Talk:Event E2/Proposal Tilinka

Comments
That'll do for now. --Crystal 01:31, 14 February 2006 (PST)
 * If you are asking for proposed dates along with the script during the period 3-8th March, I'm not sure why you can't tell your teams their performance date earlier than "the day before". People have real lives and other commitments, and giving them next-to-no notice is going to cause problems for many people, I imagine. You have the times the week before - you'll have to sit and work out a timetable for yourself and the other two judges - so I think you should try to inform all teams of their performance time by the 8th at the latest, so that they have a chance to make any arrangements necessary to be there.
 * You're asking them to provide a choice of performance times. I assume this means that you and your co-judges are willing to judge at any time of day or night? Good on you! That makes it nicely accessible to everyone.
 * I would like you to reconsider having an audience there, and certainly reconsider having a broadcast! The only places where speech will be audible to everyone are buildings or ships. A broadcast would create a building/ship full of random pirates wandering around talking randomly, challenging, asking for poe. They're there because a pretty broadcast came up on the screen, not because they have any clue what the event is about, and they're highly unlikely to understand or respect the need for quiet. In a building, you could easily get the problem where the performers' carefully-staged set has audience members standing around in front of it, and planned movements are impossible. My suggestion would be that you (as judges) invite a handful of people, and the performers also invite a handful of people. This provides a controlled number of audience members, all of whom have a genuine interest in seeing and appreciating the performance.
 * An hour is a long time in piracy. Are you sure?
 * Group portraits would be nice as prizes... but only if the size of the group is limited to 7! Adding individual trinkets as well to both teams is a large number of trinkets, but might just be negotiable. I suspect that of the whole team, some people might be getting trinkets for pretty minimal effort. Why not have more of an Oscar-style set of prizes? Limit the teams to 7, and have cast portraits as the team prize. Have a trinket for Best Actress, and a trinket for Best Actor, and a trinket for Best Playwright?
 * You already have your judges volunteering, which is good. However, make sure that you're not three people with the same sense of humour. You want a diversity in taste and styles among your three judges.

Ok, ok, so I lied. Here are some more! --Crystal 01:46, 14 February 2006 (PST)
 * You say that judging will take 1-2 days? How is that possible? You are judging as you go along according to pre-defined criteria, and presumably you are doing likewise for the set and costume judging. How will the judging be anything other than immediate once the final team has performed?
 * I'm not sure I like the tie-break situation. For one thing, improvisation is a very different skill to playwrighting and performance, and asking each individual to improvise a scene as the tie-break is a very different event to the one that got them to the final. You're also expecting people to be available to do this at very short notice. Your last event finishes, you have a tie - you're going to contact the two top casts and demand that they appear for the final the following day for two hours? What if they can't make it? What if one team wants 3am PST and the other team 3pm PST? You're then in serious danger of straying outside the 2-week window for events. Why not use your judges? Make them make a decision between the two. Or have a fourth judge whose ONLY role is breaking a tie if required The fourth judge records all votes along the way, but the votes aren't tallied into the total. However, s/he also prepares a ranked list of performers. The tie-break is decided by which team has the higher rank on the fourth judge's list.

Many good points. (You see what happens when I put something together without letting my spread-sheet obsessed mate who keeps me brilliance in check run through things first. My rather Byzantine thought processes have a bad habit of getting the better of me.) --Tilinka 21:47, 15 February 2006 (EST)
 * Timing: On about seventeenth thought, there probably is no reason not to set out a schedule of plays as soon as we can. What we've been talking about with judges the past week would be a set of six total available with three judging each play, to allow for as much flexibility as possible when it comes to scheduling. Ideally I'd like the same three people judging each play, but I want to make it possible for anyone who wants to enter, to enter. As to the length - I snagged an hour as an upper limit. Should probably make it clearer that shorter performances would in no way be held against the teams. Indeed, I rather suspect longer entries risk boring the judges if they can't maintain their momentum.
 * Audience: You've hit pretty much every worry I had about audiences. (Though stage areas would be easy enough to cordon off using furniture items.) I do, however, think that it is important that these be seen, and that people who want to watch have the opportunity to. Perhaps set a max seating for the plays, allow teams a set number of spots they can fill with friends and family, and then allow other folks snag spots through a box office we could run in-game and through our forums?
 * Prizes: Well, I had been thinking paired portraits for larger teams, but a team limit of seven certainly makes things simpler. (We can always allow unpaid extras if someone just has to have more people... along the same lines as alts.) As for trinkets, I am really unsure what is appropriate to request for something like this. (Or anything, I am rather new at events here other than overly organized parties... speaking of which, we're definately try to organize an awards ceremony, though understandably all teams involved would not be able to make that.) Can't forget set and costumes! The folks managing those aspects are likely going to be putting as much, if not more, effort into getting ready than the actors. Hmm.. Need to think a bit.
 * No worries on our judges having identical tastes. We're a varied bunch.
 * The 1-2 day for judging was to allow for tie breaking instances. Ideally it shouldn't take more than an couple hours to consolidate results and tally up a winner. While I'll happily argue that good actors should be able to improvise in their characters, I can't say I'm overly fond of that tie break situation either. It is... problematic to think of a way to break should judges remain deadlocked on a winner. Currently considered allowing all judges a set number of bonus points they may award at the end to performances they consider particularly good.. could possibly tie that to awards for best actor/actress, set design, and costume.

--Artemis 19:29, 15 February 2006 (PST)
 * I would recommend requiring a shorter time period to present their skits, you want to encourage them to be short and well performed. Half an hour at the very most, 15 minutes would probably be a much better limit.  You can do a LOT in 15 minutes.
 * Performances - You'll probably want to let them decide when they get to perform, rather than the other way around. Have times set up that they can put in for, otherwise there's no guarantee they'll have everyone around, getting more than a few people organized can be a royal pain, we've proven that in OCL.
 * Performance times: Just have them the last day or two and have a longer range of times when they can go so there's not a huge amount of time before the first and last. A shorter time means you can have more as well.
 * How are you judging the content of the play? more points for humor?  drama? piratey themes?
 * I'd recommend doing without broadcasts, they tend to invite a lot of very noisy people, whereas if you do without them you have a nice, quiet audience of people who want to be there.
 * Audience troubles - just make sure you have the plays in either houses, on ships or in places which are invite only and you can easily kick anyone off who is being disruptive, make sure some of the judges have this ability so the team doing their skit don't have to stop to take care of it.
 * Prizes: what is the group size limit? Assuming that's reasonable I like the idea of giving out roses to the winning team and your furniture items for spot prizes are good.
 * Are you charging admission, I see you're giving prizes which are a cut of the box office proceeds?
 * Tiebreaking - you have three judges, can't you all just pick your favorite and go with the one preferred by two of you?

As far as prizes are concerned, I need to know: I'll start distributing prizes after I return from Blackpool in March and will discuss any problems with prizes that I have at that time.
 * What Prizes/trinkets you're requesting
 * Where I should put the prizes (ocean/island/house name)
 * For any renames, what the original and renames of the ships should be as well as the crew and island where they can be found
 * --Artemis 17:26, 21 February 2006 (PST)

Apologies for not getting a reply up sooner. My schedule gets very confused when I switch jobs/shifts.
 * I'm definately thinking a half hour max now, and team limits of perhaps five to cut down on excess people. Something that short shouldn't really need more to pull it off effectively. (I would like to eventually mess around with something longer, but that will be... sidetracked for my own silliness)
 * Plays are expected to have a piratical theme. Scripts will be judged beforehand to chose the winning playwright (though none of the prizes will be announced until the end) and they will be judged on creativity, interest, and how well written they are. Hmm... thinking about it while I would like to see both drama and comedy judged equally, I know I for one am inclined to think that comedies will work better in this framework, so we will be limiting it to them. Preparation will look at the set and costuming aspects, and Perfomance the actual skit - how well it comes together. So that would look at stage use/movement, lines, timing, character interaction and so forth. Script, costume, and set prizes will be handed out based entirely on those parts of the judging. Best overall will take into account everything, but will be weighted in favor of the performance part.
 * We're not charging admission. "Box office take" is entirely for terminology and is being provided by myself and my roommate mostly.
 * Schedule-wise, we'll make available a list of time slots plays can be performed in over the course of a three days. However, if a team is unable to fit into those times, we will try to accomodate them to the best of our abilities.
 * I think I've pretty much decided to deal with any tie situations that come up.
 * Prizewise, we really just need the rose trinkets for the winning team. Pertinent bits and bobs can be left on the Solid Plaice which ports at Greenwich, Sage, pretty much permanently.


 * --Tilinka 23:07, 21 February 2006 (PST)

Final Prize and Support Information
As of right now, this is the list of prizes and support I have listed for the OM's to provide for you, if anything is not correct or complete you need to get in touch with me as soon as possible, I will not around the whole weekend! Please give the OM's plenty of time to respond to any requests and speak to them in advance if at all possible, for some of you that will be more important than others. I've given a copy of the standard OM schedule to Jacquilynne as well if I'm not available.


 * Prizes: Set of rose trinkets for the first prize team. (Red?) Use the post-event proceedure since you won't know what ocean they're based on.
 * Support: None
 * Post-Prizes: For all prizes being handled after the event you'll need to have the following information: Pirate, Ocean, Prize and any relevent inscriptions. Submit in a Petition and an Oceanmaster should either take care of it if they have time or leave it for someone to handle when they do.

--Artemis 09:33, 3 March 2006 (PST)