- New Voyage Configuration options from the ship's helm:
- Pillaging: The default mode. Allows specification of the type and difficulty of ships you wish to fight.
- Blockading: Signs the ship up to accept jobbers from its flag's blockade job posting.
- Trading: Allows ship to set an amount to pay per league sailed based on puzzle performance.
- Greeter Pillaging: Greeters can run pillages to help introduce new players to the game.
- Better performance at duty navigation improves the chances of finding the types of brigands and barbarians you're looking for.
- Ships matching your voyage's desired settings will be automatically targeted.
- Consolidate all jobbing applicants into a single panel, rather than panels for each applicant.
- After winning a battle, 75% of the Pieces of Eight won are immediately divided among the pirates aboard. The crew's restock cut of that 75% will be automatically placed in the ship's hold, or into an officer's pocket if no Fleet Officers are aboard.
- Display a summary of the total value in the booty chest after winning a battle.
- New monthly portrait background winner: Deadstarr's Secret Cove.
- New trinkets for sale in the palace shoppe: Various pins, medals, and baked goods.
- Improved estimated time-to-completion for orders shortly after reboots.
- It is now easier to repair the most severe damage, and drain the most severe bilge when out of battle.
- New pirate creation process; new players can create a pirate without needing an account. When they leave, they will be encouraged to save the pirate and create an account.
- When a ship is "sunk" in a non-sinking blockade, all pirates aboard are now ejected to land.
- Bug Fixes:
- Fixed inconsistent ordering of pirates in portraits.
- Fixed incorrectly colored hooks in portraits.
- Fixed bug where loaded cannonballs were sometimes lost in a reboot.
- Fixed bug where islands would not initially report commodities they spawn after a reboot.
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