Saiph Island (Emerald)
- "Saiph Island" redirects here. For other uses, see Saiph Island (disambiguation).
|Saiph Island on the Emerald Ocean
|Outpost island in the Orion Archipelago
Click on the map for a larger version.
- Dusted buildings
- Home Run (iron monger)
- Home Rum (Distillery)
- Iron Slugger (iron monger)
- Sixty-Liners (shipyard)
Saiph is currently controlled by Crimson.
From the trend set by Sirius Island, Maia Island and Alkaid Island - namely, that Saiph Island is the only one in its archipelago named after a real star, and in addition it occupies the position in its archipelago that corresponds to its namesake's position in the Orion constellation - this island should be the capital island of the Orion Archipelago. The reason it's not is likely two-fold. Firstly, the island is largely composed of swampy terrain, rendering much of it unbuildable, and so relegating it to outpost size. Secondly, the island had already been colonized and fully built up before the release of gems on the Hunter Ocean in May of 2007, preventing the addition of a commodities market, even if it was allowed by the island's size.
Saiph I, 2006-12-02: Castigo Final colonized Saiph, defeating Fate's Shadow in a 5-round sinking blockade. Due to them helping their ally The Eye defend Pukru and Aimuari, Fate's Shadow did not adequately contest rounds 2 and 3, and lost by a narrow margin.
Saiph II, 2006-12-09: Castigo Final failed to defend Saiph against Fate's Shadow. Fate's Shadow won Saiph in 4 rounds.
Saiph IV, 2007-01-06: After the dissolution of Fate's Shadow on 2006-12-29 Saiph Island was left open for re-colonization. Fae's Rebellion (now Havoc) then took the island in a 3-round sinking blockade that was uncontested.
Saiph was transferred into the hands of Vicious by Sins of the Flesh on August 6, 2007.
Saiph VII, 2007-09-15: Vicious Successfully defends Saiph Island in a three-round sinking blockade (round 1 was non-sinking and the war decleration was later returned by Vicious in round 2, making it sinking as of round 2) against March of the Dead and The Eye. The Eye did not seriously contend.
Saiph XIV, 2008-01-06: After a successful scuttle, Booty Call defended Saiph Island against Jinx in a four round sinking blockade.
Saiph XV, 2008-01-27: Booty Call defended Saiph Island against The All-Consuming Flame, making Saiph the first island to be blockaded fifteen times, along with marking Booty Call's second successful defense against a scuttle.
Saiph XVII, 2008-02-16: Slayer's Rebellion successfully defended against Illuminati and Distopia in a three-round non-sinking blockade. Distopia did not seriously contend.
Saiph XX, 2008-05-10: The Enlightened lost to Wicked Peace; Silent Hunters also contended in this three-round sinking blockade. This is the first island to be blockaded twenty times.
Saiph XXIII, 2009-03-29: Rebel Rousers took control of the island in a three-round sinking blockade defeating Vexed Ronin. Vexed Ronin pulled out in round 2.
Saiph XXVI, 2009-07-19: EAC successfully defended the island in a three-round sinking blockade against Rebel Rousers.
Saiph XXVII, 2009-07-11: EAC successfully defended the island in a three-round non-sinking blockade against Rebel Rousers. Rebel Rousers dropped out after round 2.
On April 12th 2010, Illusion transferred Saiph to Seas the Day.
On August 18th 2010, Seas the Day transferred Saiph to Clandestine.
Saiph XXXI, 2010-11-28: Knockout took control of the island in a five-round non-sinking blockade. Infallible Fallacy also participated, however the flag was not serious about winning the island so did not win a round.
Saiph XXXIV, 2011-6-19:Good Luck won the island in a five-round nonsinking blockade against Silent Hunters. Silent Hunters did not start jobbing until during the first round.
Saiph XXXVI, 2011-8-7: Illuminatti successfully defended the island in a four-round blockade against Jinx. Illuminatti requested an increase in strength for the Brigand King after round one and an additional three strength was added.