QuarterMaster Pirate Helper/Bugreports QM2

This page is meant for beta testers of Quartermaster 2. So please don't post here, if you're not a beta tester. Page slightly OUT OF DATE

=Active bugs=

Major
'''Only Bugs which completely disable the use of QMII are considered Major. All other Bugs should be reported in the Minor section.'''

V2B.6

 * Auto text commands open a search in YPPedia instead of parsing them to YPP
 * At times, on boot, a screen will pop up that says something along the lines of "list populated to (0)" (Will correct to exact when I get it again.) Quick fix seems to be to reset the second logfile under "options" - it is directing towards the folder YPP is downloaded to, but redirecting to the chatlog seems to work. But, it's not a permanent fix. Deleting and reinstalling the QM2 client does not fix the problem at all.

Older

 * I rebooted after installing and running once or twice, reboot reasons were nothing to do with YPP, and when I tried opening it would load then give me the log in screen again, and again till I quit, tried again, and again, then it would only load the main form, and not the chat form...(This one is related to systems specs of user. Will endevor to fix the problem in the last stages of testing.)

Minor

 * The PTB feature seems to get confused if you hit a lot of buttons on it within a few seconds. (I have been unable to reproduce this. Need more info, or a reproducable example)
 * If you log on Y!PP after logging into QM, it still keeps half of the date stamp thing. (Need a copy of the PP chat logs from a time when this bug occurred)
 * I get an aborted sound when QM starts up.
 * The alttext on the Max/Sink numbers reads (paraphrased) "number of cannonballs required to max in swordfight", should read "Max in battle" or something similar, due to the release of Rumble. (Fixing in the Dmg counter revamp)
 * The right column which shows the ship information won't extend and is not wide enough to view properly.
 * A right click on a pirate then /who causes the chat window in the YPP client to fill up the entire screen.

Typo

 * Officer training
 * Mission 12: I, too, am pretty sure I can get a Merchant Brig to full speed. (Need in game test confirmation on this one. All tests have so far shown larger ships cap at about 80% of the dial.)
 * Mission 33: Yeah, something needs to be said about Barbarian fights and damage blocks. I have no clue how that works, other than max is supposed to be the same. (All info relating to Barbarians is under research, so coming soon :])

=The List=
 * With the damage counter set to percentage, I would like an option of displaying 'max' instead of 100+. (slated for the Dmg counter revamp)
 * Duty Icons: I like being able to glance at the mates aboard and see who can do guns, and who I can move from sails to carp, and so on. But the space we have to show them is small. A few thoughts here:
 * Move the Gold list / Black list icons somewhere else, or to something else, to free up some space. Maybe change that green little thingy way to the left to a gold / black thingy for those on the lists.
 * Make that window sizeable. Yeah, probably hard for you to do, but if I could stretch it a little to the side (I have space on my monitor for a little stretching) then it would be big enough to show a couple more icons.
 * Make the colors of the icons correspond to Standings. The letters and shapes should be enough to let me know what is bilge, what is sails, what is bnav. If Ultimate had a gold color, and Legendary was orange, GM = red, etc. then I could see a lot more info in the same space as is there. Make the colors customizable?
 * Maybe sort those icons by standing? So the highest ones come first in the limited space we have? Make that an option?

(The window resizing and the ordering by standing are both planned for coming updates. Resizing will solve most of the space problems. Would prefer not to complicate the colors too much, or change the current format of the icons bars if possible.)
 * Can we have an option to replace crew rank icons with an extra duty icon thing? I don't care too much about their rank, as there are a lot of bad crews that make greenies SO.
 * The rum calc used in the Ouroborus website is much better than the minute based version in QM, although the 2 would work together quite well. Ouroborus works out which is the cheaper option of the 3 alcohols, for a user defined price and units. http://ouroborus.org/Y!PP/calc/ (Under research)
 * Optional Linking of the ship type in the main window to the "Us" ship type in the damage counter. In most cases these are identical. (Coming in the Dmg coutner revamp)
 * Warning system if QM cannot find your current characters PP window.
 * Editing features for a pirate number of offences.
 * Plank immunity options for specified ranks and gold list members.
 * Various bugs with chat log window resizing and positioning.

Pirate Trainer

 * On the other hand an officer who can't hit the enemy and takes large amounts of damage every battle will have to rely on the sword fighting ability of his crew to save the ship from defeat. - This should include Rumble as well I think.

=The Anti-List=
 * Automatically add jobbers to load queue
 * An add all button for the Perm. Blacklist please?

=Help Files= Besides the regular bug testing, I really need some assistance with the help files. Below I have listed up all the topics that will be included. There may be more added as we go. Each topic will have one HTML page devoted to it in the files. I've marked the ones I will need to do myself for whatever reason with (Tailspin). Also the Damage Counter will undergo a revamp so that one will have to wait. All of the others could be made by anyone who is familiar with the current version of the software, so volunteers are very welcome. The only thing I'd like to ask of volunteers is please be sure you will be able to complete the task, ideally with some time left for proof reading. These help files can also be included at the last minute, but I'd like to get as many done over the next 10 days as possible.

Authors required

 * The Pillage Window
 * The Vessel List.
 * Black & Gold Lists
 * The Crews List.
 * AutoChat.
 * Vessel Information Panel.
 * (PTB) Permission to Board.
 * The Chat Logs.
 * My Crew.
 * The Pirate Trainer.
 * The Booty Manager.
 * The Voyage Planner.
 * The Damage Counter. (Not yet released)
 * Your Pirate Database.

Completed Help files

 * Before You Start. Tailspin
 * What is QuarterMaster? Tailspin
 * How Does QuarterMaster Work? (Files and resources used from PP) Tailspin
 * The Login Screen. Tailspin
 * The Training Course Editor. Tailspin
 * Program Options.
 * Easter Eggs. Tailspin
 * Trouble Shooting & Support. Tailspin
 * Credits. Tailspin

=Fixed bugs & added features=

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Bugs Fixed

 * When right clicking in the crew list for the context menu and choosing Edit: Everythings fine, when clicking on names. But I get an access violation at adress 00625A59 in module 'QuarterMaster.exe'. Read of address 00000000. when doing on stats or rank icons. (2B-7)
 * The chat window doesn't parse the autochat commands (/aa-/tt)(2B-7)
 * Rename the "Apply" button to "Save" and rename "Close" to "Cancel" in the autochat window.(2B-7)
 * El Pollo Diablo! - Could include a picture of EPD?
 * I accidentally deleted one line (Button 2) of the customizable chat buttons, which resulted in a "List out of Bound" message. I couldn't fix it within QM and it won't start anymore. I had to edit the ChatBtns2.txt (inserting the missing line). Can you make the table rows undeletable? (2B-5)
 * Alttext in the Vertical Tabbed section is not consistent with capitalization. (2B-5)
 * No tooltips for the msgqueue and loadqueue (Unable to include these due to the way they are set up code-wise)
 * It's spelt Queue and not Que (This has been intentionally shortened)
 * From yer booty panel ye can open yer personal map of the known world. Center the view on yer ship and zoom in close enough so that ye can see ships close by. - This can also be done by clicking "view course" and zooming in, which is easier to find and explain IMO. (2B-4)
 * Once a ship is targeted, ye need to get close enough to engage it in sea battle. - The new update allows pirates to TA on Navy ships, might be worth mentioning to practice with the Navy, as it reduces the damage of booching it repeatedly. (Later steps suggest Navy practice and set tasks to use navy ships so figured it was pretty much covered.)
 * Between the pictures on pages 26-28 the colour of the Bnav board changes (due to the change in permissions), but this might be confusing. Also could be worth adding the difference between the colours; Blue has not permission to bnav, yellow does. (2B-5)
 * Right clicking the crew name and selecting Remove doesn't have any effect. The only way to remove something from the crew gold or black list is to clear it entirely. (appears to be fixed at 2B-6)
 * Made auto-text window pop up as a new window (2B-6)
 * Closing the My Crew window seems to reset the whole crew system. When you re-open the window, it prompts you to add your crew again. (2B-5)
 * The hold button takes a second or two to change colour, which may become confusing. (2B-5)
 * Pirate's first and last jobbing dates are booched (2B-5)
 * After update on opening QM, had "Access violation at address 0041C6C6 in module 'QuarterMaster.exe'. Read of address 00000000" error message which repeated over and over again across the screen. Appears after pirate has loaded and the main screens appear (2B-5)
 * Duty station icons seem to be booched again (2B-5)
 * List index error occurs when finishing the pillage and leaving the prompt that asks if you want to reset crew list alone.
 * List index error occurs when boarding another ship. (The error occurs either when you board, or when you try to reset the list on another vessel. I did both pretty fast; couldn't distinguish which it came from.)
 * Tried to load the stats again of somebody who has 6 days left until they should be able to be loaded again. That persons name remained on my vessel list, but all of his icons next to it disappeared. When I switched lists, and then back to the vessel list, the name was gone. I tried to replicate this again and failed.
 * After I changed pirates but didn't close out either YPP or QM, QM wouldn't dock to the YPP window, after about 15 minutes it fixed itself.
 * The lightning bolt and skull with crossbones buttons bring up the same sub-panel. (This feature is obsolete. Will be switch to a help button in a coming update)
 * Pirate Trainer Editor: label of Preview Button
 * Leaving a ship doesn't change the status back to "on land", It stays with "sailing"
 * When I went to set the crew I was jobbing with to gold, it only registered the first word of the crew name. "Neptune" rather than "Neptune's Chosen" (actually that looks like it has more to do with the apostrophe, now I think of it)
 * Booty manager takes incorrect booty value (change of 3/21/07)
 * A pirate was planked and came back on later, and it showed up on my blacklist with the blacklist icon. I actually wanted to put that pirate on my gold list. So I removed it from my blacklist, but the icon stayed black. Then I added it to my gold list - and the icon stayed black. I note it is now gold. It may have updated when a battle was finished and the crew list refreshed.
 * When I boarded an empty vessel, and said "Yes" to clearing the crew list, I ended up with a half-black and half-white panel where the crew names go (left was black) and my name didn't show, even though it showed Crew (1). The Crews tab was highlighted still from some previous stuff I was doing. When I clicked on the Vessel tab, it was half-wood and half-white, but still no name. Hiring jobbers worked OK with their names showing up, but I still don't show up on the crew list. Long names don't show entirely, either. A mouseover to show the whole name would be good.
 * I typed in my crew ID# and found my crew, but the "update" function on that window doesn't seem to be working properly. It gives an error that says "Cannot open QuarterMaster\Users\Crewbase.txt" after clicking the update button. What's it supposed to update, anyway?
 * I applied for several jobbing offers through the notice board today, and each time I was jobbed QM displayed a "List index out of bounds" error. Other than that message, though, QM and the client seemed to be functioning normally.
 * Duty icons are being displayed next to pirates who do not meet the requirements I set for the minimum standing in those puzzles. For example, I've set Bnav and Dnav to the "Never Show" option. Yet, when I load someone's stats, it sometimes shows the Bnav and/or Dnav icon next to their name. If I've set the option for those stats to "Never Show" they shouldn't appear, right? However, I've been studying this effect a little closer, and the problem will correct itself and update with the correct icons after I open the pillage options window and then close it again.
 * The number fields under the Pillage tab of the QM Options used for re-ordering the duty icons are somewhat booched, I think. Here's the various results I get from messing with it:
 * Pressing any number key once in an attempt to replace the existing number will do nothing. e.g. I highlight the field with the "1" and press the "2" key, and the field blinks but reverts to the "1"
 * Pressing any key rapidly and clicking on the various fields can allow you to replace them all with the same number or even letter. I got about five of the fields to display an "8" and I was able to put an "f" into the rest. Amusingly, it does return an error that reads "'f' is not a valid integer value."
 * Doing stupid things like bashing on the keyboard and clicking randomly on the fields will return an error message that reads "Access violation at address 005FFE27 in module 'QuarterMaster.exe'. Read of address 00000000." I believe that occurs when trying to press 2 or more keys at a time. Textboxes replaced with spin dials


 * The Pirate Button - When you hit Find Pirate, only the Rank, Crew, Flag, and Stats update. The name doesn't change, neither does the Ships, Notes, and Offences. It'll keep the name/ships/notes/offenses from the last pirate you searched up until you exit and re-enter the pirate finder. self solved?
 * Dmg Counter in Options is emptyintentionally left blank, work in progress
 * Removing names from and clearing the Crew Gold/Blacklists doesn't work. I get some crazy things trying to clear the list; first it cleared the vessel list. After going back and clearing my regular blacklist then trying to clear the crew list, it cleared my blacklist. So I added a random name to the paycut list then tried to clear the crew list; it added a bunch of random letters to the crew blacklist, and it added MY NAME to the crew blacklist! :O I hit clear again, and it added my name again! So now I'm crew blacklisted twice; which doesn't work on paycuts/vessel/etc. It also removed my name from the vessel tab, so I get Crew (0). Finally, I added my name to the vessel tab again, pressed 'clear' on the crew list, and it cleared my paycut list along with the crew blacklist. Hooray. I clicked vessel and went back to the crew lists; it only LOOKED like my blacklist was cleared! I'm still double-blacklisted. Either way, I think I can conclude that the 'Clear Crew Gold/Blacklist' button is broken.]
 * The autotext is supposed to display if I type in /aa in the game client, aye? Here's what I get: Unknown command '/aa'. Unknown command '/aarotten'. Where 'rotten' happens to be the autotext I assigned to the A button. And I'm left with '/aarotten' on my chat bar. So it looks like its almost working, just not clearing the text.
 * The Autochat Specials (/1 -> /4) don't work at all. As noted above, the /aa buttons don't work properly, but at least the text shows in the chat bar.
 * Text macros U-Z are not there. Although when you go into the set text macro box you can still see them.
 * Just noticed that a crew member hadn't had his stats loaded up either (just came off an hour pilly with him and the stats never loaded). Could this be because I came on board after he boarded? clarification on how the systemworks

Features Added

 * In QM v1 when the booty was divided a pop up appeared saying "do you want to clear the booty list" (or words to that effect) but there is nothing like that any more! (v?)
 * I was trying to make a tutorial for distilling, I was wondering if it would be possible for you to allow it to check exp/rank for all puzzles... (This has been included in 2B-3)
 * On the crew list (as in the people on your vessel) there needs to be a distinction between an independent pirate and one who hasn't had their stats loaded yet (that may have been the problem in the bug I submitted previously) Maybe make red background for people with unloaded stats? (This has been included in 2B-3)
 * Logging of direct booty payout (This has been included in 2B-4)
 * Search for new crewbies on board once a battle is finished (in the same way that it updates the crew list at that point) (This has been included in 2B-4)
 * A /Tell option on the right button on the crew names.

Missing Tooltips

 * In QM Options, no TT for Auto Reponses(2B-5)
 * The mouseover for My Crew, isn't correct. The Trainer button has no mouseover popup.
 * The OK / NO / Battle by PTB displays the wrong Tooltip
 * The OK / NO / Battle by PTB displays the wrong Tooltip
 * There are no Tooltips for the 'fan tabs' like Paycut, Black, Vessel...
 * Nothing for Yppedia
 * In Booty Manager, the Fruit and Gold foraging TT's are for KB
 * In Booty Manager, the Pay and Restore buttons have the same TT
 * Missing and erroneous TTs in Sounds
 * Under Pillage, no TTs for PayCut and BlkList checkboxes, and nothing for Icon Display Options

Pirate Trainer

 * The anger portrait for Sabrina seems to be missing.
 * Not missing, just looking for wrong file: Anger.bmp instead of Angry.bmp


 * Various typos
 * Also should ye die all the attacks in yer queue will be deleted from the match. (fixed in 2B-4)
 * Cannons can fire straight out from the left and right sides of yer ship and have a range of three squares. - Can you mention the picture? Otherwise its a little confusing. A little annotation on the pictures could help too. (Included)
 * Mission 19: Under <> "Change yer duty station when needed, and ye have permission from the XO or Captain [what is an XO - do we know yet?] to keep the damage...." Need that permission part - pirates sometimes get planked for changing stations without permission. (2B-5)
 * contain rocks, currents and whirlpools - 3 different elements, 3 slots for pictures of them.
 * Grapple commands can be placed in the cannon firing slots. - This should include a picture of the grapple icon.

Typo
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 * "Unabled to connect" - I found that when it couldn't connect to the internet to check for updates.
 * In the Voyage Planner, it's spelled Recommendations, not Reccomendations
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