Difference between revisions of "Maneuver"
Cedricshock (talk | contribs) (→Bonus Tokens: Added notes. Sagacious or someone can make this pretty, please.) |
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== History == | == History == | ||
+ | * Skull shot effects and bilge token requirements changed Ice 2006-11-22 | ||
* Added to Ice Ocean 2006-11-20 | * Added to Ice Ocean 2006-11-20 | ||
{{stub}} | {{stub}} |
Revision as of 22:58, 24 November 2006
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The subject of this article is undergoing testing and may be changed before implementation. |
Please see discussion on the talk page or check out the testing on the Ice Ocean. |
Blockade bonus tokens are earned by the duty puzzlers aboard a ship in a blockade. Pirates in a blockade play variations of the regular duty puzzles, blockade carpentry, blockade bilging, and blockade sailing, which have symbols added to their pieces at random. The players can, with some effort and in a manner depending on the puzzle, combine these symbols to contribute towards earning these tokens for the ship. After a certain number of each symbol has been completed from each puzzle, a new blockade bonus token is earned for use in the battle. These tokens are shown on the battle navigation screen like all the others. They can be used by the ship's navigator to execute special moves.
Each token has two levels, silver and gold. Gold tokens perform the same move as silver tokens, but with extra bonuses such as increased damage. Once a silver token has been earned the additional work towards that token goes towards upgrading it to the gold version. If the silver token is used before the gold version is awarded the work towards the gold version is credited towards earning another silver token.
Progress towards the completion of tokens is shown in three ways. The navigating tokens on the helm are fill in as progress is made towards them. The person at the helm can click on one to indicate that they'd like players to work towards that specific one. This displays an image of that token and a three-fold progress meter inside the right edge of the duty puzzle on the players' screens. The progress meter has three verticle bars, from left to right: a yellow bar for sailing, a red bar for carpentry, and a blue bar for bilging. The puzzler sees the bar for their puzzle as wide, and for the other puzzles as narrow. The bars fill up as symbols are completed in the corresponding puzzles. When all three bars reach the top the token is awarded, or the gold upgrade if the silver one was already earned. A copy of this meter is also displayed with the helm controls, it displays the progress towards whichever token is currently under the mouse cursor.
Bonus Tokens
Shape | Color | Result | Notes |
Circle | Silver | Chain Shot: Two balls tied together with a chain! Damages the rigging, destroying movement tokens on the ship you hit. | Chain and skull shot from larger cannons removes more tokens than the same from smaller guns. |
Gold | Skull Shot: Fire a flaming skull at yer enemies! Removes movement tokens, the same as chain shot, but also does extra damage. | ||
Diamond | Silver | In-place Turn: Twist the ship around, going to broadsides without moving a single space. | |
Gold | In-place Turn with Tidal Wave: Such a masterful turn, it throws up a wave of water, flooding the bilge of any ship unfortunate enough to be in the way. | ||
Plus | Silver | Double Forward Move: Masterful sailing gives ye a single token that can move forward two spaces in the time it normally takes for just one. | |
Gold | Ramming Speed: Damn the torpedos, full speed ahead! Does a double move, but thanks to the heroic efforts of yer crew, yer ship rams as if it were of a larger build. | ||
X | Silver | Flotsam: Drop a cluster of flotsam behind yerself, which sticks around for a handful of turns; any ship foolish enough to try to sail through it gets stuck, losing the rest of their moves for that turn. | |
Gold | Burning Flotsam: Just like the regular flotsam, but on fire, so it damages any unwary sailors caught in it. |
Duty Reports
The contributions made by each pirate towards token generation are shown on the duty report after each segment. One small yellow symbol is displayed for each symbol completed by that pirate at that station in the entire blockade round (verify) (switching boats might reset it, leaving and re-entering board doesn't).
History
- Skull shot effects and bilge token requirements changed Ice 2006-11-22
- Added to Ice Ocean 2006-11-20
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