Experience

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Revision as of 02:31, 13 November 2009 by Randompanzy (talk | contribs) (forgot testing tag =/)

Experience is the measure of time a pirate has put into a certain puzzle. For duty puzzles, experience is based off of the amount of time spent playing. For parlor games and crafting puzzles, experience is based off of the number of games played. Each pirate's experience is recorded and shown on that pirate's info page, as well as being listed on the ultimate list. In addition to tracking puzzle experience, players are ranked on puzzle skill, which is displayed side-by-side with experience on the ultimate list.


If a challenge to a game of swordfighting, drinking, rumble, or treasure drop is not rated then it will not count toward your experience.

Each level of experience takes longer to achieve than the previous. While it's generally agreed that each successive experience level takes twice as long as the one before, the amount needed to reach the next level is not revealed to players.

Experience has an effect on the amount of scores needed for a pirate to get one's skill rank up or down. The higher experience the pirate has in a puzzle, the less the score affects the player's skill rank.

In keeping with the Ringers' philosophy of avoiding the display of numbers in the game, each level of experience is given a descriptive word. From low to high, they are:


Testing.gif The subject of this article is undergoing testing and may be changed before implementation.
Please see discussion on the talk page or check out the testing on the Ice Ocean.
  • Novice
  • Neophyte
  • Apprentice
  • Narrow
  • Broad
  • Solid
  • Weighty
  • Expert
  • Paragon
  • Illustrious
  • Sublime
  • Revered (Currently only on the Ice.)

Trophies

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Spoiler warning: Details about trophies are hidden below.


See Also