GCPP:Proposal-Rudd
Puzzle Codename: Rudd
Contact | |
Username: | Crosby1 |
Additional contact info: | On Viridian as Bumpkins |
Project forum thread: | [Here] |
Game concept
To make swords with the minerals that you use to make them.
Objective
To with minerals with a sword that contains that mineral in it composition.
Gameplay
At the top of the screen a piece with a picture and the name of the pictured falls with gravity (like swordfighting). You can speed the falling. There are 5 columns on the bottom. Four of them have sword and their composition and one red column labeled unused. You have to move the falling mineral to a sword that contains that mineral. To complete a sword you need all the need minerals to make it in the column and after you complete a sword a new sword and it composition will be place in that column. If you can not you move it into the unused column. You may place as many in a column of the same type until you complete that sword with all the needed minerals. If you place a mineral in a column which it does'n belong it is removed and placed in the unused column. Every time you complete Y swords to remove 1 piece from the Unused column. You do this repeatly untill you have created X amount of swords or you can't place any more.
Y increases as levels do X is undiced
Scoring
You get 100(ish) for every sword you complete out of X. You get -50(ish) for every piece in the Unused pile.
X is undiecided
Variability
There are two bonus pieces. One piece will automatically complete the sword in the column placed in and auto matically remove two pices in the unused column.
End criteria
When a player has completed X amount of swords or has placed has completely filled the unused column.
Difficulty scaling
As the game gets harder you have to complete more sword to remove one piece in the unused column.
Crafting type
Ironworking
Known problems
0 Know problems at the moment
Notes
Images