Talk:Bilging

=Adding Images=

I am trying to add this:

Combos
The best bilgers can create combos that clear more than three pieces. Clearing four or five pieces offers a slight bonus, but one should try to aim for clearing more than one column or row with one move. There are different messages for each combo:


 * Good - 4 in a row
 * Great - 5 in a row


 * Arrr! - 3x3 or 3x5


 * Har! - 4x4
 * Yarrr! - Ax5


 * Bingo! - AxBxC




 * Sea Donkey! - 3x3x3x3, 3x3x3x4, or 3x3x4x4




 * Vegas! - AxBxCx5



But when I add it, it doesn't put the image under each line of text, also it seems the double is not being thumbed. I plan on making images for the rest of the combos listed as well.
 * They were all thumbed at 180px horizontally, with no regard to the vertical orientation. I halved the horizontal resolution on the double in this example. --Thunderbird 11:37, 16 November 2005 (PST)


 * Ooooo those are nice images, Jack. Thanks!  If possible, it could be good to indicate the swapping pair for those who are particularly bad at bilging. :) The list needs either clearing breaks or a big table to avoid the loopy formatting that comes from all the images wanting to be at the left.  (If you'd rather someone else fool around with the formatting, I'd be glad to take a stab at it for you - just let me know.) --Guppymomma 12:41, 16 November 2005 (PST)

I'll supply the images, you do the formatting then. :-) --Jacktheblack 17:07, 16 November 2005 (PST) PS is thier a way to automaticly throw in the date, or should I just keep typing it out?
 * re "PS is thier a way to automaticly throw in the date, or should I just keep typing it out?", yes, there is. Just do ~ for your name + date and time.  I really do like the images, too.--Gloraelin 21:08, 16 November 2005 (PST)

These images have not yet been added. :-( --Barrister 18:13, 12 February 2006 (PST)

=Discussion of Tips= I'm not sure if I am putting this in the correct place.

I don't think it is accurate to tell people to avoid 3x1s (especially at lower levels). Even at higher levels of bilge, a 3x1 is almost neutral. You wouldn't want to fill your whole score queue with 3x1s, but if you are sparkly, you could do several of them before it would drop your sparkle.

Also, I think a 2 move 5x1 is similar. My guess is that it is efficent somewhere between 1-2 moves for a 4x1 or a 5x1. This one would be harder to test because you are unlikely to fill a scoring queue with 4x1s or 5x1s. --Dolem


 * Your additions look fine. Thanks for contributing!  As for the exact move/break ratios, I don't have the experience to address that. --Barrister 00:50, 9 February 2006 (PST)

=3x4= From all of my tests it says Arr! for the 3X4, but it seems somewhat deliberate that it isn't added next to Arr! so i was hesitent to change it quite yet. If i'm missing something, and someone could shed some light on it, that would be great. Matt 00:07, 20 June 2006 (PDT)
 * Typo. The 3x5 should have been 3x4.  The real 3x5 is part of Ax5.  --Barrister 03:14, 20 June 2006 (PDT)
 * Great thanks for your help. Matt 13:57, 20 June 2006 (PDT)

=Tip for first league- incorrect?= "The best way to get an incredible the first league is to try to create a double on the first move. About 75 percent of boards will allow you to do this without having to move any other pieces." This comment has bothered me for a long time, but I feel like I have the bilging experience to comment on it. I don't know if someone did the math on this or what, but at the high levels of bilge (which is where increds are important) I highly doubt this to be true. Would anyone mind if I got rid of this and wrote a more accurate tip for first league bilge? --Dolem 15:29, 8 September 2006 (PDT)
 * It actually sounds an awful lot like POV to me. (That is to say, speculation instead of information.) On that basis alone, I think you can nuke/replace it. --Ponytailguy 15:30, 8 September 2006 (PDT)

Trophy Information
Information about crab trophies is included verbally in the crab section, should this be removed as a spoiler, or is it alright? - HolyApoc 01:34, 10 March 2007 (PST)

Inspiration
I found it strange that nobody had mentioned how similar this duty is to Tetris Attack, so I added that to the article.
 * It was already there. In the second sentence of the article, in fact. -- Masterbratac 16:40, 3 March 2008 (PST)

Bilge Scoring
This section suggests that time is not a factor in bilge scoring, and that a ten second move is as good as a faster move. This claim has not been sufficiently supported and does not reflect my personal observations in the game. Perhaps the language should be weakened in order to say something like "In bilge timing is less of a factor than the number of moves taken, which gives pirates a chance to spend more time planning high scoring moves."