GCPP:Proposal-Oxeye
Puzzle Codename: Oxeye
Contact | |
Username: | Fiadys |
Additional contact info: | Fiadys on Viridian Ocean
email - baby__kougra@hotmail.com |
Project forum thread: |
Game concept
The concept of the game is a simple drag and drop of metals (and water) onto swords, cannonballs etc... to make them.
Objective
To finish making the items as quick as possible.
Gameplay
Two columns either side of the screen release metals and water to create the swords, cannonballs, etc... Each item requires different metals, and so many of them, to be created (it will say how many underneath), and the item will turn to colour fom the bottom up as it's being made. Using the mouse to drag metals onto the item, will cause it to get hotter. If ye put a metal in the wrong place, or you've placed too many in row causing it to get hot, using the water will reset the last move you did and cool it down. It is recommended to start on the inside/out as if an area is completely sealed off, only using water can set back the last piece can get you to the area. There could also be a waste disposal (incase you don't want the metal) and maybe a time limit for each one.
Scoring
When an item is completed, you'll get so many points for the difficulty of the item.
Variability
Many different swords, cannonballs (anything you can buy in a blacksmiths) could be made.
End criteria
Completing so many items.
Difficulty scaling
Different swords and cannonballs could be harder to place pieces into them, and also changing what the metals shapes are.
Crafting type
Blacksmithing
Known problems
- Similar to Carpentry
- Difficult
- No time limit makes it so it can be played on forever
Notes
Major changes can be added, to lower the difficulty. If it is too similar to carpentry, it can be edited to just a basic drag and drop onto it with a time limit, instead of using logic where the pieces will go.
Images
Currently being worked on (but I'm no artist)