Talk:Event E2/Proposal Squashbuckle

Username & template
The wiki's a little sticky wicky about upper/lowercase. Please switch the username to lowercase in the template or move the page to the same articlename, but with uppercase Squashbuckle. --Guppymomma 18:17, 25 January 2006 (PST)
 * Fixed! A while ago actually, but finally replying here...--Squashbuckle 19:21, 27 January 2006 (PST)

Cool event! Some questions about it...
Great event -- I love that each encounter is fairly quick, and that there can be multiple winners! The prizes sound pretty appropriate, giving out trinkets.

A couple questions:


 * Do you have a chance of winning if you're a terrible bnavver?
 * Yes! First, some of my Jellow-sailing officers will be "terrible" or at least new bnavvers, so there should be an even match out there for players of any level.  Also, the "first hit wins, tie goes to the attacker" adds an element of luck/randomness/reward for otherwise stupidly aggressive moves that will give beginners a chance to win against even the best of the Jellows.--Squashbuckle 19:15, 27 January 2006 (PST)


 * If there are new O's and old salts manning the ships, will contestants know which is which?
 * Yes, I will include in my forum post which ships will be manned by which approximate level of bnavver. Contestants will be able to choose whether to take their chances with some of the best the ocean has to offer or try to score their hit against a new officer. --Squashbuckle 19:15, 27 January 2006 (PST)


 * Will there be an event crew? I'm just wondering if there's any chance of accidental sinking (assuming people play by the rules and stop after one shot, there shouldn't be anyways...)
 * Yes, I will use an event crew. Nu Dealers already exists for the purpose of events.  They sail under Epic, who will not have any live wars at the time of the event.--Squashbuckle 19:15, 27 January 2006 (PST)


 * I'm curious how this works with 4 steps per turn in bnav. Two questions about that:


 * If on step 1, a jellow hits a contestant, and then on step 2 the contestant hits the jellow, but all in one turn, are you counting that as a "tie" or as a hit for the jellow (so a loss)?
 * This is a loss for the contestant. The "first hit" is determined by both turn and move, so the ship that scores a hit on the earliest move in the same turn will be the winner. If the ships trade shots on the same move in the same turn, that will be ruled a tie, and will count as a win for the attacker for the purpose of prizes. --Squashbuckle 19:15, 27 January 2006 (PST)


 * You say no shooting after a hit, but I assume if a contestant wanted to win, they'd shoot on each step of the turn -- so if they hit a jellow 4 times in that one turn, they won't be disqualified, will they? (Sorry if that question's a little confusing, I'm not up on all the bnav terminology)
 * No, shooting four times in one turn will not get you disqualified, even if all shots land. Only shooting on later turns will get someone disqualified.  Grappling will also disqualify a contestant.--Squashbuckle 19:15, 27 January 2006 (PST)

Anyways awesome event!

--Elsquido 12:47, 27 January 2006 (PST)

Jellow Sloops
Have you already got the 6 Jellow sloops or will you be paying to rename all of them? Any special reason the sloops will be Jellow named? If its for name cohesivness you might find it easier to find a fairly popular boat name and beg the owners to let you borrow them so you would have 6 boats all with the same exact name. (Example Well-Known Whitebait - there are 6 of them with various owners.) Shandra (Taco)


 * Jello (With or without the W) is a Duckie thing. They've got more than a few Jellows lying around :) --Teeg 08:14, 2 February 2006 (PST)


 * My captain has seven Jellow sloops, which she has already agreed to lend to me for this event. I chose Jellow not just because my crew has them, but also because no one else in the ocean has them.  There are many repeat ship names out there, and I wouldn't want a competitor to be attacked by someone who thought they were an event sloop.  --Squashbuckle 11:38, 3 February 2006 (PST)

Well that certainly works!! Shandra (Taco)


 * There's always room for Jello! Also, are you going to post the navver for each ship or just how hard each ship will be to beat?  And are you going to have people online to chart from Alpha to Winter if people wanna catch that last sloop? --Peanutswench 23:17, 3 February 2006 (PST)


 * I am not going to post the navver ahead of time, just the approximate experience/difficulty of the ship. I will likely have to change navvers of all ships once or twice during the event (so as not to demand too much of any one volunteer), so posting names may confuse contestants.  I will consider posting the names and time slots of the navvers, and perhaps everyone who beat them (but not the names of folks who lost - I'm not looking to shame anyone), at the conclusion of the event.  Also, my navvers will probably sail with alts, since I will have to have them in my event crew.  Contestants will also be encouraged to use alts, so they can engage all ships.


 * As for offering charting services, I was considering it, but I have not made up my mind yet. My intention was to give people who have memmed the dead route a chance to use it for something.  Those who haven't had it memmed yet can use the social puzzle to find a charter, or find and kill the sloops on Alpha-Turtle (there will be enough on that route to win the biggest prizes without sailing towards Winter Solstice).  I was also considering running a small memming "event" for Alpha-Winter only the weekend before the contest, so folks who want a chance to get that sloop can learn the route ahead of time, even if they missed previous memming opportunities such as those run by Rexelita.  --Squashbuckle 23:25, 3 February 2006 (PST)