Event-Sloop2-MainHold.xml

From YPPedia

This page contains XML from a scene from a ship in Puzzle Pirates. This XML can be used by Yohoho Tools, a scene editor program for Puzzle Pirates, to help pirates plan and create custom furniture arrangements without spending PoE or causing furniture decay in-game. To use this data in Yohoho Tools, select the XML below, paste it into a text editor (simple ones such as Notepad++ work), save it as 'Event-Sloop2-MainHold.xml', and open that file with Yohoho Tools. The XML you need to select is everything from the leading <?xml version="1.0" standalone="yes"?> tag to the ending </scene> tag, inclusive.


Download XML



<?xml version="1.0" standalone="yes"?>

<scene type="vessel" version="0" name="Main Hold"> 

<zations> <zation colorId="1" classId="9"/> 
<zation colorId="6" classId="10"/></zations> 
<spot defaultEntranceId="1"> 
<portal name="up" orient="3" y="1200" x="1403" portalId="1"/></spot> 

<miso> 
<swidth>9</swidth> 
<sheight>9</sheight> 
<defTileSet>268</defTileSet> 
  <sections> 
  <section y="9" x="9" width="9">
    <base>851969, 851969, 851969, 851968, 851969, 851968, 851969, 851968, 0, 851969, 851969, 851969, 851969, 851969, 851968, 851969, 851969, 0, 851969, 851968, 851969, 851969, 851968, 851969, 851969, 851968, 851968, 851968, 851969, 851968, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851968, 851968, 851968, 851968, 0, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851968, 0, 851969, 851969, 851969, 851969, 851968, 851969, 851968, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base> 
    <objects> 
      <object y="12" x="13" tileId="2949120"/> 
      <object y="11" x="10" tileId="24641536"/> 
      <object y="12" x="17" tileId="36569088" action="vessel:hold"/> 
      <object y="9" x="16" tileId="3735552" action="vessel:duty:bilge"/> 
      <object y="15" x="16" tileId="3735553" action="vessel:duty:bilge"/> 
      <object y="15" x="13" tileId="3801088" action="vessel:duty:carpentry"/> 
      <object y="9" x="10" tileId="4128769" action="vessel:booty"/></objects> 
  </section> 
  <section y="0" x="0" width="9"> 
    <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851969, 851968, 851968, 851968, 851969, 851968, 851968, 851968</base> 
    <objects> 
      <object y="7" x="7" tileId="3014656"/> 
      <object y="7" x="5" tileId="3014656"/> 
      <object y="7" x="3" tileId="3014656"/> 
      <object y="7" x="1" tileId="3014656"/></objects> 
  </section> 
  <section y="0" x="9" width="9"> <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851968, 851968, 851969, 851969, 851969, 851968, 851969, 0</base> 
    <objects> 
      <object y="7" x="9" tileId="3014656"/> 
      <object y="7" x="13" tileId="3014656"/> 
      <object y="7" x="15" tileId="3014656"/> 
      <object y="7" x="11" tileId="3014656"/> 
      <object y="7" x="16" tileId="3014656" priority="-5"/></objects> 
  </section> 
  <section y="9" x="0" width="9"> 
    <base>851968, 851969, 851969, 851968, 851968, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851969, 851968, 851968, 851968, 851969, 851969, 851968, 851969, 851969, 851969, 851969, 851969, 851969, 851969, 851968, 851968, 851968, 851968, 851968, 851969, 851969, 851969, 851969, 851968, 851968, 851968, 851968, 851968, 851969, 851969, 851968, 851968, 851968, 851969, 851969, 851969, 851968, 851968, 851969, 851969, 851968, 851968, 851968, 851969, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base> 
    <objects> 
      <object y="9" x="7" tileId="4063233" action="vessel:navigate"/></objects> 
  </section> 
  <section y="9" x="-9" width="9"> 
    <base>0, 0, 0, 0, 0, 0, 0, 851968, 851968, 0, 0, 0, 0, 0, 0, 0, 851968, 851968, 0, 0, 0, 0, 0, 0, 0, 851969, 851968, 0, 0, 0, 0, 0, 0, 0, 851968, 851969, 0, 0, 0, 0, 0, 0, 0, 851968, 851968, 0, 0, 0, 0, 0, 0, 0, 851969, 851968, 0, 0, 0, 0, 0, 0, 0, 851968, 851969, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base> 
    <objects> 
      <object y="9" x="-3" tileId="3080193"/> 
      <object y="15" x="-3" tileId="3080193"/> 
      <object y="11" x="-3" tileId="3080192"/> 
      <object y="13" x="-3" tileId="3080192"/></objects> 
  </section> 
  <section y="0" x="-9" width="9"> 
    <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851968</base> 
    <objects> 
      <object y="7" x="-1" tileId="3014656"/></objects> 
  </section> 
  </sections> 
</miso> 

<namedlocs/> 

</scene>