User:Rewlf2/brigand bnav
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This page is denoted to display my research on brigand battle-navigation bahaviour. All copyright reserved.
Ship rules
These are discrete rules.
- If brigand ship is at shoot range, it will put a move on first slot if available.
- Brigand ship with very large distance fro player ship will directly sail towards player.
- If brigand ship is badly damage such that it have no moves (prone):
- It will put 1-2 shoots on 3,4 slot, in the direction player ship would grap if player ship is 2 spaces from brigands.
- It will put 1-3 shoots in the direction player ship would grap if player ship is 1 space from brigands.
- If the player ship is blocking head of brigand ship, it will turn and grap at the opposite direction, provided no revenge is triggered and brigand damage is not much larger than player ship.
- Brigand ships mainly mix two techniques to battle.
- They tend to shoot at original position if player ship doesn't show moves or shoots at first.
- Or oppositely, they'd try to move in the way of player ship to crash them.
- Brigand ships can use limited ability associated to whirlpool, such as move-evading, static position shooting.
- Brigand ships bump rocks to try aiming at wall-adjectent spaces. Better escape when this happens.