Difference between revisions of "Gem"
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− | '''Gems''' are high-risk, high-profit [[commodities]] intended for traders and found on the [[Midnight Ocean]]. Every capital [[island]] buys a different type of gem, depending on which [[archipelago]] in which it is located (i.e. | + | '''Gems''' are high-risk, high-profit [[commodities]] intended for traders and found on the [[Midnight Ocean]]. Every capital [[island]] buys a different type of gem, depending on which [[archipelago]] in which it is located (i.e. emeralds would be bought by the [[Epsilon Island|Epsilon]] market; diamonds would be bought by the [[Alpha Island|Alpha]] market, and so forth). Various times a day, some gems will spawn randomly at one colonized capital island. The sell price depends on how far you must sail them to their capital island; for instance, emeralds would cost less at [[Eta Island]] than at Alpha Island, because Eta is farther away from Epsilon than Alpha is. |
− | Traders may buy the gems and sail them to the capital island, but there are risks. If you abandon your ship for over fifteen minutes | + | Traders may buy the gems and sail them to the capital island, but there are risks. If you abandon your ship for over fifteen minutes with gems in the hold, the gems are stolen by mysterious forces, never to be seen again. The sea holds its risks as well, for twice the normal amount of gems are pillaged if you lose a sea battle. |
− | Gems may not be sold to | + | Gems may not be sold to [[shoppe]]s. |
− | Gems may also be | + | Gems may also be [[forage]]d from uncolonized islands, though this is a rare occurence. |
=Historical Notes= | =Historical Notes= | ||
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Gems were introduced to the game with {{release-beta|2004-11-13}}. | Gems were introduced to the game with {{release-beta|2004-11-13}}. | ||
− | Special gems (named after | + | Special gems (named after non-existent archipelagos) have occasionally been used as special event commodities. Because of this, it is possibly (but ''very'' rare) to win an unusable gem from [[brigand]]s. |
[[Category:Forageables|Gem]] | [[Category:Forageables|Gem]] |
Revision as of 06:16, 8 August 2005
Gems are high-risk, high-profit commodities intended for traders and found on the Midnight Ocean. Every capital island buys a different type of gem, depending on which archipelago in which it is located (i.e. emeralds would be bought by the Epsilon market; diamonds would be bought by the Alpha market, and so forth). Various times a day, some gems will spawn randomly at one colonized capital island. The sell price depends on how far you must sail them to their capital island; for instance, emeralds would cost less at Eta Island than at Alpha Island, because Eta is farther away from Epsilon than Alpha is.
Traders may buy the gems and sail them to the capital island, but there are risks. If you abandon your ship for over fifteen minutes with gems in the hold, the gems are stolen by mysterious forces, never to be seen again. The sea holds its risks as well, for twice the normal amount of gems are pillaged if you lose a sea battle.
Gems may not be sold to shoppes.
Gems may also be foraged from uncolonized islands, though this is a rare occurence.
Historical Notes
Gems were made a forageable commodity with release 2004-12-15.
Gems were introduced to the game with Beta release 2004-11-13.
Special gems (named after non-existent archipelagos) have occasionally been used as special event commodities. Because of this, it is possibly (but very rare) to win an unusable gem from brigands.