Conference of Monarchs:Hypnos' Sage notes (October 2006)
From YPPedia
Game Design
- destroy the 20-200k poker tables; ridiculously high payouts, more than would ever be gotten anyplace else in the game
- a limit to the # of event blockades per week?
- navy mission to navigate a war brig
- bots should do Good, rather than Fine
- make the mission system more lucrative for casual players; right now the pillaging is very time intensive and the casual player really has no way to earn a living with 10 minute logins
- multi player missions, so that folks can go navying together or work together
- a request for more red routes on Sage- suggestion for Amity area, in Pelican
- option to up spawn when configuring voyage
- more social hangouts and areas
- designated commanding officer on a ship
- and turn off the damned jobber whistle for those not in command
- /tell forwarding
- once an /away message is seen once, you don't see it any more - NONONO FOR ALL OCEANMASTERS NO
- a way to see the latest duty report
- ship whisking- pay and the navy will move it. Can be moved empty; ship moving for blockades just blows and it may encourage to blockade more
- Inns
- player manager controls
- ability to have house charges on parlor games
- furniture that is not a prop cannot be destroyed or moved, limiting the layout customization of the inn
- commands like /plank and /pay, all things needing confirmation do not work in the game table
- palaces need managers
- make flag and crew statements more like shop news and house news- ability to space, italicize, color chat etc.
- large font hides buttons and chat and does not scroll
- ability to leave messages for offline pirates, as IRC has a system for offline mates
- a test of game knowledge for greetership
- raise crew starting requirements. suggestions:
- have to have served as an SO in a crew
- raise battle nav and other officership stat requirements
- recommendation process (won't scale?)
Game Balance
- there are 4 Ringer-owned islands on Sage, more than the other oceans
- drop doubloon costs on ships; the costs are more than double those for subscription oceans and are mighty cost prohibitive for flags blockading
- fame- people are questioning the point of fame
- medium islands are wasted space without the ability to change shops or bazaars on it
Support Issues
- hot topics should get an OM post that says, "Hey calm down, we're looking into it" and an OM regular moderator that takes over the issue
- when it's decided, just post this is what we did, this is why we did it, now that's it
Miscellaneous
- more distinction between the oceans when a new pirate is asked to choose