Inn

An inn is a building placed on a colonized island. It is used to encourage drinking, brawls, rumble, spades, hearts, poker, and treasure drop games as well as hosting tournaments.

Construction
An island needs only a completed fort to begin construction of an inn.

Use
Inns have historically been a gathering place for carousing and multiplayer puzzles. Each inn has an old salt, who, when well sauced, speaks of goodly shipments. Inns are often highly crowded and serve as marketplaces for tradeable items like clothing and ships, although spamming should be avoided. The deedholder of an inn does not change with the governorship, and the inn has no taxes due and collects no profit.

Storage
An inn has no hold.

Historical notes
Prior to the release of 28 March 2005, islands could have more than one inn -- although Midnight's Zeta, Cnossos, and Cranberry islands were the only ones to ever have more than one.

External/other links

 * Commonly discussed ideas from Game Design