Route color
Route Color is an indication on maps shown on the archipelago and island articles of what might rings brigand ships that are spawned by a player ship on that route will have.
Contents
[hide]Determining a route color
These are determined by players taking out sloops. If they eventually start spawning red brigand/barbarian ships that attempt to engage the players, it is considered a red route. This is usually an agreed consensus among the players; however, it is not always accurate.
What it means
Just because a route is red does not mean player ships will only spawn red brigands/barbarians; rather, they will spawn all colors below that. Green routes will spawn aqua, teal, and green ships; orange routes will spawn aqua, teal, green, green-yellow, yellow, yellow-orange, and orange ships. Contrary to what the maps may convey, however, difficulty is not necessarily the same for an entire charted route. Rather, it is per league: the spawn difficulty will be dependent upon the league the ship is traveling along at the time, not the route it has charted.
Updating the route color
Once a route color is determined, it needs to be updated in several YPPedia articles. This needs to be done in four places:
- The island you sailed from.
- The island you were sailing to.
- The archipelago you are in.
- The ocean you are on.
External/Other Links
Forum thread - What constitutes a red route?