Difference between revisions of "Shoppe"
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*Location - Shoppes have their own storefront, so if someone is looking for an ironmonger, say, they probably won't check the [[bazaar]] first, and so draws more pirates in for labor and sales. | *Location - Shoppes have their own storefront, so if someone is looking for an ironmonger, say, they probably won't check the [[bazaar]] first, and so draws more pirates in for labor and sales. | ||
*Managers - Shoppes can have up to five managers; a deluxe stall can only have two. | *Managers - Shoppes can have up to five managers; a deluxe stall can only have two. | ||
− | *Name - All shops have unique names, whereas stalls are named based on the stall owner (e.g. Poseidon's Ironmonger stall). | + | *Name - All shops have unique names, whereas stalls are named based on the stall [[owner]] (e.g. Poseidon's Ironmonger stall). |
*Deed - Unlike stalls, shoppes have a [[deed]] that can be traded just like a ship deed. This allows a pirate to use the store deed [[portrait item]] in [[portrait]]s. | *Deed - Unlike stalls, shoppes have a [[deed]] that can be traded just like a ship deed. This allows a pirate to use the store deed [[portrait item]] in [[portrait]]s. | ||
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Shoppes can be [[paint]]ed by the owner or a manager, and upgraded at the [[estate agent]]. Shoppes can only be built on player-owned [[island]]s, though player-owned shoppes exist on Ringer-owned islands as a result of special events. | Shoppes can be [[paint]]ed by the owner or a manager, and upgraded at the [[estate agent]]. Shoppes can only be built on player-owned [[island]]s, though player-owned shoppes exist on Ringer-owned islands as a result of special events. | ||
− | Shoppes can be | + | Shoppes can be [[rename]]d for 75k. Only the owner of a shoppe can change the name. |
Shoppes that have been upgraded can be downgraded. At the start of the upgrade/downgrade process the deed is surrendered to the estate agent. The shoppe is untradeable until this process is complete and the new deed is picked up at the estate agent. Anyone standing inside the building at the time the new deed is picked up will be thrown outside. | Shoppes that have been upgraded can be downgraded. At the start of the upgrade/downgrade process the deed is surrendered to the estate agent. The shoppe is untradeable until this process is complete and the new deed is picked up at the estate agent. Anyone standing inside the building at the time the new deed is picked up will be thrown outside. |
Revision as of 02:59, 5 March 2008
Shoppes and Stalls | |
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Apothecary |
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Distillery |
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Furnisher |
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Iron monger |
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Shipyard |
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Tailor |
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Weavery |
Shoppes only | |
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Estate agent |
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Construction site |
A shoppe is a building where pirates combine labor and commodities to make products.
In addition to the types already in the game, consignment shoppes have been rumored to be in the works[1].
Differences from Stalls
Shoppes are charged more in weekly tax than stalls, but offer several advantages for the cost.
- Size - Shoppes are larger, offering more storage space than stalls. This is most important for Shipyards, which can manufacture any size ship, whereas a stall can only hold enough wood to make war brigs or smaller classes.
- Location - Shoppes have their own storefront, so if someone is looking for an ironmonger, say, they probably won't check the bazaar first, and so draws more pirates in for labor and sales.
- Managers - Shoppes can have up to five managers; a deluxe stall can only have two.
- Name - All shops have unique names, whereas stalls are named based on the stall owner (e.g. Poseidon's Ironmonger stall).
- Deed - Unlike stalls, shoppes have a deed that can be traded just like a ship deed. This allows a pirate to use the store deed portrait item in portraits.
Upgrading
Shoppes can be painted by the owner or a manager, and upgraded at the estate agent. Shoppes can only be built on player-owned islands, though player-owned shoppes exist on Ringer-owned islands as a result of special events.
Shoppes can be renamed for 75k. Only the owner of a shoppe can change the name.
Shoppes that have been upgraded can be downgraded. At the start of the upgrade/downgrade process the deed is surrendered to the estate agent. The shoppe is untradeable until this process is complete and the new deed is picked up at the estate agent. Anyone standing inside the building at the time the new deed is picked up will be thrown outside.
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External/Other Links
- Tutorial on shoppe management
- Howto:Use building news
- Commonly discussed ideas from Game Design
- The Shop Tool and Whiplash's Shop Spreadsheets are useful spreadsheets for managing shoppes and stalls.