Maxing

From YPPedia

Maxing, to max, or to max out refers to the action of causing maximum damage to a ship being attacked. Each ship class has a two types of maximum damage in sea battle. Maxing swordfight damage (this is a historical name which predates the Rumble puzzle) will cause opponents to have the maximum amount of black unbreakable blocks on the Swordfight board (for brigands or players) or lock out a large portion of the Rumble board (for barbarians). If the ships are at war, or in a sinking blockade, reaching full damage will cause a ship to sink.

Ship Damage

Ship Name Max SF/Rumble Damage Full Damage
Small Med Large Small Med Large
Sloop 6 4 3 10 6.667 5
Cutter 7.5 5 3.75 12 8 6
Dhow 7.5 5 3.75 12 8 6
Fanchuan 7.875 5.225 3.9375 13.125 8.75 6.5625
Longship 9 6 4.5 15 10 7.5
Baghlah 12 8 6 20 13.333 10
Merchant brig 12 8 6 20 13.333 10
Junk 15 10 7.5 25 16.66 12.5
War brig 15 10 7.5 25 16.667 12.5
Merchant galleon 18 12 9 30 20 15
Xebec 21 14 10.5 35 23.333 17.5
War galleon 15 10 7.5 25 16.667 12.5
War frigate 30 20 15 50 33.333 25
Grand frigate 36 24 18 60 40 30

Examples

A captain of a ship will often yell out the score during sea battle. For example 3 - 1.5 means that the enemies ship has a damage of three, and your own ship a damage of one and a half. And m - 0 means the enemies ship is maxed, and your own ship hasn't taken any damage at all.