Template:Shot damage
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Revision as of 21:53, 17 March 2010 by Cephalopod (talk | contribs) (I don't know what was booched in the player experiment, but that should be 12. And I just confirmed parking a cutter, clearing its damage, and pumping 12 small shot into it sank it)
Ship Name | Max SF/Rumble Damage | Full Damage | |||||
---|---|---|---|---|---|---|---|
Small | Med | Large | Small | Med | Large | ||
Sloop | 6 | 4 | 3 | 10 | 6.667 | 5 | |
Cutter | 7.5 | 5 | 3.75 | 12 | 8 | 6 | |
Dhow | 7.5 | 5 | 3.75 | 12 | 8 | 6 | |
Longship | 9 | 6 | 4.5 | 15 | 10 | 7.5 | |
Baghlah | 12 | 8 | 6 | 20 | 13.333 | 10 | |
Merchant brig | 12 | 8 | 6 | 20 | 13.333 | 10 | |
War brig | 15 | 10 | 7.5 | 25 | 16.667 | 12.5 | |
Merchant galleon | 18 | 12 | 9 | 30 | 20 | 15 | |
Xebec | 21 | 14 | 10.5 | 35 | 23.333 | 17.5 | |
War frigate | 30 | 20 | 15 | 50 | 33.333 | 25 | |
Grand frigate | 36 | 24 | 18 | 60 | 40 | 30 |