Sloop-MainDeck.xml

From YPPedia

This page contains XML from a scene from a ship in Puzzle Pirates. This XML can be used by Yohoho Tools, a scene editor program for Puzzle Pirates, to help pirates plan and create custom furniture arrangements without spending PoE or causing furniture decay in-game. To use this data in Yohoho Tools, select the XML below, paste it into a text editor (simple ones such as Notepad++ work), save it as 'Sloop-MainDeck.xml', and open that file with Yohoho Tools. The XML you need to select is everything from the leading <?xml version="1.0" standalone="yes"?> tag to the ending </scene> tag, inclusive.


Download XML


<?xml version="1.0" standalone="yes"?>

<scene name="Main Deck" version="1" type="vesseldeck">
  <spot defaultEntranceId="1">
    <portal portalId="3" x="1002" y="1202" orient="5"/>
    <portal portalId="1" x="301" y="1401" orient="3"/>
    <portal portalId="4" x="803" y="1200" orient="3"/></spot>
  <miso>
    <swidth>9</swidth>
    <sheight>9</sheight>
    <defTileSet>8</defTileSet>
    <sections>
      <section x="0" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 851969, 851969, 851968, 851968, 851969, 851968</base>
        <objects>
          <object tileId="1114114" x="4" y="8"/>
          <object tileId="1245185" x="0" y="8"/>
          <object tileId="1114114" x="2" y="8"/>
          <object tileId="1048578" x="6" y="8"/>
          <object tileId="1114114" x="8" y="8"/></objects>
      </section>
      <section x="9" y="9" width="9">
        <base>851968, 851969, 851969, 851968, 851968, 851968, 851969, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851969, 851968, 851968, 851969, 851969, 851968, 851968, 851969, 851968, 851968, 851968, 851969, 851968, 851968, 851969, 851969, 851968, 851968, 851968, 851968, 851969, 851968, 851968, 851968, 851968, 851968, 851968, 851969, 851968, 851969, 851968, 851968, 851968, 851969, 851969, 851968, 851968, 524289, 524292, 524291, 524292, 524292, 524290, 524289, 524288, 524292, 524292, 524289, 524291, 524292, 524288, 524290, 524291, 524292, 0</base>
        <objects>
          <object tileId="1048576" x="16" y="15"/>
          <object tileId="1114112" x="12" y="15"/>
          <object tileId="1114112" x="14" y="15"/>
          <object tileId="2359296" x="10" y="17"/>
          <object tileId="2359296" x="12" y="17"/>
          <object tileId="2359296" x="14" y="17"/>
          <object tileId="2359296" x="16" y="17"/>
          <object tileId="3473408" x="10" y="11"/>
          <object tileId="26411008" x="11" y="15"/>
          <object tileId="3538945" x="15" y="9" action="vessel:duty:gunnery"/>
          <object tileId="3538944" x="15" y="15" action="vessel:duty:gunnery"/>
          <object tileId="1114112" x="10" y="15" action="vessel:duty:sail"/>
          <object tileId="3604480" x="13" y="12" action="vessel:duty:navigation"/></objects>
      </section>
      <section x="9" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 851969, 851968, 851968, 851968, 851968, 851968</base>
        <objects>
          <object tileId="1048578" x="16" y="8"/>
          <object tileId="3342336" x="12" y="8"/>
          <object tileId="1114114" x="14" y="8"/>
          <object tileId="1114114" x="12" y="8" action="vessel:duty:sail"/>
          <object tileId="1114114" x="10" y="8" action="vessel:duty:sail"/>
          <object tileId="3342337" x="11" y="8" priority="1"/></objects>
      </section>
      <section x="0" y="9" width="9">
        <base>851969, 851968, 851969, 851969, 851969, 851968, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851968, 851968, 851969, 851969, 851969, 851968, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 851968, 851969, 851969, 851968, 851969, 851969, 851969, 0, 0, 0, 0, 0, 0, 524292, 524289, 524289, 0, 0, 0, 0, 0, 0, 0, 524291, 524290</base>
        <objects>
          <object tileId="2359296" x="8" y="17"/>
          <object tileId="4915201" x="2" y="9"/>
          <object tileId="2359296" x="6" y="17"/>
          <object tileId="1114112" x="4" y="15"/>
          <object tileId="2424832" x="2" y="17"/>
          <object tileId="2359296" x="4" y="17"/>
          <object tileId="1245184" x="0" y="15"/>
          <object tileId="1114112" x="2" y="15"/>
          <object tileId="4849664" x="0" y="9"/>
          <object tileId="1048576" x="6" y="15"/>
          <object tileId="1114112" x="8" y="15"/>
          <object tileId="26017792" x="1" y="9"/>
          <object tileId="3211264" x="7" y="12"/>
          <object tileId="3801089" x="0" y="11" action="vessel:duty:carpentry"/>
          <object tileId="3997697" x="2" y="14" action="vessel:exit"/>
          <object tileId="3538945" x="5" y="9" action="vessel:duty:gunnery"/>
          <object tileId="3538944" x="5" y="15" action="vessel:duty:gunnery" priority="-1"/></objects>
      </section>
      <section x="27" y="9" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="2490368" x="27" y="14"/></objects>
      </section>
      <section x="18" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851968, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="983041" x="19" y="8"/></objects>
      </section>
      <section x="18" y="9" width="9">
        <base>851968, 851968, 851968, 0, 0, 0, 0, 0, 0, 851968, 851968, 851968, 851968, 851968, 0, 0, 0, 0, 851969, 851968, 851968, 851968, 851968, 851968, 0, 0, 0, 851968, 851968, 851969, 851969, 851968, 851968, 0, 0, 0, 851968, 851969, 851968, 851968, 0, 0, 0, 0, 0, 851969, 851969, 0, 0, 0, 0, 0, 0, 0, 524292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="917504" x="21" y="14"/>
          <object tileId="983040" x="19" y="15"/>
          <object tileId="2293760" x="21" y="17"/>
          <object tileId="2359296" x="18" y="17"/>
          <object tileId="917504" x="23" y="13"/>
          <object tileId="917505" x="21" y="9"/>
          <object tileId="917505" x="23" y="10"/>
          <object tileId="2228224" x="23" y="16"/>
          <object tileId="2228224" x="25" y="15"/>
          <object tileId="42729472" x="26" y="15"/>
          <object tileId="3866624" x="18" y="12" action="vessel:hold"/></objects>
      </section>
      <section x="-9" y="9" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 851969, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 0, 0, 0, 0, 0, 0, 0, 0, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="1310720" x="-1" y="11"/>
          <object tileId="1310720" x="-1" y="12"/>
          <object tileId="1114113" x="-1" y="14"/>
          <object tileId="1114113" x="-1" y="10"/></objects>
      </section>
      <section x="-9" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851968</base>
        <objects></objects>
      </section>
    </sections>
  </miso>
  <miso>
    <swidth>9</swidth>
    <sheight>9</sheight>
    <defTileSet>8</defTileSet>
    <sections>
      <section x="0" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 851969, 851969, 851968, 851968, 851969, 851968</base>
        <objects>
          <object tileId="1114114" x="4" y="8"/>
          <object tileId="1245185" x="0" y="8"/>
          <object tileId="1114114" x="2" y="8"/>
          <object tileId="1048578" x="6" y="8"/>
          <object tileId="1114114" x="8" y="8"/></objects>
      </section>
      <section x="9" y="9" width="9">
        <base>851968, 851969, 851969, 851968, 851968, 851968, 851969, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851969, 851968, 851968, 851969, 851969, 851968, 851968, 851969, 851968, 851968, 851968, 851969, 851968, 851968, 851969, 851969, 851968, 851968, 851968, 851968, 851969, 851968, 851968, 851968, 851968, 851968, 851968, 851969, 851968, 851969, 851968, 851968, 851968, 851969, 851969, 851968, 851968, 524289, 524292, 524291, 524292, 524292, 524290, 524289, 524288, 524292, 524292, 524289, 524291, 524292, 524288, 524290, 524291, 524292, 0</base>
        <objects>
          <object tileId="1048576" x="16" y="15"/>
          <object tileId="1114112" x="12" y="15"/>
          <object tileId="1114112" x="14" y="15"/>
          <object tileId="2359296" x="10" y="17"/>
          <object tileId="2359296" x="12" y="17"/>
          <object tileId="2359296" x="14" y="17"/>
          <object tileId="2359296" x="16" y="17"/>
          <object tileId="3473408" x="10" y="11"/>
          <object tileId="26411008" x="11" y="15"/>
          <object tileId="3538945" x="15" y="9" action="vessel:duty:gunnery"/>
          <object tileId="3538944" x="15" y="15" action="vessel:duty:gunnery"/>
          <object tileId="1114112" x="10" y="15" action="vessel:duty:sail"/>
          <object tileId="3604480" x="13" y="12" action="vessel:duty:navigation"/></objects>
      </section>
      <section x="9" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 851969, 851968, 851968, 851968, 851968, 851968</base>
        <objects>
          <object tileId="1048578" x="16" y="8"/>
          <object tileId="3342336" x="12" y="8"/>
          <object tileId="1114114" x="14" y="8"/>
          <object tileId="1114114" x="12" y="8" action="vessel:duty:sail"/>
          <object tileId="1114114" x="10" y="8" action="vessel:duty:sail"/>
          <object tileId="3342337" x="11" y="8" priority="1"/></objects>
      </section>
      <section x="0" y="9" width="9">
        <base>851969, 851968, 851969, 851969, 851969, 851968, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851968, 851968, 851969, 851969, 851969, 851968, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 851968, 851969, 851969, 851968, 851969, 851969, 851969, 0, 0, 0, 0, 0, 0, 524292, 524289, 524289, 0, 0, 0, 0, 0, 0, 0, 524291, 524290</base>
        <objects>
          <object tileId="2359296" x="8" y="17"/>
          <object tileId="4915201" x="2" y="9"/>
          <object tileId="2359296" x="6" y="17"/>
          <object tileId="1114112" x="4" y="15"/>
          <object tileId="2424832" x="2" y="17"/>
          <object tileId="2359296" x="4" y="17"/>
          <object tileId="1245184" x="0" y="15"/>
          <object tileId="1114112" x="2" y="15"/>
          <object tileId="4849664" x="0" y="9"/>
          <object tileId="1048576" x="6" y="15"/>
          <object tileId="1114112" x="8" y="15"/>
          <object tileId="26017792" x="1" y="9"/>
          <object tileId="3211264" x="7" y="12"/>
          <object tileId="3801089" x="0" y="11" action="vessel:duty:carpentry"/>
          <object tileId="3997697" x="2" y="14" action="vessel:exit"/>
          <object tileId="3538945" x="5" y="9" action="vessel:duty:gunnery"/>
          <object tileId="3538944" x="5" y="15" action="vessel:duty:gunnery" priority="-1"/></objects>
      </section>
      <section x="27" y="9" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="2490368" x="27" y="14"/></objects>
      </section>
      <section x="18" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851968, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="983041" x="19" y="8"/></objects>
      </section>
      <section x="18" y="9" width="9">
        <base>851968, 851968, 851968, 0, 0, 0, 0, 0, 0, 851968, 851968, 851968, 851968, 851968, 0, 0, 0, 0, 851969, 851968, 851968, 851968, 851968, 851968, 0, 0, 0, 851968, 851968, 851969, 851969, 851968, 851968, 0, 0, 0, 851968, 851969, 851968, 851968, 0, 0, 0, 0, 0, 851969, 851969, 0, 0, 0, 0, 0, 0, 0, 524292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="917504" x="21" y="14"/>
          <object tileId="983040" x="19" y="15"/>
          <object tileId="2293760" x="21" y="17"/>
          <object tileId="2359296" x="18" y="17"/>
          <object tileId="917504" x="23" y="13"/>
          <object tileId="917505" x="21" y="9"/>
          <object tileId="917505" x="23" y="10"/>
          <object tileId="2228224" x="23" y="16"/>
          <object tileId="2228224" x="25" y="15"/>
          <object tileId="42729472" x="26" y="15"/>
          <object tileId="3866624" x="18" y="12" action="vessel:hold"/></objects>
      </section>
      <section x="-9" y="9" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 851969, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 0, 0, 0, 0, 0, 0, 0, 0, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="1310720" x="-1" y="11"/>
          <object tileId="1310720" x="-1" y="12"/>
          <object tileId="1114113" x="-1" y="14"/>
          <object tileId="1114113" x="-1" y="10"/></objects>
      </section>
      <section x="-9" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851968</base>
        <objects></objects>
      </section>
    </sections>
  </miso>
</scene>