GCPP:Proposal-Shad
Puzzle Codename: Shad
Contact | |
Username: | Eguee |
Additional contact info: | bleh3@hotmail.com, Rightontime on Viridian |
Project forum thread: | Discussion |
Game concept
Move pieces of cloth around to fill orders.
Objective
Have all the Order counters reach 0
Gameplay
Use the cursor to rotate groups of four pieces around. At the bottom of the board are colored squares, which color groups of adjacent pieces of wood with the same pattern to finish orders. The colored squares are randomly distributed every game. Every time you press the 'Drop' button, the colored pieces of cloth get scored and all the pieces drop down.
Color rules
If two primary colors fuse together,(A piece part of a group is above another color) the piece from a smaller group becomes a secondary color. If a primary color and a secondary color mix, and the primary color is part of the secondary color(Eg. Red and Purple) then the piece becomes the primary color, else it becomes brown.
Storyboard
I'm sorry but the storyboard has old images. Please try to ignore it.
Bob is a renowned furnisher, and he sits down to play another game. After he makes a few large combos, he gets this:
Bob notices that his green and purple orders are not filled yet, so he extends the green group with a hybridised piece. He then proceeds to extend his purple group.
After moving a zig-zag piece aside, he wonders whether to use the scissors. He thinks, " I could save a move and get a patch combo, but i'll have a overpiece penalty." He does the move anyways.
Now, he just sits back and enjoys the fireworks.
Scoring
(Note: Scores are rounded up)
- Every 2 moves made after 5 moves after cut = -1
- Every brown/extra piece scored = -4
- Every piece scored = 3
- Every secondary color scored = 4
- Every hybrid scored = 6
- Every rainbow piece scored = 7
Increments of multipliers for big groups:
- Thirteen Piece = 2
- Fourteen Piece = 2.5
- Fifteen Piece = 3
- Bingo (16) = 3.5
- Donkey (17) = 4
- Vegas (18) = 5
- Chair me!(19) = 6
- Perfect Furnishing!(20) = 7
- Perfect Furnishing!^n (20 + n) = 7+n
Increments of multipliers for # of groups above 5 pieces:
- Four colors!:2
- Five colors!:2
- Six colors!:2.5
- Rainbow! (7):3
- Multicolored block!(8):3.5
- Blinding colors!(9):4
- Painted Wonders!(10):5
- Shiny!(11):6
- Cut and Hammered!(12):7.5
- Artisan!(13):8.5
- Perfect Tools!(14):10
- Masterpiece!(15):12.5
Variability
Scissors which cut the 3 other pieces in the selection. Pins which fuse two adjacent pieces in the selection together to make hybrid pieces. Hybrid pieces act like two seperate pieces. Blank tiles that don't get colored, and they can only be removed by scissors.
End criteria
The game ends when all orders are filled.
Difficulty scaling
More pieces; More orders of secondary colors; Removal of secondary 'color spots'.
Crafting type
Furnishing
Known problems
None yet
Notes
None
Images
The blank piece can be used to block off unwanted colors to finish an order.
Color Icons