Break-Low Security
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Quitex, Justinmickey Rogue OM Squad XV: DC
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Taelac Rogue OM Squad XVI: The Finest of the Flavors
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Furare, Aethera Rogue OM Squad 16.66: A Clue Before Dying
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Jolyma Rogue OM Squad XVII: Vanilla Filler
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Furare, wrecker15 Rogue OM Squad 17.5: Words & Weapons: A ROMS Revolution
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Ongoing Rogue OM Squad Live!
[{ .]
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