GCPP:Proposal-Mourner
Puzzle Codename: Mourner
Contact | |
Username: | Asup759 |
Additional contact info: | asup759@gmail.com, Asup on Viridian Ocean |
Project forum thread: |
Game concept
Sort of like gunning, but with more types of pieces and no obstacles
Objective
To put furnishing pieces in the correct order with and end result (with enough labor) of a piece of furniture.
Gameplay
On the screen there are four boxes positioned similar to the position of the cannons in gunning. There would be furnishing pieces such as nails, screws, platforms, drawers, legs, etc. There would also be a small square/rectangle in a corner, showing the next piece. There would be arrows, similar to gunning, to control where the furnishing pieces will go. The pieces would come out of a barrel, preferably in a corner and it would not be spinning, unlike gunning. Since there are pieces of furniture that require materials other than the standard furniture pieces (mentioned above), there would be special pieces such as paper (for a paper lantern) or cloth (for a Flag Tapestry).
Scoring
There will be a number of points awarded per piece of furniture completed, depending on the difficulty of the furniture completed.
Variability
There will be small bonuses visible on the standard pieces that happen periodically that will depend on rarity and value depending on the bonus, such as gold bonus will be rarest but worth most, Silver bonus second rarest and worth less than gold but more than bronze, Bronze bonus most common but worth the least.
End criteria
When the player has gotten a specified number of points,(which will increase with difficulty) the session ends.
Difficulty scaling
You will have to finish making more furniture than in easier levels
Crafting type
Furnishing
Known problems
With no time limit on the puzzle, people can potentially play forever without finishing a game.
Notes
Images
Sorry, it's really bad...[img]http://i34.tinypic.com/dhd3cz.jpg[/img]