Difference between revisions of "Commodities market"
(→Painting: more paint info) |
(→Painting: more paint info) |
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==Painting== | ==Painting== | ||
− | Left-facing market ''unknown'' | + | Left-facing market - ''unknown'' |
Right-facing market | Right-facing market | ||
{{paint 0|areaname=Main room}} | {{paint 0|areaname=Main room}} | ||
+ | |||
+ | Left-facing upgraded market | ||
+ | {{paint 0|areaname=Main room}} | ||
+ | |||
+ | Right-facing upgraded market - ''unknown'' | ||
[[Category:Infrastructure Building]] | [[Category:Infrastructure Building]] |
Revision as of 05:47, 26 July 2005
A commodities market is a building usually placed on a colonized island. It can also exist on certain uncolonized islands, as an oasis for pirates stranded far from a port to restock rum and cannon balls. The market harvests the raw materials of the island and offers them for sale to the community through market bidding. It also has a screen which allows a pirate to view the dockside prices at an island without being on a ship. It is generally owned by the governor of an island, and the deed to the building defaults to the governor when governorship changes.
Construction
Construction Costs | |||
---|---|---|---|
Doubloons: 0 | |||
Basic | Upgrade | Downgrade | |
Basic labor | 700 | 350 | N/A |
Skilled labor | 100 | 50 | N/A |
Expert labor | 50 | 25 | N/A |
Iron | 20 | 10 | N/A |
Stone | 2,500 | 1,250 | N/A |
Tan cloth | 300 | 150 | N/A |
Wood | 300 | 150 | N/A |
Two bazaars must be completed before a market can be built.
Storage
A market has no hold.
Painting
Left-facing market - unknown
Right-facing market
- Main room - unpaintable
Left-facing upgraded market
- Main room - unpaintable
Right-facing upgraded market - unknown