Release 2008-12-16

Ghost of Gunnery Past


 * Add a speed slider to gunnery to set a desired speed; the puzzle will run at either that desired speed or the speed based on your rating, whichever is higher.
 * New player-made holiday trinkets available for purchase in the palace shoppe
 * Prefer still-fighting zombies to those that have already been defeated when applying the zombie defeat and control bonus move in the Cursed Isles.
 * Add more island scenes for the Cursed Isles.
 * Vessels taken over in Atlantis and Cursed Isles now show with a red outline.
 * Reduce the weight given to gunnery and defence of the ship in Cursed Isle payouts, and better spread out the number of chests given to everyone puzzling.
 * Make one-on-one fights against saboteurs unrated.
 * Monkeys in male portraits are no longer double-jointed & able to hide their arms complete behind their backs.
 * Zombie thralls lack the dexterity to wield swords and now go into battle with sticks.
 * When awarding sea monster charts, be more likely to hand out Cursed Isles maps than Atlantis ones.
 * When seeding gems to a market, set the price to an average of the existing gems at their lowered price and new gems at their normal price.
 * Navy ships now better understand what stations they have available when selecting where to go for a mission.
 * Randomize the order of items in skelly/zombie wagers.
 * Wait a bit before playing entrance music in sinking situations so the music doesn't overlap with the danger whistle.
 * Sounds in skirmishes caused by distant ships are now quieter.
 * Don't play vessel ambient sounds while standing on a cursed isle.
 * Add a notification when logging on while a reboot is pending.
 * Clarify messages for different ways saboteurs can board vessels.
 * Bugfixes
 * Fix bug with booty division screens coping badly with wardrobe changes (especially removing certain hats).
 * Fix the border on crew chat for certain cases, such as large-font mode.
 * Fix blue-screen in reconnecting after a disconnect in the Cursed Isles.
 * Fix a huge number of punctuation and grammar inconsistencies.
 * Fix misalignment of animation when labor is applied to an order.
 * Adjust graphics on playing cards to better line up.
 * Fix dock interface to stop it truncating vessel names so prematurely.
 * Fix bungalow outdoor scene not allowing snow pirates and similar furniture.