Might ring

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Revision as of 06:23, 8 August 2006 by Barrister (talk | contribs) (Effects of Might Rings: caps)

Every ship on the seas has a strength rating known as "might". Might is shown by a small ring around each ship: the might ring. The Might ring serves as an indicator of the strength of an enemy ship relative to one's own ship.

Blue ships are weaker than yours, green ships are relatively even, and red ships are stronger than yours.

Calculations

Several factors go into the color of a ship's might ring relative to another ship. One important factor that goes into the strength of a might ring is the number of pirates on board. A ship with many more pirates on board is likely to have a higher might ring than a ship with only a few pirates. Another factor that determines the strength of the might ring is the skill of the pirates on board. Carousing puzzles do not factor into this, nor do crafting puzzles. Thus, the only statistics that factor into the might ring calculations are those of duty puzzles such as sailing or carpentry. It is not known exactly how each pirate's statistics factor into the might ring, but a higher puzzle standing will lead to a stronger might ring.

The size of ship does not factor into the might ring calculations. Thus, one pirate on a sloop might view one pirate on a war brig as having a similar might ring.

Effects of Might Rings

Attacking ships of different might ring colors can have various consequences. If a ship engages an enemy with a blue might ring, it risks being engaged by the black ship. Conversely, if a ship engages an enemy brigand with an orange or red might ring, there is a random chance that they could encounter a Brigand King.

Might rings are commonly used by the commanding officer of a ship to determine what brigands to attack. Generally, a green-ringed enemy has the best possibility of being a winnable fight while still giving a large amount of booty. Ships with easier might rings may bring easier fights, but they will often bring in less booty, and attacking stronger might rings can often lead to losses.

See Also