User:Merchxnt

From YPPedia

Egg Test Rendering 2021 Tutorial

Hi there, my goal is to simplify the process for egg rendering. This process also produces a way for egg designers to test their own flat egg designs to see how they turn out instantly rather than posting them on the forums for a third party to render.

This method will also make designing eggs easier, allowing full egg rotation at ease inside Photoshop updating instantly.

This page/tutorial is currently in development.

Files/Programs Required

Steps

  • Download Y!PP Egg Testing file PSD document and open in Photoshop.
  • In layers, hide/view correct egg angle you would like to use.
  • Double Click diffuse -> EggTemplateGrid - Default Texture

Egg Render Test DC.jpeg

  • Click File -> Place Embedded -> Choose your Flat Egg UV. (Ensure flat egg design is fitting within the boundaries of the canvas)
  • Click Close and Save on any Dialogue boxes.
  • Rotate and view your egg to make sure it is seamless, and displays how you like.
  • Click 3D -> Render 3D Layer (Wait for file to render)

Egg Render Test Render 3d.jpeg

  • Export file as PNG-24 at W: 33px x H: 39px

PSD Egg Test Render Export.jpeg

Note: You should also be able to design eggs directly on the EggTemplateGrid which can update while you're creating the design.

Example:

Egg Render Testing File.pngYPP Egg Testing File 2.png

Current Issues/Tweaks Required

• Need left and right egg angle is somewhat similar, however need to adjust to the correct angles which are used ingame.

• Check outline used for egg matches close to what is currently being used for egg. Currently using stroke in Photoshop.


Discussion

Feel free to add any discussion notes here, questions or comments regarding this procedure. This will also help create a FAQ section. I can also be contacted as Teereezy on the Emerald Ocean.