Portal:Handbook/Exploration/Selected article/4
Treasure Haul is available in an Atlantean Outpost whenever a sunken ship leaves a wreck or a killed monster leaves a carcass. The puzzle is played as normal except for the addition of a 2x2 chest. If the chest piece is cleared to the top of the Treasure Haul board, a treasure chest, or locker, is transferred to the Booty and its contents will be distributed to the players during booty division.
The better pirates are at 'hauling', the faster the treasure will be brought aboard. Hauling while your vessel is directly on top of the wreck is more efficient than hauling from an adjacent position. The treasure currently consists of PoE, which is added to the ship's booty chest for division if the ship manages to leave the board and port.
To play, coins are moved up and down the board until they form 3's, 4's, and so on. The combos work exactly the same as bilging, where clearing coins forms new lines of 3 and 4 etc. which then clear themselves, repeating until there are no more lines.
Sometimes gems will appear in the puzzle. These consist of a red gem that clears all the puzzle pieces in the same row and column (cross pattern), and a green gem that clears all the puzzle pieces diagonally to the gem (X pattern). The gem effects can be chained by placing another gem into a gem's "clearing area". Learn more about Treasure Hauling...