User talk:Jzburda

From YPPedia

various things

Firstly, I reverted your changes to Ozzy's fam list. He's fully capable of doing it himself, and I'm not even convinced that you understood him.

Second, dl is short for disambiguation link.

Third(ish), it's fine to ask questions. It's fine to make mistakes. It's less fine to show up in a new place and assume you already know everything on your very first day, and to keep assuming that the other person is always wrong. (Seriously, you get the lobster colors backwards, and your conclusion is that someone else (me) must have messed up? On your first day?) I'm not mad, just exasperated...and tired. It's okay that we got off on the wrong foot...I just need you, in the future, to not assume I'm always wrong. I get enough crap from people as it is, and it's getting exhausting. :( --Budclare2 00:03, 11 April 2018 (UTC)

I do have to agree, I AM guilty of assuming others are wrong. It is pretty inexcusable, so all I can say is, I'm sorry. For the lobster color thing, I only noted that the palette may have been messed up in edit logs, because of how I originally read the grid. I assumed the grid was supposed to be read horizontal-vertical (Like an axial grid in math class), but the grids are made vertical-horizontal. I do a minimalist amount of research before I edit, make changes, make decisions. I'll have to say, I screwed up A LOT over my time here. I'm going to try in the future to ask questions before I try pointing people out. In Obsidian, we may be enemies, but I am slightly happy to be (attempting to) work alongside a fellow wiki member. I don't know how many times I assumed you were wrong (At least twice, counting the palette) But in the end, we both made passive aggressive edits to each other. Let's talk this out further if you need to, alright?--Jzburda 00:26, 11 April 2018 (UTC)

Reply to earlier message

Ahoy there, apologies for the delay in response. The War Galleon information was all obtained directly from Ice testing (the influence and minimum crew took awhile to figure out). The ship is 80k in the palace shoppe, so "making a character on Ice" wouldn't be enough to see it directly. I don't think ship damage is known quite yet for it, as while there was a damage test done on the first revision, I don't think anybody's taken the time to extrapolate the numbers from that. Secondly, I doubt it'll be a Dark Seas only ship, since there's no ship types that are currently exclusive to Dark Seas (and I can't see any reason why that'd change). I like to take a "we'll cross that bridge when we come to it" stance in situations like that, if it does end up being DS exclusive.

In terms of the chatlog thing, that's a global rule across the forums and the YPPedia. As I'm not a Grey Havens employee (only a player volunteer on the YPPedia), I cannot say whether or not you'd get a punishment from the OMs about it, but in my view, it's not something I'd really do anything about on a first offense. There's nothing you can do about the image itself, but I've deleted the revision that had the URL in the summary.

As for the ship grid, it's basically a HTML table in a lot of ways, so if you're able to work with those, it shouldn't be too much different here. You can also use the cur/prev links to see how the page has changed with each revision, which might help. I'm a bit of a propeller head, so it'd be a tad difficult for me to explain it if it needed explaining. --Thunderbird 03:26, 15 April 2018 (UTC)

There have been times in the past where the developers have opened up Ice access to everyone on a temporary basis, but I don't think they've ever done that for individual accounts. And even if you did manage to get onto Ice, you'd still need 80k for the ship, and be an officer in a crew (or get the Narrow in SF/Bilge required to make your own crew). The only data missing is the damage numbers (which if they don't get figured out during testing, they'll get determined on production pretty quickly) and the doubloon costs (which can't be confirmed on Ice). --Thunderbird 01:50, 21 April 2018 (UTC)