Changing Tides

From YPPedia
Changing Tides at a Glance
Hunter Ocean
Last Captain Zuf
Senior Officer(s) Amasa, Amaya, Caita, Greengem, Hooch, Kidd, Kon, Obelisk, Psycopunk, Tikal
Politics Autocratic
Shares Even
Flag Affiliation EAC
Founded 23 April, 2006
Dormant or disbanded as of 8 January, 2008
Favicon.png Crew Info
Crews-Changing Tides.jpg

Changing Tides was a crew that sailed the Hunter Ocean.

Public Statement

The changing tides are slow but inexorable. When the tide comes in, you better watch out for your little castles in the sand, and when the tide goes out, we leave many little treasures behind for our friends and allies.

The tides go in, the tides go out. The only constant is the changing.

The crew colors are green, blue, and grey in any combination and not necessarily all together. This is not a mandatory thing but it is fun to have an outfit for the crew, especially for going to blockades in or meetings.

Anyone may join the crew, just ask an officer and once they are free they will hire you.

Any donations may be put into the Short Hake.

This crew is a professional yet fun group of people. Showing respect for others is a must here, and if you have troubles or see someone being disrespectful please bring it to the attention of the captain or an SO and they will deal with it.

Kraken's blood is divided into the booty.

Crew Articles

  1. Show respect, including treating fellow pirates well.
  2. Respect superior officers.
  3. Do not gun unless you are asked.
  4. You MUST ask for and recieve permission to board any ship not in port. Just say "ptb <ship name>", and wait to get back a "pg" (permission granted).
  5. If you have to leave in the middle of a battle please give at least a brief explanation, but try really hard not to have to.
  6. Leaving a pillage mid voyage but not in battle is fine, just bid a polite farewell.
  7. Repeated failure to follow these rules may result in expulsion or demotion. This does not happen often, but it is a possibility.

Promotion Requirements

  • Pirate: Must have two Narrow experience ratings in sailing, carpentry, gunnery, or bilge.
  • Officer: Must have Broad experience in all 4 duty puzzles, and Narrow in battle navigation. Must have better than Able in all 5, and at least two ratings of Renowned or above.
  • Fleet Officer: Must have Broad experience in the duty puzzles and battle navigation. Must have better than able in all 5, and at least three ratings of renowned or above. Battle Navigation standing must be at least Master. Exceptions may be made at the discretion of the Captain and Senior Officers.
  • Senior Officer: By invitation only. Asking makes ye less likely to be invited.
  • Captain: Position is currently filled.