Talk:Decay

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Wikicities Migration
This page migrated from Wikicities (now Wikia) in July, 2005. The following contributors agreed to relicense their material here:
  • Barrister
  • Bemis
  • Fiddler
  • Zyborg

Racks

So either I'm searching horribly or we haven't manage to write clear easily searchable articles that explain how aging works with the wardrobes & sword racks? --Guppymomma 21:21, 21 October 2005 (PDT)

I've started fleshing out the decay article, but reliable numbers are hard to come by (hey, I'm a noob--I've never owned most of these things :P). I've copy-and-pasted a lot, so it doesn't read well, yet. Also--I remember reading (within a day or three of when I started) about clothes and such aging for three days after you log in--but I can't find that reference any where, now--hence, most of the ages here are inaccurate due to the "login days" distinction. --Odiferous 07:53, 22 November 2005 (PST)
I think some of the info on your starter is inaccurate, but it looks like a great start and I'm sure other folks will pitch in. The wardrobe/sword/mug rack decaying needs a bit more explanation about how it decays a day when you place it on the rack, but not when you take it off/if it's taken off in the same day it was put on. I'm running a few decay tests on a few specific items. There's a link to it from the bottom of my user page. --Guppymomma 08:03, 22 November 2005 (PST)

Rags

With clothing crumbling to same-coloured rags, does it still need to be the only torso or legs item in your booty to become rags? Mlik 08:10, 2 November 2005 (PST)

As far as I'm aware, that's the case. --Thunderbird 08:14, 2 November 2005 (PST)
Tested on midnight, and correct. --AtteSmythe 08:51, 2 November 2005 (PST)

Formatting

I'm getting some weird formatting issues when I look at this page. The external links is overlapping the decay chart. I've looked at it using both Opera and IE and there is issues with both, although in IE the chart is hiding the overlapped external links stuff (I can only see E and L) while on Opera I can clearly see both.--Fannon 09:28, 27 January 2006 (PST)

Hmmm... On IE the tabs seem to be booched as well...

[1]

...but it works fine on FireFox --Nickster (t/c) 09:36, 27 January 2006 (PST)

Ah. On the fix list Official Talk:Example Page :) --Nickster (t/c) 09:38, 27 January 2006 (PST)

Item aging chart

Maybe I'm having a really slow to start up the brain day, but I keep looking at that last chart and having no idea what the heck it is. What're the footnotey numbers denoting? --Guppymomma 07:43, 29 January 2006 (PST)

They're breaking down the condition of the paintbrush by both condition and day. Like I wrote in the introduction: "Superscripts in the table below show the paintbrush's condition in terms of an an un-racked paintbrush." If you can come up with a better way to indicate "This item is six days old and shows up as old" go ahead.--Fiddler 09:32, 29 January 2006 (PST)
Perhaps the table should be replaced by a flow chart? --Barrister 14:32, 8 May 2006 (PDT)

Decay rates table ambiguous

With the current decay rates table, it's not entirely clear just what the numbers mean. Suppose I deliver a paintbrush (seven days to decay, correct?) on Sunday, and log in every day for the next week. Does this mean that it will still show as new on Monday, but as good on Tuesday, Wednesday and Thursday, and old on Friday and Saturday before dusting when I log on Sunday? Also, what happens if I'm logged in through midnight? --Ihope127 07:12, 23 February 2006 (PST)

To answer your first question - yes, that's exactly how the decay rates work. Second question - I don't know, I don't usualy play around midnight PT. If that's a reasonable hour for you maybe you'd like to do some testing with a paintbrush. I have my suspicions, but it's difficult for me to test.--Fiddler 07:32, 23 February 2006 (PST)
The decay check is done every time you log in, but not while you're logged in. Feel free to clean up the wording. --Barrister 10:21, 23 February 2006 (PST)

Decay and Presents?

Does the giftwrap delay/slow decay? I wrapped up a paintbrush and some glasses to see, but maybe someone tested that on Ice? --Zava 08:35, 1 April 2006 (PST)


I don't think they do. --32083 08:39, 1 April 2006 (PST)


Furniture Decay

So thanks to the work of Paladin, we've got some numbers on fish skeleton decay. If there's nothing weird going on, we also now now that items do decay when you move them, but about 1/5th as quickly as they would if you removed them and readded them. Do with this what you will. --Ponytailguy 15:51, 5 June 2006 (PDT)

I have run some fish skeleton experiments. It appears that placing an item is "free". Moving an item in the scene causes 1 point of decay. Removing the item from the scene causes 5 points of decay. Using the "remove" menu but then putting an item back into the scene (in a different location) seems to only count as a single point. FYI, fish skeletons have 100 points. --Barrister 01:12, 16 July 2006 (PDT)

Item Aging Chart

I get the sense it's confusing more people than it's helping. Permission to remove?--Ponytailguy 11:00, 7 June 2006 (PDT)

See my comments in the same named section above. :) It's still a struggle to understand in its current form. Perhaps move it over here and have a discussion on how best to relay that information? Or it could go on a decay testing data sorta sub page for those who want "proof." --Guppymomma 11:03, 7 June 2006 (PDT)

Broken bottle's decay point

It seems that "9(specific to broken bottles)" line informs us "all bloken bottles are Old". However, I had got GOOD Blolen bottles few times. According to the article of Broken bottle and Treasure chest, decay point of the boken bottle seems to be 10. (I am sorry but, because I don't have any bloken bottle now, I can't inspect.) --Piriplx 14:45, 15 January 2009 (UTC)