Template talk:Map:Hunter Ocean
Quetzal to Matakri island generated mostly green imperials with occasional yellow imperials even when we won every battle, what kind of route is this? Imperial tally; (Attacked yellow, yellow attacked, green attacked, attacked yellow, green attacked)
Contents
Assumed route difficulty
Adding difficulty colours by colour of highest spawn on my elite pillages. eg, highest colour spawned is yellow after 5-10 battles. - Burnt Water 04:51, 28 September 2006 (PDT)
- I'm referring a bit to What defines a route difficulty? for some more information. - Burnt Water 04:51, 28 September 2006 (PDT)
I believe accompong - toba, and quetzal - saiph are both orange routes. --Lethallizard 09:52, 28 September 2006 (PDT)
Paollu - Qaniit route is a green route ,considering that we spawned green ships with elite sloop pillage after 7th battle , in 12 May 2008.
Adding some interarch difficulty
I just had a huge "Hunter Exploration" pillage where I went around Horse Head and Canis, and I can confirm that Chacha-Anegada and Anegada-Lyonesse are what are shown on the map, in addition to that, i believe that Myvatn-Immokalee is an orange-red route. --Flamer 12:16, 14 October 2006 (PDT)
Myvatn-imokalee
i went on this route floating supplies on my sloop for the sinking floatilla and i was spawning alot of oranges, the real test if its orange or red however is sailing along it and seeing if any red ships attack you.
Maia-Gallows
Maia - Gallows is NOT purchasable, despite both islands being colonized (neither has a SY) Jlh0605 03:50, 10 October 2008 (UTC)
- Gallows had a shipyard - evidently, it got dusted at some point, probably in early September or late August. That said, since a new one is busily being built, I don't think it's really worth de-solidifying the route, only to have to undo it again in a day or so. On a side note, Maia isn't colonised. =) --Belthazar451 04:25, 10 October 2008 (UTC)
- Good point - Maia is uninhabitable... I fixed the map (easy change). I'll undo it as soon as a new SY is built.
- It's not quite so easy a change as you think. You've also got to update Template:Map:Gallows Island (Hunter), Template:Map:Maia Island (Hunter), and Template:Map:Pleiades Archipelago (Hunter), which all show the same route. =) --Belthazar451 12:47, 10 October 2008 (UTC)
- I didn't realize it was *quite* so complicated. I changed this one because some people were bugging me about it being purchasable. However, now it is a moot point. Thanks for the corrections! Jlh0605 09:52, 11 October 2008 (UTC)
- Aye, a lot of people don't realise that, unfortunately, and just edit one map, leading to discrepancies between the maps. I spent a long time back in May fixing everything, so now the maps are all the same, but they're bound to start drifting away again. It'd be nice if we could just set it to auto-propagate any changes... --Belthazar451 10:07, 11 October 2008 (UTC)
- I didn't realize it was *quite* so complicated. I changed this one because some people were bugging me about it being purchasable. However, now it is a moot point. Thanks for the corrections! Jlh0605 09:52, 11 October 2008 (UTC)
- It's not quite so easy a change as you think. You've also got to update Template:Map:Gallows Island (Hunter), Template:Map:Maia Island (Hunter), and Template:Map:Pleiades Archipelago (Hunter), which all show the same route. =) --Belthazar451 12:47, 10 October 2008 (UTC)
- Good point - Maia is uninhabitable... I fixed the map (easy change). I'll undo it as soon as a new SY is built.