Route color

From YPPedia
Revision as of 03:45, 27 April 2007 by Faulkston (talk | contribs)

Route color is an indication on maps shown on the archipelago and island articles of what might rings brigand ships that are spawned by a player ship on that route will have.

Determining a route color

These are determined by players taking out sloops. If they eventually start spawning red brigand/barbarian ships that attempt to engage the players, it is considered a red route. This is usually an agreed consensus among the players; however, it is not always accurate.

What it means

Just because a route is red does not mean player ships will only spawn red brigands/barbarians; rather, they will spawn all colors below that. Green routes will spawn aqua, teal, and green ships; orange routes will spawn aqua, teal, green, green-yellow, yellow, yellow-orange, and orange ships. Contrary to what the maps may convey, however, difficulty is not necessarily the same for an entire charted route. Rather, it is per league: the spawn difficulty will be dependent upon the league the ship is traveling along at the time, not the route it has charted.

Updating the route color

Once a route color is determined, it needs to be updated in several YPPedia articles. This needs to be done in four places:

  1. The island you sailed from.
  2. The island you were sailing to.
  3. The archipelago you are in.
  4. The ocean you are on.


External/Other Links

Forum thread - What constitutes a red route?