• Play
  • About
  • News
  • Forums
  • Yppedia
  • Help
Personal tools

The Anti-list

From YPPedia

(Redirected from Anti list)

The "Anti-list" is a list of requested game design features which the Ringers have confirmed will probably not be implemented in a future release.

Reasons for Anti-listing

Based on the Developers' comments on why particular ideas will probably not appear in game, some of the reasons are as follows:

Image:Anti-list-technical.png Technical

  • The server's performance could be adversely impacted
    • Code improvements might allow the idea to be implemented e.g. the maximum number of hearties was increased after Lizthegrey optimized the database query
  • Substantial infrastructure changes for features which are limited in scope

Image:Anti-list-download-size.png Download size

  • Incremental client updates should be of a manageable size
    • Avoid major expansions of existing artwork

Thematic

  • Little to no code changes but the idea does not fit into the game world

Image:Anti-list-philosophical.png Philosophical

  • The idea runs contrary to the Developers' vision of the game



Image:Anti-list-technical.png Ability to remove hats in tailor rack preview

Image:Anti-list-philosophical.png Automated purchasing of items for poe

  • No clicking on your shirt and then clicking 'sell' to get poe
  • Cleaver

Image:Anti-list-philosophical.png Brawls having "I'm ready" checkboxes

Image:Anti-list-philosophical.png Breaking up the parlor badge into separate per-game badges

Image:Anti-list-download-size.png Changing build/walk types

Clothing

Image:Anti-list-technical.png Anti-Listed for Technical Reasons

Bustle/Victorian 'poofy' dress
Carried items (parasols and such)
Fancy gloves
Swapping clothes of the pirate genders
Waist-length hair, floor length capes

Anti-Listed for Thematic Reasons

Anything showing chest hair (bare chests are apparently allowed now)
Bonnet, sandals and warrior woman chain mail outfit
Jester hats, big shrouding cloaks, male sarongs
Tattoos, jewelry and other 'minor' items
Thigh-high boots
Secondary stripe color on shirts

Image:Anti-list-philosophical.png Anti-listed for philosophical reasons

Non-gaudy crowns
  • Nemo "Because Cleaver decreed it."
User customized clothing colors
  • Nemo "Unfortunately, that would utterly destroy the herb, textiles and clothing economies."

Anti-Listed for Other Reasons

Image:Anti-list-download-size.png Oversized or simply 'masculine' clothing on females
  • Nemo "If you want to dress like a man, play a man. The art's all there."

Items that the Developers have stated are unlikely but possible

Scabbards, sheaths

Image:Anti-list-philosophical.png Clothing/clothes/items used for bonus/bonuses/increase stat/decrease stat

Image:Anti-list-technical.png Continents and mainlands

Image:Anti-list-download-size.png Day and night cycles

Image:Anti-list-philosophical.png Familiar (parrot/monkey/octo/kraken) shoppe

Image:Anti-list-technical.png Flotsam moving

  • Cephalopod
    • Initially intended but had to be tabled due to technical difficulties

Image:Anti-list-technical.png Gender changing potion

Greeters

Image:Anti-list-philosophical.png Answering petitions
Image:Anti-list-philosophical.png Scheduling shifts

Hearties

Image:Anti-list-philosophical.png Hearty chat/broadcast
Image:Anti-list-philosophical.png Remote hearty command

Housing

Image:Anti-list-technical.png "Anytime" houses that exist all the time
Image:Anti-list-technical.png Configuring housing to allow entering when the owner or roommates are not around

However crew members may in the future be allowed into housing when the owner or roommates are not around

At current, you can configure your housing to allow various groups (hearties, crewmates, flagmates, or anyone) to come in when you are home without knocking - this bit in the anti-list only refers to allowing people who are not your roommates into your house when there is no one else there. Consider how long the scrolling list of shacks could be if everyone decided to have anytime entry enabled. Throwing a party at your house allows anyone access via the noticeboard for one hour, even if you are not there.

Image:Anti-list-philosophical.png Functional crafting puzzle stations to process commodities
  • Nemo
  • Nemo
    • Practice stations might be possible at some point.
Image:Anti-list-philosophical.png Mass hearty invite into housing
Image:Anti-list-philosophical.png Standalone housing

Image:Anti-list-philosophical.png In-game voice chat server

  • Cleaver
  • It might require a lot more network bandwidth than what Three Rings Design has

Image:Anti-list-philosophical.png Jobbing with brigands

Image:Anti-list-philosophical.png Loans

Navy

Image:Anti-list-philosophical.png /vwho ship
Image:Anti-list-philosophical.png Attack brigand missions, keeping charts or pillaged goods
Image:Anti-list-philosophical.png Choosing which vessel you can board (by name)

NPPs

Image:Anti-list-philosophical.png Better NPP/swabbies/computer AI or stat increasing NPPs for hire when soloing
Image:Anti-list-philosophical.png Can target/team
Image:Anti-list-philosophical.png Fighting each other
  • For example, brigands attacking merchant brigands.
  • Cleaver

Image:Anti-list-philosophical.png Numerical stats (loaded cannon number is not a stat)

Image:Anti-list-philosophical.png Personal Upkeep / Food/Drink (Required only)

Pets

Image:Anti-list-philosophical.png Clothes, toys, toy clothes

Image:Anti-list-philosophical.png Prison/jail/thieves/thief of any sort (for non-banned players)

Puzzles

Image:Anti-list-philosophical.png Basic slide (squares with sliding pictures or numbers etc) or memory puzzles
Image:Anti-list-philosophical.png Giving some players control over others' ability to play
  • Hypnos
    • In particular for Treasure Haul, commanding officers cannot:
      • Force players out of the puzzle (except by /plank - if a player could be forced out they might leave the ship anyway)
      • Completely enable/disable the puzzle
Image:Anti-list-philosophical.png House bank PoE fountain for wagering carousing puzzles
Image:Anti-list-philosophical.png More Duty
Image:Anti-list-philosophical.png Non-consensual on land
Image:Anti-list-technical.png Watching Swordfight (and Rumble) in real-time

Image:Anti-list-philosophical.png Recycling old items

Image:Anti-list-philosophical.png Religion of any kind

Image:Anti-list-philosophical.png Removal of PvP (player vs player)

Image:Anti-list-philosophical.png Repair of inventory items

Ships

Image:Anti-list-philosophical.png Ability to pilot/navigate your own ship, control your ship or command ship without a crew or when you don't have the required stats/rank

This is from before navy missions where the only way for non-officers to gain navigation experience was to be ordered to that duty station.

Image:Anti-list-technical.png Getting the location when the mouse is hovered over the deed
Image:Anti-list-philosophical.png Lifeboats
Image:Anti-list-philosophical.png Upgrades
Image:Anti-list-philosophical.png With magicked supplies going head to head against ships with player-bought stock

This was specifically about greeter pillages although navy ships would likely fall into this category too.

Image:Anti-list-philosophical.png Shotgun/firearm/pistol/rifle/any gun at all as an accessory

Image:Anti-list-philosophical.png Turns until disengage possible countdown in sea battle

Note that currently, once there are fewer than four turns for either ship to disengage, both sides can see how many turns remain until either the attacker or defender can unilaterally withdraw from battle.

Image:Anti-list-technical.png Underlining names of flagmates in a scene

See Also

Powered by MediaWiki
Attribution

Puzzle Pirates™ © 2001-2008 Three Rings Design, Inc. All Rights Reserved.   Terms · Privacy · Affiliates