Your Standing In UI Has Gone Up
| From the Release Notes:
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Standing & ratings
- The fixed standing curves have been fine-tuned for each puzzle: the lower tiers are spaced more consistently and the upper tiers are pulled closer together without collapsing into one another. Ultimate is unchanged.
- Shipwright duty reports have been adjusted to make Incredible more difficult, so it more accurately reflects the standing you should expect from it.
- Fixed rating inflation adjustments to the parlor-game and puzzle rating percentiles.
Interface & scaling
- Stock transfers are now searchable. When moving commodities, type part of a name to quickly find the destination vessel or shoppe instead of having to type the name exactly.
- Shop order logs now include color (for new orders only).
- A large batch of scaling and layout fixes at higher UI scales: notice board text wrapping and alignment, buy/sell table column widths, crafting duty report product names wrapping when needed, doubloon exchange scaling, the doubloon purchase screens, and the place-order screens all now lay out correctly.
- Sidebar width limits are now more consistent.
- Layout jumping in the blockade status panel has been reduced during status updates.
- The vessel tab now condenses more eagerly rather than having a double scroll bar.
- Chat resize handles are now hidden, letting the cursor indicate the edge instead.
- Made room for error messages on the Steam login screen so they no longer overflow.
- Fixed missing German and Spanish text on the sunshine tabs.
Bug Fixes (the first two went out earlier this week)
- Brigand kings should no longer wrongly show zero strength.
- Flag financials are visible again for royals in a flag.
- Fixed a crash in the Foraging puzzle when a combo gets too big.
- The login warning for overdue shop taxes now includes the island name.
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