Skellies (Idea Links)
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Bony sword won from them
Count of players rather than /tell spam
Detrimental effects if not defeated for a long time
Bid tickets fill slower
Halt trading
Higher tax, excess over palace set rate is sunk
Vargas blockades island
Entry to the fray
Arranged like tournaments
First half of pirates guaranteed, second half randomized
Give preference to non-idle pirates
Higher value wager increases chance of being selected
Invite only
Last pirate to be defeated automatically entered into next fray
- http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=48950
- http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=61695
Number matches pirates who enter up to some limit, new fray for overflows
Opinions on random selection when there's excess pirates
Queue
Require renowned Swordfighting standing
Fighting statistic
Invite-only summoning charms
Item to detect
Mission whisks directly to or nearby location rather than to island dock
Pirates losing fray turn into
Reduce numbers to scale with logged on pirates on an ocean
- http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=114295
- Skellies do get bored and leave frays which aren't started for a set period of time but their initial numbers are still regarded as too large by many players
Scaling according to other factors as well
Restore wagering of items
- http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=156572
- See also requests to not have skellies take items, prior to the change in the game:
Simultaneous separate groups
Skull
- Skulls won from skellies are now like other tradeable trinkets
Auto-inscribe with pirate name and date
Different colored
Ingredient
Mug
- http://forums.puzzlepirates.com/community/mvnforum/viewthread?p=341359#341359
- http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=20120
Skull dagger
- http://forums.puzzlepirates.com/community/mvnforum/viewthread?p=341359#341359
- http://forums.puzzlepirates.com/community/mvnforum/viewthread?p=361879#361879