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User:R3volv360/Passing Bilge

From YPPedia

Not everyone puzzles the same way.
Developing a unique approach to a puzzle or challenge that works for the individual is the most important aspect of mastering the craft.
These pictures and/or suggestions derive from personal opinions and are meant as guidelines only.
They are in no way hard and fast rules as to the "correct" way to do this puzzle or game action.

Why are you reading this?

Bilging is a puzzle that I myself do not like. But, like most seafarers, I dislike having bilge slowing my ship down, less than I do bilging. Sometimes there is no other duty station open and bilge is the only choice. This is the guide for you if you plan on only just passing bilge because you have that captain barking down your neck. If you actually want to improve on your bilging, then I suggest you read another guide.


This tip doesn't strictly apply to the rules of this guide, as following this exactly will probably raise your bilge standing quite a bit. The experts have declared that a break of three is worth slightly less than one move. This means that by just breaking threes consistently, and the odd four or, I daresay, five group, you'll maintain 100% efficiency! There are apparently some super efficient moves that are called Bingos and Sea Donkeys (bilging cannot conform to the Donkey naming convention due to it being bilging) but they aren't really aimed for in this guide.

The experts also claim that if you clear from the top then there is more chance of something good happening. If you're working at a bilge station, then that good thing has probably past you a long time ago. Although clearing from the top does make some sense, but if you can clear a group of three in one move nearer the bottom, then do so! But don't get so caught down there that you forget to scan the top every now and then.

Final Advice

  • You have 10 seconds to move before any points are deducted, so take your time! Ten seconds is a very long time, really.
  • The experts, in keeping with earlier logic, claim that you should raise your puffer fish higher so you can get more blocks to line up and move around. Although if there are no one click moves available, a puffer fish is a good choice.
  • If you are reading this guide for the right reasons, then chances are you'll never come across a jellyfish. If you do get one then swap it with the colour that seems to be littering your board the most.
  • If you have a very high water level then ignore everything I've just written and try get crabs. That is, get crabs over the high water line. Use more than a few moves if necessary to clear a crab when the bilge is full, because they will score very highly.
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