User talk:Wrs1864b

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Removing surplus links

Ahoy! Surplus links are generally removed because there's already a link to the same place somewhere further up on the page. If we link to a page every time its name gets mentioned, it creates a logistical nightmare whenever the links need changing. As for the article Rent redirecting to Tax baseline, the rent is what people pay for stall upkeep - it inlcudes both the tax baseline AND the island's extra tax. Fair winds! --Belthazar451 04:31, 21 March 2012 (PDT)

  • Yes, it appears that the redirect from rent was changed to point to "tax", which doesn't tell you want the various rent values are. There isn't any reason why the yppedia should make it so hard to find stuff. Before I made my changes, there was only one link to "tax baseline" in the entire yppedia. You are quite wrong about creating a logistical nightmare, that's what redirects are for. Wrs1864b 06:36, 21 March 2012 (PDT)

NPCs and drop patterns

Ahoy - re your edit to Skellie here, are you certain that the NPCs don't take a sword's drop pattern into account at all? In other articles I've avoided stating if the drop pattern has any effect, because I couldn't find a source for it - and it's quite a bold statement to make. I've heard forum whispers that NPCs do use some metrics calculated from drop patterns - The ratio of the four block colours for instance - but I have yet to see solid proof. I can't be sure they do do this, can you be sure they don't do this? :P --Therobotdude 05:52, 17 August 2014 (PDT)

There have been a bunch of threads discussing it over the years, and yes, the color distribution seems likely to make a difference, but not the pattern. Yes, I guess I'm making a bold claim, but it is a heck of a lot less bold than the claim that sticks are less effective. Without looking at the source code, it is almost impossible to prove, but one indications is that NPCs SF boards always form a perfect "U" shape. (OK, there is one block that is sometimes out of the perfect "U".) If you drop a single large sword, it doesn't appear as a sword on their board, but melts into the "U". You can't have NPCs paying attention to the pattern when the pattern is mushed. Wrs1864b 06:51, 17 August 2014 (PDT)
I have replied on Talk:Skellie. Chupchup 06:55, 17 August 2014 (PDT)

"Limited edition" versus "Mystery"

Ahoy! The headings on the trinkets article are also anchor links. If you want to update the headings (for a change, mind you, which isn't even available on the production oceans yet) then you'd better be prepared to hunt down the hundred-odd anchor links that point to that heading and update them too. It's entirely possible the Ringers will wind up changing the game to match the wiki's terminology - wouldn't be the first time that had happened. =P --Belthazar451 13:58, 1 October 2014 (PDT)

Kirin Island (Cerulean)

Please explain your reasoning for why the shops have been renamed on Kirin (and what they were renamed to). Looking at the pictures provided, I can't see a connection between the buildings under the dusted category and the existing ones in the list of buildings. --Thunderbird 22:36, 25 January 2017 (UTC)


correct bs about seeing only the last 10 lines of chat log as is shown by using the help button

While it may have been incorrect to assume that what was displayed was what was actually submitted (though, honestly, displaying a random amount of chat is odd behavior, because random), I most certainly did not say anything about ten lines. Nearly every time I looked at it, it had quite a bit more than that.
The only bs atm is your barnacle summary and your attitude. --Budclare2 01:15, 3 December 2017 (UTC)
I'm not going to comment on that, but essentially, the behaviour of how much chat is submitted over an amount of unknown time seems to be the case for me. I tested it myself; I could even see chat lines by pirates I have muted, which I thought was strange, really...... Gunnerfreak on Cerulean 12:01, 3 December 2017 (UTC)
For security reasons, you should not be able to tell how much text is recorded by the server and then saved with the complaint. If you could some how figure it out, you would know how long you needed to wait for the evidence to be lost. The amount of text displayed may not be random, but it shouldn't matter. Of course, nothing from client (other than what the player contributes) can be trusted, all trusted data must have been saved on the server. Wrs1864b 13:38, 3 December 2017 (UTC)