Skellie
- "Skeletons" redirects here. For Skeletons, the crew, see Skeletons (crew).
- "Skellies" redirects here. For Skellies, the crew, see Skellies (crew).
- "Skelly" redirects here. For the Hunter Ocean pirate, see Skelly (pirate).
- Players can sometimes take on the appearance of skellies; see Players as skellies below.
Skellies (or skeletons) are non-player pirates that can be challenged to swordfight brawls. They can spawn in groups on islands, or can be summoned to a location with the help of special skellie charms. They are one of three types of fray-based monsters; the other two being zombies and werewolves. Additionally, a number of skellies crew the black ship.
Island skellies that are defeated will distribute Pieces of Eight and trinkets to the victors, before fleeing the island. One fortunate pirate will receive a Sea Monster Hunt map.
Contents
[hide]Island skellies
Skellies can spawn on a random island (provided no other monsters are present) in a group of 5 to 25, and may be challenged to swordfighting brawls. If skellies are present on an island, it will be cursed with darkness until they are defeated. They often appear near a portal arrow; either the dock arrow, or a building arrow. If an island has buildings, they may be near multiple arrows. On uninhabited islands, they may occasionally appear near the island's inscription instead, if the island has one.
Skellie charms
Charms that will summon skellies to an island may be won from black boxes found at a black market. They come in three sizes; small (summons 5 skellies), medium (summons 15 skellies), and large (summons 25 skellies).
Frays against island skellies
Players may enter the fray in order to help remove skellies from an island.
Joining
In order to defeat skellies, pirates must first volunteer to fight the skellie. This is done by selecting "Join the fray" from a skellie's radial menu. When a pirate chooses to join the fray, a confirmation box will appear reading, "I'll be havin' 100 pieces of eight if ye lose.". Accepting this will place the pirate in the fray and deduct 100 PoE from their purse. Any number of pirates can join the fray.
Pirates who have joined the fray are known as "challengers" and the skellies will welcome them with a /tell:
Skellies will also keep challengers informed via /tells about the current number of challengers and skellies:
Message | Comment |
If there is only one pirate in the fray | |
If there are not more challengers than skellies | |
If there are more challengers than skellies | |
If a pirate tries to join the fray but has already joined, they will receive a message:
Leaving the fray
Pirates may also leave the fray by clicking on any skellie and selecting "Leave the fray". Doing so will refund the 100 PoE entry fee. In addition, if a pirate is whisked away from that island outdoor scene, they automatically leave the fray.
Pirates who have left the fray are sent the following message:
Getting bored
If no frays are started against a group of skellie for a set period of time, the skellie will get bored and begin to leave the island, one at a time, every ten(verify) minutes. This makes it easier to fill skellie fights should they appear in very large numbers.
After a skellie leaves, all challengers will receive a message stating the new number of skellies:
Skellies will stop leaving the island once they reach 5 in number.
Voting
Challengers vote to start the fight by selecting "Vote to start the fight" on any skellie's radial menu. It is possible to vote at any time, although many prefer to wait until the number of challengers equals the number of skellies. Upon voting, a skellie will issue a tell to that pirate:
The fight will begin once a simple majority has been reached: half the challengers in the fray plus one. Players can not retract their vote once it has been made, except by leaving and rejoining the fray.
Skellies will not allow players to outnumber them in the fight, and will choose random pirates to participate. Those who were not selected will be refunded their 100 PoE, and will be sent the following message:
Fighting
Skellies fight using the Swordfighting puzzle, and are able to wield various swords in the same way that zombies may hold various bludgeons. Skellies are tough fighters, and several attempts may be necessary to defeat them.
Ye be defeated!
Should a group of pirates lose the fight, the skellies will keep all fray entry fees. After a short time period, pirates may join the fray again at the cost of 100 PoE.
Skellies will remain on an island until they are defeated.
Winning
Once the skellie have been defeated, they will flee the island and the darkness will begin to lift. Sometimes a skellie will make a remark before the group leaves the island:
All winning pirates receive an equal share of PoE; 1,000 PoE per skellie, as well as all fray entry fees that have been collected (this may include previous frays). One randomly chosen(verify) pirate will win a random map to a Cursed Isles, Atlantis, or Haunted Seas location.
Pirates who were not eliminated in the fray will also be awarded a skull trinket, which may be held in portraits. These pirates will also be sent the following phrase by a random skellie:
Skellies which have awarded a skull trinket to a player will be shown leaving the island with their heads missing.
Also, a pirate, whether surviving or not, may randomly receive a skeleton bone bludgeon. If a skeleton bone is won, there will be a skellie missing a limb after the fight.
Occasionally the pirates in a winning fray will receive an an uneven amount of PoE. This extra PoE was originally wagered by another group of pirates who were unable to defeat the skellies before an ocean reboot. See this post from Cephalopod for complete details.
Skellie mission
A "Defeat the skellies" mission will appear on any notice board, subject to skellie availability, if a pirate meets all of the following criteria:
- A puzzle standing of Renowned and an experience level of Narrow in swordfighting
- At least 100 PoE on hand with which to enter the skellie battle
Clicking the button will randomly whisk pirates to a group of island skellies. If there are multiple groups present on different islands in the ocean, the mission will whisk a pirate to a random group of skellies. Skellies which have been summoned will also cause this mission to appear.
This mission, as well as both the Defeat the zombies! and Defeat the werewolves! missions, is a way for a pirate to explore islands which would be otherwise difficult to reach. Since islands which are visited a few times can be memorized, Pirates who regularly go on these missions are likely to have many islands plotted on their known world map.
The black ship
- Main article: Black ship
One hundred and fifty-nine skellies crew El Pollo Diablo (The Devil Chicken) - also known as the Black ship - which will attack players to punish them for attacking a weaker ship.
Players as skellies
A player can use a skeletal amulet or a weight loss concoction to into a skellie until they log out.
Previously, players could be turned into skellies during the 2008 Halloween events.
Notes
- There are various colors of skellies, but these colors are random and are no indication of difficulty. All skellies are as difficult as each other.
- A common rumor is that people who fight with sticks cause skellie losses. This is not necessarily true, since fighting any opponent has more to do with skill than the sword used. However, a stick user is still less effective than one of equal skill using a proper sword as the stick is specifically designed to be awful. [1]
- Ocean Masters do not give out the location of skellies.
References to other media
Several of the skellies' lines of dialogue reference the movie (and book) The Princess Bride, including:
- "Ye seem like a decent fellow. I hate to kill ye!"
- "There's something you should know. I am not left handed!"
Historical notes
- In the past, skellies required pirates wager an item in addition to the 100 PoE in order to challenge them. That was changed in the release on 2009-05-27. Now, skellies only require a wager of 100 PoE to challenge them.
- Originally, skellies appeared in small groups of three to five. Beating these skellies would win, in addition to all the items lost to them, one article of clothing and a sword. In very early days, it was the only way to get swords other than the starting foil.
- There was a time when skellies only showed up at islands with old treasure chests labelled "Monsters". All of the chests were located on islands far from civilization—namely, Durian Island, Eclipse Island, Flow, Ostreum Island, and Vernal Equinox. Prior to that, skellies would appear next to old treasure chests on every island in the Diamond Archipelago except Alpha Island. Now, skellies may show up at any island.
- Prior to Release 2006-11-07 skellies could be found on an island at regular intervals. Immediately after a server reboot and every six hours thereafter a group of skellies could be found on a random island. During this time it was common for players to logon a few minutes before the anticipated arrival time of the skellies in order to fight them.
- Previously, a pirate who summoned skellies using charms had a higher chance of receiving a map as a prize than others(verify). This is no longer the case.
Trophies
See also
- List of known skellie names
- List of known skellie adjectives
- Skellie Alert (Third party tool)
Other links
- Online Skellie Alerts Online tools displaying updated Skellie alerts for each ocean.
- Commonly discussed ideas from Game Design
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