GCPP:Proposal-Bream
Puzzle Codename: Bream
Contact | |
Username: | Ghadhean |
Additional contact info: | Ghadhean on Cobalt; ghadhean2 at yahoo.com |
Project forum thread: | http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=62941#1040637 |
Game concept
A pattern building puzzle based on the technique of card weaving.
Objective
Rotate weaving tablets to weave target patterns.
Gameplay
On the left of the screen is a column of weaving tablets. The four corners of each tablet are colored to indicate the color of thread in each hole. The bulk of the screen represents the woven pattern as it is completed. Individual cards can be rotated forward or back (right or left) before laying down the weft (adding one column of weaving). At the bottom of the screen are sample patterns to be matched.
A pattern is matched by dragging the sample pattern over the portion of the weave that matches it. The colors used in the patterns are variables (the green portions of a sample pattern can be matched by yellow in the weave but no two colors in the sample can be matched by the same color in the weave). The rows of weaving that held the pattern and the tablets for those rows are removed, the rows above drop down, and new cards of random colors drop down from the top.
Scoring
Similar to Shipwrightery. Scores are earned for each pattern matched, combos awarded for multiple patterns matched before advancing the weft.
Variability
Special tablets with 'wild' colors that automatically change to fit the pattern. The ability to remove a row.
End criteria
When the required number of patterns have been matched, the session is over.
Difficulty scaling
The number of colors used will increase. Patterns of increasing size or complexity.
Crafting type
Weavery.
Known problems
Notes
The slant of the threads is interesting and adds complexity to patterns, but it might make the game too complicated. Real card weaving tablets can be threaded to produce either a rightward or leftward slant upon turning the card clockwise.
Images