The term Player versus Player, or PvP, refers to multiplayer activities in Role Playing Games against human opponents. The term is more often encountered abbreviated than written out in full.
Most commonly, the term PvP is used to refer to sea battle combat between player-controlled ships. However, Blockade combat, Drinking, brawling or any other match where there is no computer-controlled opponent are also considered PvP.
The frequency of sea battle PvP combat varies based on the mix of player types on each ocean. Some players are "PvPers" who actively seek out other player-controlled ships to attack, but players who focus on trade will usually try to avoid such encounters. Any player ship sailing can be PvP'd regardless of why they are sailing. Players that have been attacked may ask for a disengage but the attacking player is under no obligation to comply. It is generally considered bad form to PvP ships that are "floating" unless the attacker believes the ship is floating valuable goods, or has a strategic reason to delay the floating ship (for instance, if the ship is being floated to blockade the attacker's home island). Also some flags ask you not to PvP ships in the same flag, or belonging to allied flags. You can tell a ship is of an allied crew by a narrow blue border around the ship.
PvP combat in sea battle affects a crew's rank. Victories, or combat where the opponent disengages, will raise a crew's ranking and losing or disengaging reduces the ranking.
Important Differences Between PvP and Combat against Brigands/Barbarians in Sea Battle
When player-controlled ships fight against each other in a sea battle instead of against brigands, some of the rules are different:
- The winning ship takes 25% of the losers' hold and 50% of the booty instead of the usual 10%/25%.
- If the two flags are at war with each other, it is possible for one or both ships to be sunk during the battle and lost forever, possibly resulting in injuries to the pirates on the ship(s) that sank. If the two ships grapple and swordfight or rumble, the winning ship takes All of the loser's hold and booty except for a small amount of rum/grog/swill.
- If the two ships are both configured to target barbarians rather then brigands, after grappling they will engage in a rumble rather then a swordfight.
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Join team and individual events to win prizes, or host your own to win glory!
Events of all types, sizes, flavours, and prizes are organized by OMs and players. Common types of event include bakeoffs, art and writing contests, and swordfighting, rumble, drinking and treasure drop tournaments. Events are the main means for adding familiars, sleeping animals, and rare trinkets to the game.
View some currently ongoing events...
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Individuals, with the right approach to the social puzzle and dedication to their goals, can build great game influence into their pirate personas. Partially, this is done through the forums by posting in their ocean's Piratical Parley and Politics section and being a general known presence in the forums. Players such as Faulkston, Homullus, Whitefire, Phade, and Attesmythe have made their names rather widely known among the player base through their posts on the forums and the attitudes that they present there. This can be a great tool for the aspiring social puzzler as it increases notoriety among the player base which can be a great advantage during interactions in-game.
In addition to a large presence on the forums, an individual pirate looking to crack into the social puzzle must make an impact within the game environment. This can be accomplished many ways and depends on the individuals strengths and weaknesses. Some consider the art of player versus player battle navigation to be one of the culminations of the in-game social puzzle. With a win may come bragging rights, the winning of a bet, the security of a powerful new hearty, or the notoriety the comes from winning a PVP. The mastery of swordfighting or battle navigation against brigands has also created puzzle pirate "rockstars". Swordfighters like Silverdawg and Cioj and battle navigators like Shuranthae and Sweetiepiepi have had great success at the social puzzle from the notoriety and presence that their skills create.
More information...
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A good start as a new (or older) pirate is to always remember that these are real people you are talking to behind those pirate faces. Treat others as you would your friends, or just people you might meet normally. If someone says "Ahoy!" to you, it is generally considered polite to say some form of greeting back. As well as being polite, this also helps you to begin making friends in the community.
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