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Hellsinger

From YPPedia

Hellsinger
Hellsinger

Hellsinger of the Hunter Ocean has been playing since June 3rd, 2006. Since then he has acheived good friends and times on Puzzle Pirates. In March of 2006, Hellsinger decided to quit and gave away all of his possesions in a St. Patrick's Day event. He gave a total of 115,000 PoE away. Hellsinger decided to rejoin Puzzle Pirates in June, and started his character all over again.

Hellsinger can often be seen docktarting (hanging around the docks and talking to people), or pillaging with hearties. He always welcomes a friendly hello, and will hearty you as soon as he gets to know you.

Currently, he is the captain in his crew -Cataclysmic-

Currently Hellsinger has sunk around 60 times, receiving only one hook, (he was bilging at the time of injury). The injury is thanks to Linnyani who sunk her own War Frigate in a flotilla, and then went back for more.


Hellsinger's Ideas

These ideas while already may be posted in the forum's were also thought of by Hellsinger

- "In trading all parishable items should not only say whether it is 'Good' or 'New' but also how many days it has left, this can let people know if others are lieing saying it's 'Brand New' and if the person wants to buy it."

- "If a ship is caught during a Reboot and left unattended in the middle of the ocean because all player's were logged off, The ship should not only go to the closest island, but also maintain it's booty and all items in the hold.

- "I've always thought of myself as an Insomniac, and I like to talk with my mates, but when they log off I have no one to talk too! There should be things someone can do by themselves, such as a quest of some sort to do with the bots, that the mate gets rewarded for, This makes it much more fun." Quoted from Hellsinger

- The standards to become a captain should be higher, there are far too many captains whgo have all ables, and go on to make all able new players Senior Officer, thus taking Cabin People and Pirates away from crews who actualyl are planning to play the game correctly, the people starting a crew should have Solids instead of narrows, and at least three masters in something, so we know that they have an understanding of the game.

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