The Anti-list

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(Redirected from Anti-list)

The "Anti-list" is a list of requested game design features which the Ringers have confirmed will probably not be implemented in a future release.

Reasons for Anti-listing

Based on the Developers' comments on why particular ideas will probably not appear in game, some of the reasons are as follows:

Technical

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  • The server's performance could be adversely impacted
    • Code improvements might allow the idea to be implemented e.g. the maximum number of hearties was increased after Lizthegrey optimized the database query
  • Substantial infrastructure changes for features which are limited in scope

Download size

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  • Incremental client updates should be of a manageable size
    • Avoid major expansions of existing artwork

Thematic

  • Little to no code changes but the idea does not fit into the game world

Philosophical

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  • The idea runs contrary to the Developers' vision of the game



Ability to remove hats in tailor rack preview

Anti-listed for technical reasons

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Automated purchasing of items for poe

Anti-listed for philosophical reasons

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  • No clicking on your shirt and then clicking 'sell' to get poe
  • Cleaver

Black Ship bypassing during wartime

Anti-listed for philosophical reasons

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  • Cleaver
  • However, blockades are not subject to the Black Ship

Brawls having "I'm ready" checkboxes

Anti-listed for philosophical reasons

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Breaking up the parlor badge into separate per-game badges

Anti-listed for philosophical reasons

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Changing build/walk types

Anti-listed due to download size

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Clothing

Anti-listed for technical reasons

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Bustle/Victorian 'poofy' dress
Carried items (parasols and such)
Fancy gloves
Swapping clothes of the pirate genders
Waist-length hair, floor length capes

Anti-listed for thematic reasons

Anything showing chest hair (bare chests are apparently allowed now)
Bonnet, sandals and warrior woman chain mail outfit
Jester hats, big shrouding cloaks, male sarongs
Tattoos, jewelry and other 'minor' items
Thigh-high boots
Secondary stripe color on shirts

Anti-listed for philosophical reasons

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Non-gaudy crowns
  • Nemo "Because Cleaver decreed it."
User customized clothing colors
  • Nemo "Unfortunately, that would utterly destroy the herb, textiles and clothing economies."

Anti-listed due to download size

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Oversized or simply 'masculine' clothing on females
  • Nemo "If you want to dress like a man, play a man. The art's all there."

Items that the Developers have stated are unlikely but possible

Scabbards, sheaths

Clothing/clothes/items used for bonus/bonuses/increase stat/decrease stat

Anti-listed for philosophical reasons

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Continents and mainlands

Anti-listed for technical reasons

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Day and night cycles

Anti-listed due to download size

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Familiar (parrot/monkey/octo) shoppe

Anti-listed for philosophical reasons

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Flotsam moving

Anti-listed for technical reasons

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  • Cephalopod
    • Initially intended but had to be tabled due to technical difficulties

Greeters

Anti-listed for philosophical reasons

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Answering petitions
Scheduling shifts
  • Note: These posts were before greetering was opened up to all players solely based on playtime.

Hearties

Anti-listed for philosophical reasons

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Hearty chat/broadcast
Remote hearty command

Housing

Anti-listed for philosophical reasons

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Functional crafting puzzle stations to process commodities
  • Nemo
  • Nemo
    • Practice stations might be possible at some point.
Mass hearty invite into housing
Standalone housing

Anti-listed for technical reasons

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"Anytime" houses that exist all the time
Configuring housing to allow entering when the owner or roommates are not around

At current, you can configure your housing to allow various groups (hearties, crewmates, flagmates, or anyone) to come in when you are home without knocking - this entry on the Anti-list only refers to allowing pirates who are not your roommates into your house when there is no one else there. Consider how long the scrolling list of shacks could be if everyone decided to have anytime entry enabled.

Throwing a party at your house allows anyone access via the noticeboard for one hour, even if you are not there.

In-game voice chat server

Anti-listed for philosophical reasons

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  • Cleaver
  • It might require a lot more network bandwidth than what Grey Havens has available
  • The official Discord server has no voice channels for moderation reasons.

Jobbing with brigands

Anti-listed for philosophical reasons

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Loans

Anti-listed for philosophical reasons

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Navy

Anti-listed for philosophical reasons

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/vwho ship
Attack brigand missions, keeping charts or pillaged goods
Choosing which vessel you can board (by name)

NPPs

Anti-listed for philosophical reasons

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Fighting each other
  • For example, brigands attacking merchant brigands.
  • Cleaver

Numerical stats (loaded cannon number is not a stat)

Anti-listed for philosophical reasons

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Ocean

Anti-listed for technical reasons

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Making the world round when merging two oceans together
Merging Emerald and Meridian

Personal upkeep or food/drink (required only)

Anti-listed for philosophical reasons

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Pets

Clothes, toys, toy clothes

Anti-listed for philosophical reasons

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Prison/jail/thieves/thief of any sort (for non-banned players)

Anti-listed for philosophical reasons

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Puzzles

Anti-listed for philosophical reasons

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Basic slide (squares with sliding pictures or numbers etc) or memory puzzles
Giving some players control over others' ability to play
  • Hypnos
    • In particular for Treasure Haul, commanding officers cannot:
      • Force players out of the puzzle (except by /plank - if a player could be forced out they might leave the ship anyway)
      • Completely enable/disable the puzzle
      • Arcturus
House bank PoE fountain for wagering carousing puzzles
More duty unless balancing with existing can be achieved
Non-consensual on land

Anti-listed for technical reasons

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Watching Swordfight (and Rumble) in real-time

Recycling old items

Anti-listed for philosophical reasons

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Religion of any kind

Anti-listed for philosophical reasons

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Removal of PvP (player vs player)

Anti-listed for philosophical reasons

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Repair of inventory items

Anti-listed for philosophical reasons

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Ships

Anti-listed for philosophical reasons

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Ability to pilot/navigate your own ship, control your ship or command ship without a crew or when you don't have the required stats/rank

This is from before navy missions where the only way for non-officers to gain navigation experience was to be ordered to that duty station.

Lifeboats
Upgrades
With magicked supplies going head to head against ships with player-bought stock

This was specifically about greeter pillages although navy ships would likely fall into this category too.

Anti-listed for technical reasons

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Getting the location when the mouse is hovered over the deed

Shotgun/firearm/pistol/rifle/any gun at all as an accessory

Anti-listed for philosophical reasons

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Underlining names of flagmates in a scene

Anti-listed for technical reasons

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See also