Difference between revisions of "Commodities market"

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(Right-facing Market)
(Construction)
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{{Construction|doubloons=0|a=700|b=100|c=50|d=300|e=2,500|f=20|g=300|h=350|i=50|j=25|k=150|l=1,250|m=10|n=150|o=N/A|p=N/A|q=N/A}}
 
{{Construction|doubloons=0|a=700|b=100|c=50|d=300|e=2,500|f=20|g=300|h=350|i=50|j=25|k=150|l=1,250|m=10|n=150|o=N/A|p=N/A|q=N/A}}
  
Two [[bazaar]]s must be completed before a market can be built.
+
Two [[bazaar]]s must be completed before a market can be built. A market takes up a 6x7 space.
  
 
= Storage =
 
= Storage =

Revision as of 22:16, 2 February 2006

A commodities market is a building usually placed on a colonized island. It can also exist on certain uncolonized islands, as an oasis for pirates stranded far from a port to restock rum and cannon balls. The market harvests the raw materials of the island and offers them for sale to the community through market bidding. It also has a screen which allows a pirate to view the dockside prices at an island without being on a ship. It is generally owned by the governor of an island, and the deed to the building defaults to the governor when governorship changes.

Construction

Construction Costs
Doubloons: 0
Basic Upgrade Downgrade
Basic labor 700 350 N/A
Skilled labor 100 50 N/A
Expert labor 50 25 N/A
Iron 20 10 N/A
Stone 2,500 1,250 N/A
Tan cloth 300 150 N/A
Wood 300 150 N/A

Two bazaars must be completed before a market can be built. A market takes up a 6x7 space.

Storage

A market has no hold.

Rooms and Furnishings

Left-facing Market

This area is unpaintable.

Right-facing Market

This area is unpaintable.

Left-facing Upgraded Market

This area is unpaintable.

Right-facing Upgraded Market

This area is unpaintable