GCPP:Proposal-Goodo

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Picklebeard's Piratey Furniture Puzzle!


Okay, here is my idea. In the puzzle the screen will be separated into 2 parts. First, there could be half of the screen where you have to play something similar to sailing and bilging at the same time. The second is a lot like carpentry or shipwrightery.


Puzzle Codename: Goodo

Contact
Username: Picklebeard
Additional contact info:
Project forum thread: {{{discussion}}}



Game concept

1st Part

What to Do

Blocks continuously fall from the top of the screen. They fall like sword fighting pieces. (I.E. Not connected after they fall) You need to make sure to watch these. There could be a small box in the top right with the combination of parts you need to make for the second part of the puzzle. (I'll get to that later.) If the pieces can't fall down, you booch the puzzle. When the pieces have landed, you can move them around, the direction depending on what the arrow says on them.

Controls

Left and right arrow keys to move the set of 2 falling pieces left and right respectively. Up and down arrow keys to rotate the set of 2 falling pieces. Left mouse when your cursor is over a single piece to switch it with other blocks. The blocks move the same way (horizontal, vertical, either, or none) as the arrows on them.


2nd Part

What to Do

Okay, when you make the pattern with the blocks in the first part, it transfers this part into a tool box on the bottom of the other half of the screen. You then need to place these parts in the correct spot on a pattern outlined above the tool box. You finish the round when you finish the pattern.

Controls

Left click and drag parts to put them onto the pattern.

Objective

Gameplay

Scoring

Variability

End criteria

Difficulty scaling

Crafting type

Furniture.

Known problems

None

Notes

None

Images

None