The Anti-list
The "Anti-list" is a list of requested game design features which the Ringers have confirmed will probably not be implemented in a future release.
Reasons for Anti-listing
Based on the Developers' comments on why particular ideas will probably not appear in game, some of the reasons are as follows:
Technical
- The server's performance could be adversely impacted
- Code improvements might allow the idea to be implemented e.g. the maximum number of hearties was increased after Lizthegrey optimized the database query
- Substantial infrastructure changes for features which are limited in scope
Download size
- Incremental client updates should be of a manageable size
- Avoid major expansions of existing artwork
Thematic
- Little to no code changes but the idea does not fit into the game world
Philosophical
- The idea runs contrary to the Developers' vision of the game
Ability to remove hats in tailor rack preview
Anti-listed for technical reasons
Automated purchasing of items for poe
Anti-listed for philosophical reasons
- No clicking on your shirt and then clicking 'sell' to get poe
- Cleaver
Black Ship bypassing during wartime
Anti-listed for philosophical reasons
- Cleaver
- However, blockades are not subject to the Black Ship
Brawls having "I'm ready" checkboxes
Anti-listed for philosophical reasons
Breaking up the parlor badge into separate per-game badges
Anti-listed for philosophical reasons
Changing build/walk types
Anti-listed due to download size
Clothing
Anti-listed for technical reasons
- Bustle/Victorian 'poofy' dress
- Carried items (parasols and such)
- Fancy gloves
- Swapping clothes of the pirate genders
- Waist-length hair, floor length capes
Anti-listed for thematic reasons
- Anything showing chest hair (bare chests are apparently allowed now)
- Bonnet, sandals and warrior woman chain mail outfit
- Jester hats, big shrouding cloaks, male sarongs
- Tattoos, jewelry and other 'minor' items
- Thigh-high boots
- Secondary stripe color on shirts
Anti-listed for philosophical reasons
- Non-gaudy crowns
- Nemo "Because Cleaver decreed it."
- User customized clothing colors
- Nemo "Unfortunately, that would utterly destroy the herb, textiles and clothing economies."
Anti-listed due to download size
- Oversized or simply 'masculine' clothing on females
- Nemo "If you want to dress like a man, play a man. The art's all there."
Items that the Developers have stated are unlikely but possible
- Scabbards, sheaths
Clothing/clothes/items used for bonus/bonuses/increase stat/decrease stat
Anti-listed for philosophical reasons
Continents and mainlands
Anti-listed for technical reasons
Day and night cycles
Anti-listed due to download size
Familiar (parrot/monkey/octo) shoppe
Anti-listed for philosophical reasons
Flotsam moving
Anti-listed for technical reasons
- Cephalopod
- Initially intended but had to be tabled due to technical difficulties
Greeters
Anti-listed for philosophical reasons
- Answering petitions
- Scheduling shifts
- Note: These posts were before greetering was opened up to all players solely based on playtime.
Hearties
Anti-listed for philosophical reasons
- Hearty chat/broadcast
- Remote hearty command
Housing
Anti-listed for philosophical reasons
- Functional crafting puzzle stations to process commodities
- Mass hearty invite into housing
- Standalone housing
Anti-listed for technical reasons
- "Anytime" houses that exist all the time
- Configuring housing to allow entering when the owner or roommates are not around
At current, you can configure your housing to allow various groups (hearties, crewmates, flagmates, or anyone) to come in when you are home without knocking - this entry on the Anti-list only refers to allowing pirates who are not your roommates into your house when there is no one else there. Consider how long the scrolling list of shacks could be if everyone decided to have anytime entry enabled.
Throwing a party at your house allows anyone access via the noticeboard for one hour, even if you are not there.
In-game voice chat server
Anti-listed for philosophical reasons
- Cleaver
- It might require a lot more network bandwidth than what Grey Havens has available
- The official Discord server has no voice channels for moderation reasons.
Jobbing with brigands
Anti-listed for philosophical reasons
Loans
Anti-listed for philosophical reasons
Anti-listed for philosophical reasons
- /vwho ship
- Attack brigand missions, keeping charts or pillaged goods
- Choosing which vessel you can board (by name)
NPPs
Anti-listed for philosophical reasons
- Fighting each other
- For example, brigands attacking merchant brigands.
- Cleaver
Numerical stats (loaded cannon number is not a stat)
Anti-listed for philosophical reasons
Ocean
Anti-listed for technical reasons
- Making the world round when merging two oceans together
- Merging Emerald and Meridian
Personal upkeep or food/drink (required only)
Anti-listed for philosophical reasons
Pets
- Clothes, toys, toy clothes
Anti-listed for philosophical reasons
Prison/jail/thieves/thief of any sort (for non-banned players)
Anti-listed for philosophical reasons
Puzzles
Anti-listed for philosophical reasons
- Basic slide (squares with sliding pictures or numbers etc) or memory puzzles
- Giving some players control over others' ability to play
- Hypnos
- In particular for Treasure Haul, commanding officers cannot:
- Force players out of the puzzle (except by /plank - if a player could be forced out they might leave the ship anyway)
- Completely enable/disable the puzzle
- Arcturus
- In particular for Treasure Haul, commanding officers cannot:
- House bank PoE fountain for wagering carousing puzzles
- More duty unless balancing with existing can be achieved
- Non-consensual on land
Anti-listed for technical reasons
- Watching Swordfight (and Rumble) in real-time
Recycling old items
Anti-listed for philosophical reasons
Religion of any kind
Anti-listed for philosophical reasons
Removal of PvP (player vs player)
Anti-listed for philosophical reasons
Repair of inventory items
Anti-listed for philosophical reasons
Ships
Anti-listed for philosophical reasons
- Ability to pilot/navigate your own ship, control your ship or command ship without a crew or when you don't have the required stats/rank
This is from before navy missions where the only way for non-officers to gain navigation experience was to be ordered to that duty station.
- Lifeboats
- Upgrades
- With magicked supplies going head to head against ships with player-bought stock
This was specifically about greeter pillages although navy ships would likely fall into this category too.
Anti-listed for technical reasons
- Getting the location when the mouse is hovered over the deed
- Peghead
- The /vwho command has been available to provide the same information in a different way since the November 26th 2003 beta release.