User contributions
From YPPedia
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- 03:31, 1 April 2024 (diff | hist) . . (+1,028) . . m Goblet Madness (→History: Goblet Day VII 2024 short recap)
- 06:09, 24 March 2024 (diff | hist) . . (+163) . . m GCPP:Proposal Summaries (During talking about puzzle crafting history with Mantid, noticed Gilthead was not on this list. Adding. Feel free to revert if I got it wrong.) (current)
- 19:28, 18 March 2024 (diff | hist) . . (-43) . . m Familiar (→Acquisition: Spotted the note that owls can't be traded. Owls can now be traded. Removed note.)
- 22:57, 15 March 2024 (diff | hist) . . (+34) . . m GCPP:Proposal-Gilthead (Adding second example game board from Flickr set, showing a shape multiplier and the workbench and river.) (current)
- 22:55, 15 March 2024 (diff | hist) . . (+139) . . N File:GCPP-Gilthead-Corinthian.PNG (GCPP Gilthead example board showing a piece shape multiplier (Corinthian). The screenshot also shows the workbench and river.) (current)
- 22:52, 15 March 2024 (diff | hist) . . (+40) . . m GCPP:Proposal-Gilthead (Adding a YPP! file of a game board. Most of the linked game boards are gone. I've found about 20 in the old Flickr account but will wait to spam. This is a good example.I'll find one with the workbench and river and stop at 2.)
- 22:50, 15 March 2024 (diff | hist) . . (+74) . . N File:GCPP-Gilthead-diagonal rainbow.png (GCPP Gilthead example board showing a diagonal rainbow match) (current)
- 05:26, 6 March 2024 (diff | hist) . . (+389) . . m Game Design/Discussion (→Shop Management: Fin for today. 28 of umm 27? Whitelist only buy/sell in Stalls & Shop(pes) https://discord.com/channels/1166405982390337568/1213596247156330537/1213596247156330537)
- 05:23, 6 March 2024 (diff | hist) . . (+1,786) . . m Game Design/Discussion (→Shop Puzzles: 26 & 27 (found a 28 for later) Sword pattern/rumble pattern testing rings, Tweaks to Shipwrighting)
- 05:18, 6 March 2024 (diff | hist) . . (+560) . . m Game Design/Discussion (→Shop Bazaars and Shop Buildings: 24 of 27 Add ability to top up labour badges with doubloons, similar to how we can do this w/ officer badges https://discord.com/channels/1166405982390337568/1210232610555699240/1210232610555699240)
- 05:16, 6 March 2024 (diff | hist) . . (+146) . . m Game Design/Discussion (→Drinking: 23 of 27 Turbo Drinking Game mode https://discord.com/channels/1166405982390337568/1209191839777689660/1209191839777689660)
- 05:14, 6 March 2024 (diff | hist) . . (+318) . . m Game Design/Discussion (→Docks: 22 of 27 Yer Jobs & Yer Shoppes and Stalls https://discord.com/channels/1166405982390337568/1208920978852290611/1208920978852290611)
- 05:11, 6 March 2024 (diff | hist) . . (+386) . . m Game Design/Discussion (→Blockades: 21 of 27 Ability to job for BK in blockades https://discord.com/channels/1166405982390337568/1208293464794468412/1208293464794468412)
- 05:08, 6 March 2024 (diff | hist) . . (+1,234) . . m Game Design/Discussion (→Ship Duty Puzzles: 19 & 20 of 27 Battle Navigation Moves shown from Crows Nest, Rework on Forage and new skill Mining)
- 05:03, 6 March 2024 (diff | hist) . . (+1,042) . . m Game Design/Discussion (→Pillaging: 18 of 27 Early Boarders/Brigand Liquidators https://discord.com/channels/1166405982390337568/1210014299490361384/1210014299490361384)
- 04:57, 6 March 2024 (diff | hist) . . (+1,229) . . m Game Design/Discussion (→Sea Monster Hunt: 16 & 17 of 27 Crow's Nest in Graveyard, What if all SMH maps worked like KH maps)
- 04:53, 6 March 2024 (diff | hist) . . (+771) . . m Game Design/Discussion (→Notice Board in Tab Order: 15 of 27 Forage Job offers https://discord.com/channels/1166405982390337568/1183578862592999515/1183578862592999515)
- 04:51, 6 March 2024 (diff | hist) . . (+1,315) . . m Game Design/Discussion (→Special Releases: 12, 13, 14 of 27 Suggestions for next box, LE color flower trinkets, Mark II Rogue Sloop)
- 04:44, 6 March 2024 (diff | hist) . . (+690) . . m Game Design/Discussion (→Flags: 11 of 27 update end game building https://discord.com/channels/1166405982390337568/1214059666926075964/1214059666926075964)
- 04:39, 6 March 2024 (diff | hist) . . (+1,199) . . m Game Design/Discussion (→Booty: 8, 9, 10 of 27 Public or Private booty profile, On the "ye known world" show the % of the ocean memmed., Furniture Rail similar to Clothing Rail)
- 04:32, 6 March 2024 (diff | hist) . . (+233) . . m Game Design/Discussion (→Appearance: 7 of 27 Introduce Kraken Injury to Production oceans https://discord.com/channels/1166405982390337568/1214402234188701776/1214402234188701776)
- 04:30, 6 March 2024 (diff | hist) . . (+441) . . m Game Design/Discussion (→Economy: 6 of 27 Combat RMT by offering bigger and better dubloon packages https://discord.com/channels/1166405982390337568/1211545793224507403/1211545793224507403)
- 04:28, 6 March 2024 (diff | hist) . . (+1,573) . . m Game Design/Discussion (→Client Interface, Issues, and Refinements: 3, 4, 5 of 27 Locking Accounts Upon Death, Puzzle Pirates: Golden Ages of Piracy, Will for pirates)
- 04:19, 6 March 2024 (diff | hist) . . (+1,225) . . m Game Design/Discussion (→Client Interface, Issues, and Refinements: 1 & 2 of 25+ Allow puzzles to fit max size clients, Auction House, Checking for new client BEFORE login)
- 17:36, 16 February 2024 (diff | hist) . . (+193) . . m Game Design/Discussion (→Cross Ocean Ideas: "Ocean Pirate Port" Adding a link to the companion discord post https://discord.com/channels/1166405982390337568/1208038601636577321/1208038601636577321)
- 23:30, 15 February 2024 (diff | hist) . . (+542) . . m Game Design/Discussion (→Ye: 15 of 15 Modify puzzle rankings so that they by default show a minimum of 50 pirates https://discord.com/channels/1166405982390337568/1207808023213379694/1207808023213379694)
- 23:29, 15 February 2024 (diff | hist) . . (+562) . . m Game Design/Discussion (→Parlor Games: 14 of 15 Reclaiming a seat in Hearts and Spades https://discord.com/channels/1166405982390337568/1207766850302378094/1207766850302378094)
- 23:27, 15 February 2024 (diff | hist) . . (+986) . . m Game Design/Discussion (→Appearance: 13 of 15 Hair Add-ons https://discord.com/channels/1166405982390337568/1207719912861073453/1207719912861073453)
- 23:23, 15 February 2024 (diff | hist) . . (+964) . . m Game Design/Discussion (→Shop Bazaars and Shop Buildings: 11 of 15 Island Shoppes 2.0https://discord.com/channels/1166405982390337568/1206001451139342346/1206001451139342346 & 12 of 15 Labor tweak https://discord.com/channels/1166405982390337568/1207391853511708692/120739185)
- 23:17, 15 February 2024 (diff | hist) . . (+756) . . m Game Design/Discussion (→Docks: 10 of 15 Changing Island Building Bubble Icons Colors to your Status with the Plot https://discord.com/channels/1166405982390337568/1205460348602163240/1205460348602163240)
- 23:12, 15 February 2024 (diff | hist) . . (+1,035) . . m Game Design/Discussion (→Blockades: 8 of 15 Change the blockade meta https://discord.com/channels/1166405982390337568/1206642671087525888/1206642671087525888 & 9 of 15 maxing kade pay https://discord.com/channels/1166405982390337568/1207265035223564308/1207265035223564308)
- 23:07, 15 February 2024 (diff | hist) . . (+841) . . m Game Design/Discussion (→Monster Bash: 7 of 15 Vampire's Bane and Wolf's Bane pillage modifiers (avoid monster expeditions) https://discord.com/channels/1166405982390337568/1207089872255586324/1207089872255586324)
- 23:04, 15 February 2024 (diff | hist) . . (+1,083) . . m Game Design/Discussion (→Notice Board in Tab Order: 6 of 15 More varied competitions https://discord.com/channels/1166405982390337568/1205858476891312239/1205858476891312239)
- 23:01, 15 February 2024 (diff | hist) . . (+644) . . m Game Design/Discussion (→Trade: 5 of 14 Making life easier https://discord.com/channels/1166405982390337568/1207083192310431784/1207083192310431784 & I missed Trading items https://discord.com/channels/1166405982390337568/1183360103974445188/1183360103974445188)
- 22:53, 15 February 2024 (diff | hist) . . (+183) . . m Game Design/Discussion (→Booty: 4 of 15 New clothes https://discord.com/channels/1166405982390337568/1207394735241564323/1207394735241564323)
- 22:45, 15 February 2024 (diff | hist) . . (+395) . . m Game Design/Discussion (→Tell / Chat: 3 of 15 Add /*who for shops & stalls or buildings to the /who choices https://discord.com/channels/1166405982390337568/1206688642828075048/1206688642828075048)
- 22:41, 15 February 2024 (diff | hist) . . (+890) . . m Game Design/Discussion (→Client Interface, Issues, and Refinements: 1 of 15 Alerts (when logging in) https://discord.com/channels/1166405982390337568/1207029595505823804/1207029595505823804 & 2 of 15 Improve the usage of password managers https://discord.com/channels/1166405)
- 01:31, 9 February 2024 (diff | hist) . . (+992) . . m Game Design/Discussion (→Parlor Puzzles: 8 of 8 Puzzle Replay Option for SF/Rumble/TD/Drinking https://discord.com/channels/1166405982390337568/1205248427777196042/1205248427777196042)
- 01:26, 9 February 2024 (diff | hist) . . (+1,096) . . m Game Design/Discussion (→Blockades: 7 of 8 Blockade Mechanics Are Broken https://discord.com/channels/1166405982390337568/1199061488862777474/1199061488862777474)
- 01:22, 9 February 2024 (diff | hist) . . (+411) . . m Game Design/Discussion (→Bnav: 6 of 8 Battle Nav: Cannon Hits https://discord.com/channels/1166405982390337568/1205071757342675044/1205071757342675044)
- 01:20, 9 February 2024 (diff | hist) . . (+635) . . m Game Design/Discussion (→Ships Management and Functions: 5 of 8 Rework Pillage Pay https://discord.com/channels/1166405982390337568/1204200251548901448/1204200251548901448)
- 01:17, 9 February 2024 (diff | hist) . . (+432) . . m Game Design/Discussion (→Pillaging: 4 of 8 Auto-target: Change to default off https://discord.com/channels/1166405982390337568/1204999796381978686/1204999796381978686)
- 01:12, 9 February 2024 (diff | hist) . . (+242) . . m Game Design/Discussion (→Celebrations: 3 of 8 Dev and OM's appreciation day . https://discord.com/channels/1166405982390337568/1199089970846105651/1199089970846105651)
- 01:06, 9 February 2024 (diff | hist) . . (+337) . . m Game Design/Discussion (→Tell / Chat: 2 of 8 Flotilla chat, like blockade chat https://discord.com/channels/1166405982390337568/1205244500176543814/1205244500176543814)
- 01:02, 9 February 2024 (diff | hist) . . (+195) . . m Game Design/Discussion (→Booty: Pets 1 of 8 can we get new pets like gorilla or orangutan https://discord.com/channels/1166405982390337568/1204979911643635772/1204979911643635772)
- 20:41, 6 February 2024 (diff | hist) . . (+299) . . m Game Design/Discussion (→Inns: 8 of 8 Inactive Inns https://discord.com/channels/1166405982390337568/1204389482942570558/1204389482942570558)
- 20:37, 6 February 2024 (diff | hist) . . (+232) . . m Game Design/Discussion (→Governance: 7 of 8 Add Yeti Maps to black boxes https://discord.com/channels/1166405982390337568/1204066176687153202/1204066176687153202)
- 20:35, 6 February 2024 (diff | hist) . . (+570) . . m Game Design/Discussion (→Docks: 6 of 8 Bulk ship locking https://discord.com/channels/1166405982390337568/1203696435082698762/1203696435082698762)
- 20:32, 6 February 2024 (diff | hist) . . (+514) . . m Game Design/Discussion (→Ships Management and Functions: 5 of 8 A different approach to synthetic jobbers https://discord.com/channels/1166405982390337568/1202572320775082046/1202572320775082046)
- 20:28, 6 February 2024 (diff | hist) . . (+316) . . m Game Design/Discussion (→Flotillas: 4 of 8 Free place to token. https://discord.com/channels/1166405982390337568/1203519534905171978/1203519534905171978)