Talk:Gunnery
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- Barrister
- Callistan
- Zyborg
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Gameplay keys
- Shro0m 21:03, 23 September 2005 (PDT): I kind of see it as a flaw that it takes two keyboard presses to lay an arrow. The command to place an arrow is especcially redundant with a device like a keyboard (which has typically 100 buttons, compared to a mouse/pointer which typically has from 1 to 3). I'm tempted to put in a 'bug' report (is there an official place to submit refinements/features?). The default keys 'WASD' should not only change the direction of the arrow, but place it on the board as well. I don't see why you would make the interface worse than the game that inspired the puzzle.
- This is really a Game Design issue and should be posted in the forums. --Barrister 22:49, 23 September 2005 (PDT)
- Shro0m 23:36, 23 September 2005 (PDT): Thanks, I'll bring it up there as well.
Destruction of pieces?
I've played an awful lot of gunnery, and I've never seen a piece destroyed. Got any screenshots or forum threads that show this? --Barrister 12:31, 12 January 2006 (PST)
- I've seen pieces ignore the arrows once you cram enough of them in a spot- is it possible that the 'destroyed' pieces might be going overboard or into a cannon? Other then that, I've never seen it either. --Zava 14:26, 12 January 2006 (PST)
Personally, ive seen it quite often in 2x2 and 2x3 spaces I am 100% certain that peices can be destroyed in small confined areas with alot of traffic. --Lethallizard 02:04, 13 January 2006 (PST)
- I've seen it myself as well. Simply feed pieces into a confined part of the board with pieces running back and forth between two stops (an area normally 1x3 squars in size) and they will disappear as if crushed. More will get put out by the barrel though. Clortho 18:51, 30 September 2007 (PDT)
Wasting cannonballs?
One section of the article claims that it used to be possible to waste cannonballs by tossing them out. As far as I know, this hasn't been true since I started in September of 2003. --Thunderbird 12:38, 12 January 2006 (PST)
- Seeing as nobody responded to this, and I specifically remember the old documentation saying that cannonballs weren't wasted if they were tossed overboard, I removed that part. --Thunderbird 05:01, 17 March 2008 (PDT)
Gunning without a mission
I removed the instructions for Navy gunning without the mission, because doing this prevents other players on a legitimate gunning mission from taking the station, and it should not be encouraged. --Chupchup 21:41, 6 August 2007 (PDT)
- Ahoy! I don't agree with that change. I understand that doing so can be considered rude, but I don't feel the information should be removed from the article. What do you think about adding it in with a note that it can interfere with other pirate's missions? It's also possible to grab a navy sloop and practice any puzzle there (in perfect privacy!). Perhaps that should be incorporated as well? --Zava 16:21, 7 August 2007 (PDT)
- While using a sloop mission to practice is probably the best current solution, it still presents the obstacle of experience and other prerequisites to get the mission in the first place. If you can get a sloop, you've already got the gunnery mission. Using a loophole to bypass the requirements seems to me more than rude; I regularly /complain players who do it when I see it -- and conversely, I have been blamed for stealing guns when I took the correct mission but was the third guy to come aboard when someone was already there, using this exploit. To me, this falls into the same category as booting swabbies off sails to make the ship slow down - exploiting an unintended behavior, selfish, and ruins everyone else's playing experience. --Chupchup 19:47, 7 August 2007 (PDT)
- Just because there are three gunners on a navy ship does not mean one of them cheated to get there. Many times when I'm rebuilding my gunning standing I will stay on the ship long after the 5 league mission expires. Also there is now a "Puzzle with the Navy" mission where you can do any of the 3 basic duties as well as gunning, so it'll send you to a ship that already has 2 gunners regardless if that was the task you wished to do. So its quite possible for more then 2 gunners to get sent to a single ship, you may have /complain'ed players that didn't deserve it. As to slowing the ship down, who would want to? 15 poe a league adds up quick };-) Clortho 18:51, 30 September 2007 (PDT)
Advanced Gunning Tips
I added several advanced tips to the page. I've found that good gunning tips are hard to come by and learning from an experienced gunner is pretty much the only way to go about it. This should help explain some of the less intuitive things about gunning above renowned standing, gods knows I wish someone had told me these things when I was starting to take gunning seriously. Clortho 19:25, 30 September 2007 (PDT)









