Cutter-MainDeck.xml

From YPPedia

This page contains XML from a scene from a ship in Puzzle Pirates. This XML can be used by Yohoho Tools, a scene editor program for Puzzle Pirates, to help pirates plan and create custom furniture arrangements without spending PoE or causing furniture decay in-game. To use this data in Yohoho Tools, select the XML below, paste it into a text editor (simple ones such as Notepad++ work), save it as 'Cutter-MainDeck.xml', and open that file with Yohoho Tools. The XML you need to select is everything from the leading <?xml version="1.0" standalone="yes"?> tag to the ending </scene> tag, inclusive.


Download XML


<?xml version="1.0" standalone="yes"?>

<scene name="Main Deck" version="1" type="vesseldeck">
  <spot defaultEntranceId="1">
    <portal portalId="2" x="-98" y="1202" orient="5"/>
    <portal portalId="61" x="302" y="1100" orient="3"/>
    <portal portalId="1" x="-999" y="1301" orient="2"/></spot>
  <miso>
    <swidth>9</swidth>
    <sheight>9</sheight>
    <defTileSet>8</defTileSet>
    <sections>
      <section x="9" y="9" width="9">
        <base>851968, 851969, 851969, 851968, 851968, 851968, 851969, 0, 0, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851969, 851968, 851968, 851969, 851969, 851968, 851968, 851969, 851968, 0, 851968, 851969, 851968, 851968, 851968, 851968, 0, 0, 0, 851968, 851969, 851968, 851968, 0, 0, 0, 0, 0, 851968, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="917504" x="14" y="14"/>
          <object tileId="917504" x="16" y="13"/>
          <object tileId="1048576" x="9" y="15"/>
          <object tileId="2228224" x="16" y="16"/>
          <object tileId="2293760" x="14" y="17"/>
          <object tileId="2359296" x="9" y="17"/>
          <object tileId="2359296" x="11" y="17"/>
          <object tileId="17432576" x="17" y="12"/>
          <object tileId="917505" x="16" y="9"/>
          <object tileId="3866624" x="12" y="11" action="vessel:hold"/>
          <object tileId="26411009" x="12" y="15" priority="5"/>
          <object tileId="983040" x="12" y="15" action="vessel:duty:sail" priority="4"/></objects>
      </section>
      <section x="0" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 851969, 851968, 851969, 851968, 851968, 851968, 851968, 851969, 851968, 851969, 851969, 851968, 851968, 851969, 851968</base>
        <objects>
          <object tileId="1048578" x="3" y="7"/>
          <object tileId="1114114" x="1" y="7"/>
          <object tileId="1179650" x="7" y="7"/>
          <object tileId="1114114" x="5" y="7"/>
          <object tileId="3342336" x="0" y="7"/>
          <object tileId="25690112" x="7" y="8"/>
          <object tileId="3538945" x="2" y="8" action="vessel:duty:gunnery" priority="1"/>
          <object tileId="3538945" x="8" y="8" action="vessel:duty:gunnery" priority="1"/></objects>
      </section>
      <section x="0" y="9" width="9">
        <base>851968, 851969, 851969, 851969, 851969, 851968, 851969, 851968, 851969, 851968, 851968, 851968, 851969, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851969, 851968, 851969, 851969, 851969, 851968, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851968, 851968, 851968, 851968, 851969, 851968, 851968, 851969, 851968, 851968, 851969, 851969, 851968, 851968, 851969, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="2359296" x="7" y="17"/>
          <object tileId="3211264" x="2" y="11"/>
          <object tileId="2359296" x="5" y="17"/>
          <object tileId="2359296" x="3" y="17"/>
          <object tileId="2359296" x="1" y="17"/>
          <object tileId="1179648" x="7" y="15"/>
          <object tileId="1114112" x="1" y="15"/>
          <object tileId="1048576" x="3" y="15"/>
          <object tileId="1114112" x="5" y="15"/>
          <object tileId="26411008" x="0" y="15"/>
          <object tileId="14548992" x="0" y="11"/>
          <object tileId="26017792" x="7" y="14"/>
          <object tileId="3538944" x="2" y="15" action="vessel:duty:gunnery" priority="-1"/>
          <object tileId="3538944" x="8" y="15" action="vessel:duty:gunnery" priority="-1"/></objects>
      </section>
      <section x="9" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851968, 851969, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 851969, 851968, 0, 0, 0, 0</base>
        <objects>
          <object tileId="917505" x="14" y="8"/>
          <object tileId="1048578" x="9" y="7"/>
          <object tileId="983041" x="12" y="7" action="vessel:duty:sail"/>
          <object tileId="3342337" x="12" y="7" priority="1"/></objects>
      </section>
      <section x="18" y="9" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="2228224" x="18" y="15"/>
          <object tileId="2490368" x="20" y="14"/>
          <object tileId="61341696" x="20" y="15"/></objects>
      </section>
      <section x="-9" y="9" width="9">
        <base>851969, 851968, 851969, 851968, 851968, 851968, 851968, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851969, 851968, 851968, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851969, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 851969, 851969, 851968, 851968, 851969, 851968, 851968, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="3473408" x="-1" y="11"/>
          <object tileId="1114112" x="-5" y="15"/>
          <object tileId="1114112" x="-9" y="15"/>
          <object tileId="1048576" x="-7" y="15"/>
          <object tileId="26345472" x="-3" y="15"/>
          <object tileId="2359296" x="-1" y="17"/>
          <object tileId="2359296" x="-3" y="17"/>
          <object tileId="2359296" x="-5" y="17"/>
          <object tileId="2359296" x="-7" y="17"/>
          <object tileId="2424832" x="-9" y="17"/>
          <object tileId="4849664" x="-1" y="10"/>
          <object tileId="3997697" x="-9" y="15" action="vessel:exit"/>
          <object tileId="1114112" x="-1" y="15" action="vessel:duty:sail"/>
          <object tileId="3538944" x="-8" y="15" action="vessel:duty:gunnery" priority="-1"/>
          <object tileId="26083328" x="-3" y="15" action="vessel:duty:sail"/>
          <object tileId="3604480" x="-3" y="11" action="vessel:duty:navigation"/></objects>
      </section>
      <section x="-18" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851968, 851969, 851968, 0, 0, 0, 0, 0, 0, 851968, 851969, 851969</base>
        <objects>
          <object tileId="1245185" x="-11" y="7"/></objects>
      </section>
      <section x="-18" y="9" width="9">
        <base>0, 0, 0, 0, 0, 0, 851969, 851968, 851969, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 0, 0, 0, 0, 0, 0, 851968, 851969, 851968, 0, 0, 0, 0, 0, 0, 851968, 851969, 851968, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 0, 0, 0, 0, 0, 0, 851968, 851968, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="1245184" x="-11" y="15"/>
          <object tileId="1310722" x="-12" y="10"/>
          <object tileId="1310720" x="-12" y="11"/>
          <object tileId="1310721" x="-12" y="12"/>
          <object tileId="1179649" x="-12" y="14"/>
          <object tileId="1179649" x="-12" y="9"/>
          <object tileId="26017792" x="-11" y="12"/>
          <object tileId="3801089" x="-11" y="9" action="vessel:duty:carpentry"/>
          <object tileId="3866624" x="-10" y="11" action="vessel:hold"/></objects>
      </section>
      <section x="-9" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 851969, 851968, 851969</base>
        <objects>
          <object tileId="1048578" x="-7" y="7"/>
          <object tileId="1114114" x="-5" y="7"/>
          <object tileId="1114114" x="-9" y="7"/>
          <object tileId="1114114" x="-3" y="7"/>
          <object tileId="3538945" x="-8" y="8" action="vessel:duty:gunnery" priority="1"/>
          <object tileId="1114114" x="-1" y="7" action="vessel:duty:sail"/></objects>
      </section>
    </sections>
  </miso>
  <miso>
    <swidth>9</swidth>
    <sheight>9</sheight>
    <defTileSet>8</defTileSet>
    <sections>
      <section x="9" y="9" width="9">
        <base>851968, 851969, 851969, 851968, 851968, 851968, 851969, 0, 0, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851969, 851968, 851968, 851969, 851969, 851968, 851968, 851969, 851968, 0, 851968, 851969, 851968, 851968, 851968, 851968, 0, 0, 0, 851968, 851969, 851968, 851968, 0, 0, 0, 0, 0, 851968, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="917504" x="14" y="14"/>
          <object tileId="917504" x="16" y="13"/>
          <object tileId="1048576" x="9" y="15"/>
          <object tileId="2228224" x="16" y="16"/>
          <object tileId="2293760" x="14" y="17"/>
          <object tileId="2359296" x="9" y="17"/>
          <object tileId="2359296" x="11" y="17"/>
          <object tileId="17432576" x="17" y="12"/>
          <object tileId="917505" x="16" y="9"/>
          <object tileId="3866624" x="12" y="11" action="vessel:hold"/>
          <object tileId="26411009" x="12" y="15" priority="5"/>
          <object tileId="983040" x="12" y="15" action="vessel:duty:sail" priority="4"/></objects>
      </section>
      <section x="0" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 851969, 851968, 851969, 851968, 851968, 851968, 851968, 851969, 851968, 851969, 851969, 851968, 851968, 851969, 851968</base>
        <objects>
          <object tileId="1048578" x="3" y="7"/>
          <object tileId="1114114" x="1" y="7"/>
          <object tileId="1179650" x="7" y="7"/>
          <object tileId="1114114" x="5" y="7"/>
          <object tileId="3342336" x="0" y="7"/>
          <object tileId="25690112" x="7" y="8"/>
          <object tileId="3538945" x="2" y="8" action="vessel:duty:gunnery" priority="1"/>
          <object tileId="3538945" x="8" y="8" action="vessel:duty:gunnery" priority="1"/></objects>
      </section>
      <section x="0" y="9" width="9">
        <base>851968, 851969, 851969, 851969, 851969, 851968, 851969, 851968, 851969, 851968, 851968, 851968, 851969, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851969, 851968, 851969, 851969, 851969, 851968, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851968, 851968, 851968, 851968, 851969, 851968, 851968, 851969, 851968, 851968, 851969, 851969, 851968, 851968, 851969, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="2359296" x="7" y="17"/>
          <object tileId="3211264" x="2" y="11"/>
          <object tileId="2359296" x="5" y="17"/>
          <object tileId="2359296" x="3" y="17"/>
          <object tileId="2359296" x="1" y="17"/>
          <object tileId="1179648" x="7" y="15"/>
          <object tileId="1114112" x="1" y="15"/>
          <object tileId="1048576" x="3" y="15"/>
          <object tileId="1114112" x="5" y="15"/>
          <object tileId="26411008" x="0" y="15"/>
          <object tileId="14548992" x="0" y="11"/>
          <object tileId="26017792" x="7" y="14"/>
          <object tileId="3538944" x="2" y="15" action="vessel:duty:gunnery" priority="-1"/>
          <object tileId="3538944" x="8" y="15" action="vessel:duty:gunnery" priority="-1"/></objects>
      </section>
      <section x="9" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851968, 851969, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 851969, 851968, 0, 0, 0, 0</base>
        <objects>
          <object tileId="917505" x="14" y="8"/>
          <object tileId="1048578" x="9" y="7"/>
          <object tileId="983041" x="12" y="7" action="vessel:duty:sail"/>
          <object tileId="3342337" x="12" y="7" priority="1"/></objects>
      </section>
      <section x="18" y="9" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="2228224" x="18" y="15"/>
          <object tileId="2490368" x="20" y="14"/>
          <object tileId="61341696" x="20" y="15"/></objects>
      </section>
      <section x="-9" y="9" width="9">
        <base>851969, 851968, 851969, 851968, 851968, 851968, 851968, 851968, 851968, 851969, 851968, 851969, 851968, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851969, 851968, 851968, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851969, 851968, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 851969, 851969, 851968, 851968, 851969, 851968, 851968, 851968, 851969, 851968, 851969, 851969, 851968, 851969, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="3473408" x="-1" y="11"/>
          <object tileId="1114112" x="-5" y="15"/>
          <object tileId="1114112" x="-9" y="15"/>
          <object tileId="1048576" x="-7" y="15"/>
          <object tileId="26345472" x="-3" y="15"/>
          <object tileId="2359296" x="-1" y="17"/>
          <object tileId="2359296" x="-3" y="17"/>
          <object tileId="2359296" x="-5" y="17"/>
          <object tileId="2359296" x="-7" y="17"/>
          <object tileId="2424832" x="-9" y="17"/>
          <object tileId="4849664" x="-1" y="10"/>
          <object tileId="3997697" x="-9" y="15" action="vessel:exit"/>
          <object tileId="1114112" x="-1" y="15" action="vessel:duty:sail"/>
          <object tileId="3538944" x="-8" y="15" action="vessel:duty:gunnery" priority="-1"/>
          <object tileId="26083328" x="-3" y="15" action="vessel:duty:sail"/>
          <object tileId="3604480" x="-3" y="11" action="vessel:duty:navigation"/></objects>
      </section>
      <section x="-18" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851968, 851969, 851968, 0, 0, 0, 0, 0, 0, 851968, 851969, 851969</base>
        <objects>
          <object tileId="1245185" x="-11" y="7"/></objects>
      </section>
      <section x="-18" y="9" width="9">
        <base>0, 0, 0, 0, 0, 0, 851969, 851968, 851969, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 0, 0, 0, 0, 0, 0, 851968, 851969, 851968, 0, 0, 0, 0, 0, 0, 851968, 851969, 851968, 0, 0, 0, 0, 0, 0, 851969, 851969, 851969, 0, 0, 0, 0, 0, 0, 851968, 851968, 851968, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</base>
        <objects>
          <object tileId="1245184" x="-11" y="15"/>
          <object tileId="1310722" x="-12" y="10"/>
          <object tileId="1310720" x="-12" y="11"/>
          <object tileId="1310721" x="-12" y="12"/>
          <object tileId="1179649" x="-12" y="14"/>
          <object tileId="1179649" x="-12" y="9"/>
          <object tileId="26017792" x="-11" y="12"/>
          <object tileId="3801089" x="-11" y="9" action="vessel:duty:carpentry"/>
          <object tileId="3866624" x="-10" y="11" action="vessel:hold"/></objects>
      </section>
      <section x="-9" y="0" width="9">
        <base>0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 851969, 851969, 851968, 851968, 851969, 851968, 851969, 851969, 851969, 851968, 851969, 851969, 851969, 851969, 851968, 851969, 851968, 851969</base>
        <objects>
          <object tileId="1048578" x="-7" y="7"/>
          <object tileId="1114114" x="-5" y="7"/>
          <object tileId="1114114" x="-9" y="7"/>
          <object tileId="1114114" x="-3" y="7"/>
          <object tileId="3538945" x="-8" y="8" action="vessel:duty:gunnery" priority="1"/>
          <object tileId="1114114" x="-1" y="7" action="vessel:duty:sail"/></objects>
      </section>
    </sections>
  </miso>
</scene>